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    Creating Attribute manager controls

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 25/05/2011 at 01:15, xxxxxxxx wrote:

      Everything was going fine until the time I needed to check what was the button it was pressed.
      I assume it is done inside the Message procedure.
      The message procedure has the following parameters: Message(self, tag, type, data) :
      I placed in there:

      print type
      print data

      and only the data part seems to return something useful in the form:

      {id: (1001, 8, 100000011)}

      The problem is that it appears in the middle of a whole lot more data that I don't need.
      So, how can I extract the information of what button in being pressed?
      Thank you very much in advance for any reply.

      Rui Batista

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 25/05/2011 at 03:26, xxxxxxxx wrote:

        Lol, same question one topic down of this one here. Tongue

        I'm not at home, so i cant test it right now.
        It was something like     _
        if not data: return True
        id = data[0]["id"][0]_  
        or so.

        Cheers, Niklas

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 25/05/2011 at 04:33, xxxxxxxx wrote:

          I tried this:

          def Message(self, tag, type, data) :
          if not data: return True
          but=data[0]['id'][0]
          print but
          return True

          But I still get errors in the console:

          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          TypeError: 'NoneType' object is unsubscriptable
          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          KeyError: 0
          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          KeyError: 0
          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          KeyError: 0
          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          KeyError: 0
          Traceback (most recent call last) :
          File "'Origins.pyp'", line 26, in Message
          KeyError: 0

          Line 26 is: but=data[0]['id'][0]

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 25/05/2011 at 06:38, xxxxxxxx wrote:

            Did you also tried to change the Keys ? I'm no able to try it today.

            try this to check out what returns what.

              
            if not data: return True   
            print data   
            print data[0]   
            print data[0]["id"]   
            print data[0][0]   
            print data[0]["id"][0]   
            print data[0][0]["id"]   
            

            You can then just delete what raises
            an error.

            Cheers

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/05/2011 at 07:22, xxxxxxxx wrote:

              None of those worked out. But I'm getting somewhere by trial&error; 😉
              So, what I have now is:

              def Message(self, tag, type, data) :

              if not type: return True
              if type<>18: return True
              print data.values()[0]

              return True

              And, what I get it something like:

              (1001, 8, 100000011)

              So, now I just need a way to extract the first number (the 1001, in this case).
              Any help?

              Rui Batista

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 25/05/2011 at 07:35, xxxxxxxx wrote:

                I can't even determine the type of the "but" variable 😞
                If it is in the format (1001, 8, 100000011), it is not an array, right? It is not a dict either, I believe.
                So, how can I extract the numbers from it?

                1 Reply Last reply Reply Quote 0
                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 25/05/2011 at 07:38, xxxxxxxx wrote:

                  Ok, it seems to be a tuple but when I print the first element with print but[0], instead of a number, I get:

                  <c4d.DescLevel object at 0x12902c4b0>

                  What I want is a number, as in... 1001
                  How?!? 😉

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 25/05/2011 at 08:24, xxxxxxxx wrote:

                    Hi Rui, you can access this by calling     but[0].id
                    Cheers, Sebastian

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 25/05/2011 at 08:36, xxxxxxxx wrote:

                      YES!!! Thank you soooooo much 🙂

                      Rui Batista

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 25/05/2011 at 08:54, xxxxxxxx wrote:

                        Did you get the button to actually work Rui?
                        I can get other things to work like check boxes..But not Buttons:

                        def Message(self, tag, type, bc) :  
                          bc = tag.GetDataInstance();  
                            
                          if bc.GetLong(c4d.XRAY)== True:  #This works  
                            print "CheckBox Enabled"  
                              
                          if bc.GetLong(c4d.CLICK_ME)== True:  #<-----This does not work!!  
                            print "Button Pushed"    
                        

                        Maybe I need to get and check the state of the button?

