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    Creating Attribute manager controls

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 25/05/2011 at 04:33, xxxxxxxx wrote:

      I tried this:

      def Message(self, tag, type, data) :
      if not data: return True
      but=data[0]['id'][0]
      print but
      return True

      But I still get errors in the console:

      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      TypeError: 'NoneType' object is unsubscriptable
      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      KeyError: 0
      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      KeyError: 0
      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      KeyError: 0
      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      KeyError: 0
      Traceback (most recent call last) :
      File "'Origins.pyp'", line 26, in Message
      KeyError: 0

      Line 26 is: but=data[0]['id'][0]

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 25/05/2011 at 06:38, xxxxxxxx wrote:

        Did you also tried to change the Keys ? I'm no able to try it today.

        try this to check out what returns what.

          
        if not data: return True   
        print data   
        print data[0]   
        print data[0]["id"]   
        print data[0][0]   
        print data[0]["id"][0]   
        print data[0][0]["id"]   
        

        You can then just delete what raises
        an error.

        Cheers

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 25/05/2011 at 07:22, xxxxxxxx wrote:

          None of those worked out. But I'm getting somewhere by trial&error; 😉
          So, what I have now is:

          def Message(self, tag, type, data) :

          if not type: return True
          if type<>18: return True
          print data.values()[0]

          return True

          And, what I get it something like:

          (1001, 8, 100000011)

          So, now I just need a way to extract the first number (the 1001, in this case).
          Any help?

          Rui Batista

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 25/05/2011 at 07:35, xxxxxxxx wrote:

            I can't even determine the type of the "but" variable 😞
            If it is in the format (1001, 8, 100000011), it is not an array, right? It is not a dict either, I believe.
            So, how can I extract the numbers from it?

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/05/2011 at 07:38, xxxxxxxx wrote:

              Ok, it seems to be a tuple but when I print the first element with print but[0], instead of a number, I get:

              <c4d.DescLevel object at 0x12902c4b0>

              What I want is a number, as in... 1001
              How?!? 😉

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 25/05/2011 at 08:24, xxxxxxxx wrote:

                Hi Rui, you can access this by calling     but[0].id
                Cheers, Sebastian

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 25/05/2011 at 08:36, xxxxxxxx wrote:

                  YES!!! Thank you soooooo much 🙂

                  Rui Batista

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 25/05/2011 at 08:54, xxxxxxxx wrote:

                    Did you get the button to actually work Rui?
                    I can get other things to work like check boxes..But not Buttons:

                    def Message(self, tag, type, bc) :  
                      bc = tag.GetDataInstance();  
                        
                      if bc.GetLong(c4d.XRAY)== True:  #This works  
                        print "CheckBox Enabled"  
                          
                      if bc.GetLong(c4d.CLICK_ME)== True:  #<-----This does not work!!  
                        print "Button Pushed"    
                    

                    Maybe I need to get and check the state of the button?

                    -ScottA

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 25/05/2011 at 09:34, xxxxxxxx wrote:

                      Hm I could now look it up and i used this:

                      def GetMessageID(data) :  
                        try:  
                            return data["id"][0].id  
                        except:  
                            return None
                      

                      cheers

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 25/05/2011 at 14:09, xxxxxxxx wrote:

                        What I have now (and fully working) is something like this:

                        def Message(self, tag, type, data) :

                        if not type: return True
                        if type<>18: return True

                        but=data.values()[0]

                        if but[0].id==1001:
                            # stuff

                        if but[0].id==1002:
                            # stuff

                        return True

                        Would this be what you need, Scott?
                        Thank you all for the help 🙂

                        Rui Batista

                        1 Reply Last reply Reply Quote 0
                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 25/05/2011 at 15:14, xxxxxxxx wrote:

                          Yeah.. That helps a lot Rui.
                          But it doesn't seem to work with ID names

                            
                          if but[0].id==1006:     print "button enabled" #<---Works  
                            
                          if but[0].id==CLICK_ME: print "button enabled" #<---Does Not Work!
                          

                          I'm sure there's a good reason for why the ID names don't work. But it's not the end of the world to have to use the ID numbers.

                          Where did you find this?:type<>18
                          I've never seen that before. And I'm wondering what it means.
                          Is that a C4D SDK thing. Or is that something that is built into the Python language?

