Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Writing data to the .c4d file

    Cinema 4D SDK
    r20 python
    4
    26
    15.8k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ?
      A Former User @Cairyn
      last edited by

      Fantastic, thank you both for your help!

      1 Reply Last reply Reply Quote 0
      • ?
        A Former User @Cairyn
        last edited by A Former User

        @Cairyn said in Writing data to the .c4d file:

        I suppose you mean saving data to the BaseContainer of the BaseDocument? You'll need a plugin id for that so it will not collide with the existing IDs, then you can put a sub-BaseContainer with your data into that container. Or you can define your own datatype.

        Here's what I've got so far for the sub-BaseContainer. It doesn't seem to be working. Any ideas about what I'm doing incorrectly?

        import c4d
        
        PLUGIN_ID = 1234567
        MyUniqueId = 1000001
        
        def main():
           doc = c4d.documents.GetActiveDocument()
           #get the document's BaseContainer
           bc = doc.GetDataInstance()
        
           #create a sub-BaseContainer
           subBc = c4d.BaseContainer()
           subBc[1000] = "hello"
           subBc[2000] = "world!"
           
           #add the sub-BaseContainer to the document Base Container
           bc.SetContainer(MyUniqueId, subBc)
        
           #set the Document Data using the plugin ID
           doc.SetDocumentData(PLUGIN_ID, bc)
           c4d.EventAdd()
        
           #get the sub containers data
           print bc[PLUGIN_ID][2000]
           
        if __name__=='__main__':
           main()
        
        1 Reply Last reply Reply Quote 0
        • ferdinandF
          ferdinand
          last edited by ferdinand

          Hi,

          your second example is correct. Implementing your own data type that can be serialized with a BaseContainer, is a feature, that is only available in C++. But with stacking BaseContainers you can do alot.

          Cheers
          zipit

          MAXON SDK Specialist
          developers.maxon.net

          ? 1 Reply Last reply Reply Quote 0
          • ?
            A Former User @ferdinand
            last edited by A Former User

            @zipit

            Hi! I updated my code example with line-by-line comments.

            It doesn't seem to be working as I can't close the file, then read back the SubContainer's data with this:

               #get the sub containers data
               print bc[PLUGIN_ID][2000]
            
            1 Reply Last reply Reply Quote 0
            • ferdinandF
              ferdinand
              last edited by ferdinand

              Hi,

              for cid, value in doc.GetDocumentData(MyUniqueId):
                    print cid, value
              

              and

              doc.SetDocumentData(MyUniqueId, subBc)
              

              instead of

              bc.SetContainer(MyUniqueId, subBc)
              

              i.e.: Your misconception is that you can get/set all document data in one container. You can't (with this method). You only write/read one settings container at a time. In this case the container you did register.

              Cheers
              zipit

              MAXON SDK Specialist
              developers.maxon.net

              ? 1 Reply Last reply Reply Quote 1
              • ?
                A Former User @ferdinand
                last edited by A Former User

                @zipit Thank you so much for your patience. I changed what you said and

                doc.GetDocumentData(MyUniqueId)
                

                does print a BaseContainer, but this doesn't print anything:

                for cid, value in doc.GetDocumentData(MyUniqueId):
                      print cid, value
                

                Updated script:

                import c4d
                
                PLUGIN_ID = 1234567
                MyUniqueId = 1000001
                
                def main():
                    doc = c4d.documents.GetActiveDocument()
                    #get the document's BaseContainer
                    bc = doc.GetDataInstance()
                    
                    #create a sub-BaseContainer
                    subBc = c4d.BaseContainer()
                    subBc[1000] = "hello"
                    subBc[2000] = "world!"
                    
                    #add the sub-BaseContainer to the document Base Container
                    doc.SetDocumentData(MyUniqueId, subBc)
                    
                    #set the Document Data using the plugin ID
                    doc.SetDocumentData(PLUGIN_ID, bc)
                    c4d.EventAdd()
                    
                    print doc.GetDocumentData(MyUniqueId)
                    # <c4d.BaseContainer object at 0x0000018F956DC1B0>
                
                    #get the sub container's data
                    for cid, value in doc.GetDocumentData(MyUniqueId):
                        print cid, value
                       
                if __name__=='__main__':
                   main()
                
                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User
                  last edited by A Former User

                  I'm confused in this example how the SubBaseContainer is being added to the BaseContainer. It seems like they're both being added to the Document.

                  I might be mistaken, but this was how I envisioned the data structure:

                  Document ⮧
                     BaseContainer Data (ID = PLUGIN_ID) ⮧
                        SubBaseContainer Data (ID = MyUniqueId)
                  
                  ferdinandF 1 Reply Last reply Reply Quote 0
                  • ferdinandF
                    ferdinand
                    last edited by ferdinand

                    Hi,

                    as I said, you can't set the whole container. Or in other words you don't need the variable bc in your example. Here is one one example that shows you how to store hierarchical data and then retrieve it. I wrote this on my iPad, so there might be bugs/typos, but the concept should be clear.