                        -ScottA

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                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 25/05/2011 at 09:34, xxxxxxxx wrote:

                          Hm I could now look it up and i used this:

                          def GetMessageID(data) :  
                            try:  
                                return data["id"][0].id  
                            except:  
                                return None
                          

                          cheers

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 25/05/2011 at 14:09, xxxxxxxx wrote:

                            What I have now (and fully working) is something like this:

                            def Message(self, tag, type, data) :

                            if not type: return True
                            if type<>18: return True

                            but=data.values()[0]

                            if but[0].id==1001:
                                # stuff

                            if but[0].id==1002:
                                # stuff

                            return True

                            Would this be what you need, Scott?
                            Thank you all for the help 🙂

                            Rui Batista

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 25/05/2011 at 15:14, xxxxxxxx wrote:

                              Yeah.. That helps a lot Rui.
                              But it doesn't seem to work with ID names

                                
                              if but[0].id==1006:     print "button enabled" #<---Works  
                                
                              if but[0].id==CLICK_ME: print "button enabled" #<---Does Not Work!
                              

                              I'm sure there's a good reason for why the ID names don't work. But it's not the end of the world to have to use the ID numbers.

                              Where did you find this?:type<>18
                              I've never seen that before. And I'm wondering what it means.
                              Is that a C4D SDK thing. Or is that something that is built into the Python language?

                              -ScottA

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                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 25/05/2011 at 15:43, xxxxxxxx wrote:

                                Actually I found out by trial&error.;
                                I just placed a print type inside the Message procedure. I noted the values. Then I placed a:

                                if type==(numbers the I noted, one by one) :
                                print data

                                And when I compared the type with 18, it printed out:

                                (1001, 8, 100000011)

                                Not a very elegant way to find out, but it did the trick. However, I don't know what the 18 means 😉

                                Rui Batista

                                1 Reply Last reply Reply Quote 0
                                • H
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 25/05/2011 at 16:49, xxxxxxxx wrote:

                                  LOL. Whatever it takes.
                                  You don't want to know what goes through my head in order for me to use pointers in C++ 😉

                                  The main reason I was curious about it is because your code doesn't work when I try to use it on something other than a button. Like say a checkbox for example.
                                  I thought that maybe the "if type<>18: " meant "if the type is a button".
                                  So I was curious if there were other numbers that would allow things like checkboxes to work in a similar manner.

                                  I guess I'll have to try them out too. And see if anything happens.

                                  Thanks for the information.
                                  -ScottA

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                                  • H
                                    Helper
                                    last edited by

                                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                    On 25/05/2011 at 21:58, xxxxxxxx wrote:

                                    Your ID is not wokring because of the missing prefix. 😉

                                    c4d.CLICK_ME

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                                    • H
                                      Helper
                                      last edited by

                                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                      On 26/05/2011 at 02:20, xxxxxxxx wrote:

                                      With this simple example of what happened to me I realized once more that the documentation for python in Cinema4D is still very sparcely arranged, lacking a lot of stuff and not very clean in general 😞
                                      One has to do lots of questions, lots of digging in and a whole lot of trial&error; attempts to get even the simplest results 😞

                                      Rui Batista

                                      1 Reply Last reply Reply Quote 0
                                      • H
                                        Helper
                                        last edited by

                                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                        On 26/05/2011 at 05:30, xxxxxxxx wrote:

                                        I donÄt understand what you want to do with type != 18.. ?!
                                        The GetMessageID function works fine for me. It returns the pressed GUI Element's ID, i.e. a button's id.

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                                        • H
                                          Helper
                                          last edited by

                                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                          On 26/05/2011 at 07:21, xxxxxxxx wrote:

                                          Originally posted by xxxxxxxx

                                          Your ID is not wokring because of the missing prefix. 😉

                                          c4d.CLICK_ME

                                          Son of a @#@$#@$#@#@!!!.
                                          I swear to God. That frakin' c4d. prefix is out to get me. 😂
                                          I thought I had finally squashed that prefix demon...Guess not.

                                          Instead of going round and round. And telling us it works for you in two threads nux.
                                          Why not take that plugin example I posted. And add the button code to it and show us?
                                          You have my permission to do that.

                                          -ScottA

                                          1 Reply Last reply Reply Quote 0
                                          • H
                                            Helper
                                            last edited by

                                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                            On 26/05/2011 at 08:13, xxxxxxxx wrote:

                                            And where is the GetMessageID information?
                                            I typed it in the search field of the python documentation and nothing appeared 😞

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