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    Creating Attribute manager controls

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 24/05/2011 at 13:14, xxxxxxxx wrote:

      Scott, by the way:
      You can already use those Parameter-Ids in your Plugin*.
      Like: rot.x = tag[c4d.rotx]
      Do also always write those IDs Upparcase, as this is the standart of C4D.

      *: You may sometimes have to delete the coffeesymbolscache-file.

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/05/2011 at 13:24, xxxxxxxx wrote:

        Thank you very much. I will dissect them all 🙂

        Rui Batista

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/05/2011 at 14:01, xxxxxxxx wrote:

          Nux.
          The reason that file uses numeric ID's is because I use it to remind myself of both ways we can create gizmos. Using Both the .res names method, and the numeric ID method.
          It was just something really simple I could slap a button on to show Rui an example.

          But you're right about the Case.
          If I give it out. I should probably not use lower case names. So I changed that.
          I don't want to promote bad habits. 🙂

          -ScottA

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 25/05/2011 at 01:15, xxxxxxxx wrote:

            Everything was going fine until the time I needed to check what was the button it was pressed.
            I assume it is done inside the Message procedure.
            The message procedure has the following parameters: Message(self, tag, type, data) :
            I placed in there:

            print type
            print data

            and only the data part seems to return something useful in the form:

            {id: (1001, 8, 100000011)}

            The problem is that it appears in the middle of a whole lot more data that I don't need.
            So, how can I extract the information of what button in being pressed?
            Thank you very much in advance for any reply.

            Rui Batista

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/05/2011 at 03:26, xxxxxxxx wrote:

              Lol, same question one topic down of this one here. Tongue

              I'm not at home, so i cant test it right now.
              It was something like     _
              if not data: return True
              id = data[0]["id"][0]_  
              or so.

              Cheers, Niklas

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 25/05/2011 at 04:33, xxxxxxxx wrote:

                I tried this:

                def Message(self, tag, type, data) :
                if not data: return True
                but=data[0]['id'][0]
                print but
                return True

                But I still get errors in the console:

                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                TypeError: 'NoneType' object is unsubscriptable
                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                KeyError: 0
                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                KeyError: 0
                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                KeyError: 0
                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                KeyError: 0
                Traceback (most recent call last) :
                File "'Origins.pyp'", line 26, in Message
                KeyError: 0

                Line 26 is: but=data[0]['id'][0]

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 25/05/2011 at 06:38, xxxxxxxx wrote:

                  Did you also tried to change the Keys ? I'm no able to try it today.

                  try this to check out what returns what.

                    
                  if not data: return True   
                  print data   
                  print data[0]   
                  print data[0]["id"]   
                  print data[0][0]   
                  print data[0]["id"][0]   
                  print data[0][0]["id"]   
                  

                  You can then just delete what raises
                  an error.

                  Cheers

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 25/05/2011 at 07:22, xxxxxxxx wrote:

                    None of those worked out. But I'm getting somewhere by trial&error; 😉
                    So, what I have now is:

                    def Message(self, tag, type, data) :

                    if not type: return True
                    if type<>18: return True
                    print data.values()[0]

                    return True

                    And, what I get it something like:

                    (1001, 8, 100000011)

                    So, now I just need a way to extract the first number (the 1001, in this case).
                    Any help?

                    Rui Batista

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 25/05/2011 at 07:35, xxxxxxxx wrote:

                      I can't even determine the type of the "but" variable 😞
                      If it is in the format (1001, 8, 100000011), it is not an array, right? It is not a dict either, I believe.
                      So, how can I extract the numbers from it?