                    # Your settings container
                    bc = c4d.BaseContainer()
                    # One level of your container, we treat this like a list/folder
                    folder = c4d.BaseContainer()
                    # One item in your folder
                    recipe_1 = c4d.BaseContainer()
                    # Another item in your folder
                    recipe_2 = c4d.BaseContainer()
                    
                    bc[ID_TITLE] = 'My Cooking recipes'
                    bc[ID_DATA] = folder
                    folder[1000] = recipe_1
                    folder[1001] = recipe_2
                    
                    recipe_1[ID_TITLE] = 'Choclate delight'
                    recipe_1[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                    recipe_2[ID_TITLE] = 'Cheesekake'
                    recipe_2[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                      
                    doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES, bc)
                    
                    def print_container(bc):
                        '''
                        '''
                        for cid, value in bc:
                            print cid, value
                            if isinstance(value, c4d.BaseContainer):
                                print_container(value)
                    
                    print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                    

                    MAXON SDK Specialist
                    developers.maxon.net

                    1 Reply Last reply Reply Quote 1
                    • ferdinandF
                      ferdinand @A Former User
                      last edited by

                      @blastframe said in Writing data to the .c4d file:

                      I'm confused in this example how the SubBaseContainer is being added to the BaseContainer. It seems like they're both being added to the Document.

                      I might be mistaken, but this was how I envisioned the data structure:

                      Document ⮧
                         BaseContainer Data (ID = PLUGIN_ID) ⮧
                            SubBaseContainer Data (ID = MyUniqueId)
                      

                      Hi,

                      no, it is

                      Document
                      --- Stuff
                      --- Other Stuff
                      --- Your ID stuff
                      --- Some clown is saving his cooking recipes here
                      

                      Cheers
                      zipit

                      MAXON SDK Specialist
                      developers.maxon.net

                      ? 1 Reply Last reply Reply Quote 1
                      • ?
                        A Former User @ferdinand
                        last edited by A Former User

                        @zipit Thanks for the explanation of the data structure (and the code for clarity).

                        I tried my best to get it working, but it's still not printing the data. I'm not sure if it was intentional, but I changed the line

                        print_container(doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                        

                        as it was throwing an error for not passing a BaseContainer. Did you mean?

                        print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                        

                        Regardless it's the same issue where it does see the BaseContainer in the print function, but cannot iterate through it.

                        import c4d
                        
                        ID_MY_SECRET_COOKING_RECIPES = 2999999
                        ID_TITLE = 1008
                        ID_DATA = 1009
                        ID_INSTRUCTIONS = 1010
                        
                        def print_container(bc):
                            for cid, value in bc:
                                print cid, value
                                if isinstance(value, c4d.BaseContainer):
                                    print_container(value)
                        
                        def main():
                            doc = c4d.documents.GetActiveDocument()
                        
                            # Your settings container
                            bc = c4d.BaseContainer()
                            # One level of your container, we treat this like a list/folder
                            folder = c4d.BaseContainer()
                            # One item in your folder
                            recipe_1 = c4d.BaseContainer()
                            # Another item in your folder
                            recipe_2 = c4d.BaseContainer()
                            
                            bc[ID_TITLE] = 'My Cooking recipes'
                            bc[ID_DATA] = folder
                            folder[1000] = recipe_1
                            folder[1001] = recipe_2
                            
                            recipe_1[ID_TITLE] = 'Choclate delight'
                            recipe_1[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                            recipe_2[ID_TITLE] = 'Cheesekake'
                            recipe_2[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                              
                            doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES, bc)
                        
                            print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                        
                        if __name__=='__main__':
                           main()
                        
                        1 Reply Last reply Reply Quote 0
                        • ?
                          A Former User
                          last edited by

                          Not sure if this matters, but my ultimate goal would be to save JSON data in the BaseContainer.

                          1 Reply Last reply Reply Quote 0
                          • ManuelM
                            Manuel
                            last edited by Manuel

                            Hello,

                            The function SetDocumentData can only be used to update the document settings.

                            It does accept an Int as a "type" but if you put something else than DOCUMENTSETTINGS_GENERAL DOCUMENTSETTINGS_MODELING DOCUMENTSETTINGS_DOCUMENT DOCUMENTSETTINGS_ANIMATIONSYSTEM the function will simply do nothing. (and the last one is marked as private)

                            BaseContainer is a tree system, you can see sub-BaseContainer just like a child object in the object manager.
                            So you can have (infinite ?) BaseContainer inside BaseContainer.

                            If you want to store json data, it's up to you. You can store all elements of your json data or simply store a string.