                          -ScottA

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 25/05/2011 at 15:43, xxxxxxxx wrote:

                            Actually I found out by trial&error.;
                            I just placed a print type inside the Message procedure. I noted the values. Then I placed a:

                            if type==(numbers the I noted, one by one) :
                            print data

                            And when I compared the type with 18, it printed out:

                            (1001, 8, 100000011)

                            Not a very elegant way to find out, but it did the trick. However, I don't know what the 18 means 😉

                            Rui Batista

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 25/05/2011 at 16:49, xxxxxxxx wrote:

                              LOL. Whatever it takes.
                              You don't want to know what goes through my head in order for me to use pointers in C++ 😉

                              The main reason I was curious about it is because your code doesn't work when I try to use it on something other than a button. Like say a checkbox for example.
                              I thought that maybe the "if type<>18: " meant "if the type is a button".
                              So I was curious if there were other numbers that would allow things like checkboxes to work in a similar manner.

                              I guess I'll have to try them out too. And see if anything happens.

                              Thanks for the information.
                              -ScottA

                              1 Reply Last reply Reply Quote 0
                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 25/05/2011 at 21:58, xxxxxxxx wrote:

                                Your ID is not wokring because of the missing prefix. 😉

                                c4d.CLICK_ME

                                1 Reply Last reply Reply Quote 0
                                • H
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 26/05/2011 at 02:20, xxxxxxxx wrote:

                                  With this simple example of what happened to me I realized once more that the documentation for python in Cinema4D is still very sparcely arranged, lacking a lot of stuff and not very clean in general 😞
                                  One has to do lots of questions, lots of digging in and a whole lot of trial&error; attempts to get even the simplest results 😞

                                  Rui Batista

                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    Helper
                                    last edited by

                                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                    On 26/05/2011 at 05:30, xxxxxxxx wrote:

                                    I donÄt understand what you want to do with type != 18.. ?!
                                    The GetMessageID function works fine for me. It returns the pressed GUI Element's ID, i.e. a button's id.

                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      Helper
                                      last edited by

                                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                      On 26/05/2011 at 07:21, xxxxxxxx wrote:

                                      Originally posted by xxxxxxxx

                                      Your ID is not wokring because of the missing prefix. 😉

                                      c4d.CLICK_ME

                                      Son of a @#@$#@$#@#@!!!.
                                      I swear to God. That frakin' c4d. prefix is out to get me. 😂
                                      I thought I had finally squashed that prefix demon...Guess not.

                                      Instead of going round and round. And telling us it works for you in two threads nux.
                                      Why not take that plugin example I posted. And add the button code to it and show us?
                                      You have my permission to do that.

                                      -ScottA

                                      1 Reply Last reply Reply Quote 0
                                      • H
                                        Helper
                                        last edited by

                                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                        On 26/05/2011 at 08:13, xxxxxxxx wrote:

                                        And where is the GetMessageID information?
                                        I typed it in the search field of the python documentation and nothing appeared 😞

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                                        • H
                                          Helper
                                          last edited by

                                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                          On 26/05/2011 at 10:52, xxxxxxxx wrote:

                                          @Rui:
                                          The function is self-made. 😉

                                          Originally posted by xxxxxxxx

                                          Hm I could now look it up and i used this:

                                          def GetMessageID(data) :  
                                            try:  
                                                return data["id"][0].id  
                                            except:  
                                                return None
                                          

                                          cheers

                                          @Scott:
                                          So it's still not working for you ? (my english is too bad -.-)
                                          I will tomorrow post you an absolutely fully working example !

                                          1 Reply Last reply Reply Quote 0
                                          • H
                                            Helper
                                            last edited by

                                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                            On 26/05/2011 at 12:38, xxxxxxxx wrote:

                                            Originally posted by xxxxxxxx

                                            So it's still not working for you ? (my english is too bad -.-)
                                            I will tomorrow post you an absolutely fully working example !

                                            Yes. Using the .c4d prefix works. 👍
                                            I was just yelling at myself for making such a stupid mistake. That I thought I had stopped myself from making anymore.

                                            Please do post a working example with your button code in it.
                                            Feel free to use the plugin I posted.  Or one of your own if you prefer.
                                            Whatever is easier.

                                            -ScottA

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