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                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 25/05/2011 at 07:38, xxxxxxxx wrote:

                        Ok, it seems to be a tuple but when I print the first element with print but[0], instead of a number, I get:

                        <c4d.DescLevel object at 0x12902c4b0>

                        What I want is a number, as in... 1001
                        How?!? 😉

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                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 25/05/2011 at 08:24, xxxxxxxx wrote:

                          Hi Rui, you can access this by calling     but[0].id
                          Cheers, Sebastian

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                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 25/05/2011 at 08:36, xxxxxxxx wrote:

                            YES!!! Thank you soooooo much 🙂

                            Rui Batista

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                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 25/05/2011 at 08:54, xxxxxxxx wrote:

                              Did you get the button to actually work Rui?
                              I can get other things to work like check boxes..But not Buttons:

                              def Message(self, tag, type, bc) :  
                                bc = tag.GetDataInstance();  
                                  
                                if bc.GetLong(c4d.XRAY)== True:  #This works  
                                  print "CheckBox Enabled"  
                                    
                                if bc.GetLong(c4d.CLICK_ME)== True:  #<-----This does not work!!  
                                  print "Button Pushed"    
                              

                              Maybe I need to get and check the state of the button?

                              -ScottA

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                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 25/05/2011 at 09:34, xxxxxxxx wrote:

                                Hm I could now look it up and i used this:

                                def GetMessageID(data) :  
                                  try:  
                                      return data["id"][0].id  
                                  except:  
                                      return None
                                

                                cheers

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                                • H
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 25/05/2011 at 14:09, xxxxxxxx wrote:

                                  What I have now (and fully working) is something like this:

                                  def Message(self, tag, type, data) :

                                  if not type: return True
                                  if type<>18: return True

                                  but=data.values()[0]

                                  if but[0].id==1001:
                                      # stuff

                                  if but[0].id==1002:
                                      # stuff

                                  return True

                                  Would this be what you need, Scott?
                                  Thank you all for the help 🙂

                                  Rui Batista

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                                  • H
                                    Helper
                                    last edited by

                                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                    On 25/05/2011 at 15:14, xxxxxxxx wrote:

                                    Yeah.. That helps a lot Rui.
                                    But it doesn't seem to work with ID names

                                      
                                    if but[0].id==1006:     print "button enabled" #<---Works  
                                      
                                    if but[0].id==CLICK_ME: print "button enabled" #<---Does Not Work!
                                    

                                    I'm sure there's a good reason for why the ID names don't work. But it's not the end of the world to have to use the ID numbers.

                                    Where did you find this?:type<>18
                                    I've never seen that before. And I'm wondering what it means.
                                    Is that a C4D SDK thing. Or is that something that is built into the Python language?

                                    -ScottA

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                                    • H
                                      Helper
                                      last edited by

                                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                      On 25/05/2011 at 15:43, xxxxxxxx wrote:

                                      Actually I found out by trial&error.;
                                      I just placed a print type inside the Message procedure. I noted the values. Then I placed a:

                                      if type==(numbers the I noted, one by one) :
                                      print data

                                      And when I compared the type with 18, it printed out:

                                      (1001, 8, 100000011)

                                      Not a very elegant way to find out, but it did the trick. However, I don't know what the 18 means 😉

                                      Rui Batista

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                                      • H
                                        Helper
                                        last edited by

                                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                        On 25/05/2011 at 16:49, xxxxxxxx wrote:

                                        LOL. Whatever it takes.
                                        You don't want to know what goes through my head in order for me to use pointers in C++ 😉

                                        The main reason I was curious about it is because your code doesn't work when I try to use it on something other than a button. Like say a checkbox for example.
                                        I thought that maybe the "if type<>18: " meant "if the type is a button".
                                        So I was curious if there were other numbers that would allow things like checkboxes to work in a similar manner.

                                        I guess I'll have to try them out too. And see if anything happens.

                                        Thanks for the information.
                                        -ScottA

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                                        • H
                                          Helper
                                          last edited by

                                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                          On 25/05/2011 at 21:58, xxxxxxxx wrote:

                                          Your ID is not wokring because of the missing prefix. 😉

                                          c4d.CLICK_ME

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                                          • H
                                            Helper
                                            last edited by

                                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                            On 26/05/2011 at 02:20, xxxxxxxx wrote:

                                            With this simple example of what happened to me I realized once more that the documentation for python in Cinema4D is still very sparcely arranged, lacking a lot of stuff and not very clean in general 😞
                                            One has to do lots of questions, lots of digging in and a whole lot of trial&error; attempts to get even the simplest results 😞

                                            Rui Batista

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