                            import c4d
                            
                            PLUGIN_ID = 1234567
                            MyUniqueId = 456789
                            
                            def main():
                                #retrieves the document baseContainer
                                docBC = doc.GetDataInstance()
                            
                                #create a sub-BaseContainer
                                subBc = c4d.BaseContainer()
                                subBc[1000] = "hello"
                                subBc[2000] = "world!"
                            
                                # Add the container to the "main" Container
                                docBC.SetContainer(MyUniqueId, subBc)
                            
                                # Updates the document container
                                doc.SetData(docBC)
                            
                                # Print the values stored in our container.
                                for cid, value in doc.GetDataInstance().GetContainer(MyUniqueId):
                                    print cid, value
                                
                                # Print Hello World
                                print doc[MyUniqueId][1000], doc[MyUniqueId][2000]
                            
                            
                            if __name__=='__main__':
                               main()
                            

                            Cheers,
                            Manuel

                            MAXON SDK Specialist

                            MAXON Registered Developer

                            ? 1 Reply Last reply Reply Quote 2
                            • ?
                              A Former User @Manuel
                              last edited by A Former User

                              @m_magalhaes Hi Manuel and thank you for this contribution. This code's data, however, is not persisting when I do the following:

                              • run the script to set the data
                              • close and reopen the document.
                              • comment out the lines setting the data (lines 11-19)
                              • run the script to print the data

                              Instead I get this error for doc[MyUniqueId]:

                              TypeError: 'NoneType' object has no attribute '__getitem__'
                              

                              Also, is MyUniqueId supposed to be the PLUGIN_ID? Why is that not being used?

                              Thanks!

                              CairynC 1 Reply Last reply Reply Quote 0
                              • CairynC
                                Cairyn @A Former User
                                last edited by

                                @blastframe For me, it works fine this way. Did you really "close and reopen" the document? Not "save", "close", "load"? Because if you just close the document, the data from the container is gone, which leads to your error message.

                                The Q regarding MyUniqueId vs. PLUGIN_ID is not relevant (probably typed in a hurry), you can use either. But the ID value should come from Maxon in the end, so you avoid collisions with existing IDs.

                                ? 1 Reply Last reply Reply Quote 0
                                • ?
                                  A Former User @Cairyn
                                  last edited by A Former User

                                  @Cairyn I'm a little embarrassed, but you're right. I wasn't saving properly (I think just saving the Script) then going to the document in Recent Files. I'll mark this solved.

                                  Thank you all - @Cairyn ,@zipit ,@m_magalhaes .

                                  1 Reply Last reply Reply Quote 0
                                  • ManuelM
                                    Manuel
                                    last edited by

                                    hi,

                                    you could use the same ID, you just have to be sure that you are the only one to use that ID to store datas.
                                    That's why we use plugin's ID.

                                    Cheers
                                    Manuel.

                                    MAXON SDK Specialist

                                    MAXON Registered Developer

                                    ? 1 Reply Last reply Reply Quote 0
                                    • ?
                                      A Former User @Manuel
                                      last edited by A Former User

                                      @m_magalhaes Thanks, Manuel.

                                      How would I delete the data of an individual sub-BaseContainer in the case of your script?

                                      I've tried several methods below but the doc[MyUniqueId][1000] still shows data in the print call.

                                      bc = doc.GetDataInstance().GetContainer(MyUniqueId)
                                      print bc.RemoveData(1000)
                                      # True 
                                      print doc[MyUniqueId].RemoveData(1000)
                                      # True
                                      doc[MyUniqueId].FlushAll()
                                          
                                      print doc[MyUniqueId][1000]
                                      #hello
                                      

                                      I was able to delete all of the data this way, but what if I want to keep the data in subBc[2000]?

                                      docBC.RemoveData(MyUniqueId)
                                      

                                      Thank you!

                                      1 Reply Last reply Reply Quote 0
                                      • ManuelM
                                        Manuel
                                        last edited by Manuel

                                        hello,

                                        there's a difference between GetContainer and GetContainerInstance
                                        The first return a copy of the container the second the original link.
                                        So either you retrieve a copy and set back the container to the parent with SetData and/or SetContainer
                                        or you retrieve the original link and the changes are reflected immediately.

                                        You can also use del that is pythonic

                                            bc = doc.GetDataInstance().GetContainerInstance(MyUniqueId)
                                            bc.RemoveData(2000)
                                            #del (bc[2000])
                                        

                                        Cheers,
                                        Manuel

                                        MAXON SDK Specialist

                                        MAXON Registered Developer

                                        ? 1 Reply Last reply Reply Quote 1
                                        • ?
                                          A Former User @Manuel
                                          last edited by A Former User

                                          @m_magalhaes said in Writing data to the .c4d file:

                                          You can also use del that is pythonic

                                              bc = doc.GetDataInstance().GetContainerInstance(MyUniqueId)
                                              bc.RemoveData(2000)
                                              #del (bc[2000])
                                          

                                          Wonderful, @m_magalhaes , thank you so much!

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post