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    Writing data to the .c4d file

    Cinema 4D SDK
    r20 python
    4
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    • CairynC
      Cairyn
      last edited by

      I suppose you mean saving data to the BaseContainer of the BaseDocument? You'll need a plugin id for that so it will not collide with the existing IDs, then you can put a sub-BaseContainer with your data into that container. Or you can define your own datatype.

      ? 2 Replies Last reply Reply Quote 0
      • ferdinandF
        ferdinand @A Former User
        last edited by ferdinand

        @blastframe said in Writing data to the .c4d file:

        @zipit said in Writing data to the .c4d file:

        Hi,

        to (de-)serialize data outside a scene document you can either use c4d's HyperFile (Link) or just use Python's own means to serialize/pickle data - like the modules json or xml. Using HyperFile has the advantage that it can serialize some cinema specific data types (everything you can put into a BaseContainer) out of the box. But it is binary, so it is not human-readable.

        It mostly depends on what it is, that you want to serialize.

        Cheers
        zipit

        Thank you, @zipit. As I hinted at in the original post, I'd prefer not to save to an external file. When using the plugin I linked to in my last post, I don't have to load any external files. I click on the plugin tag and the poses I stored are available.

        I'm trying to find a way to get this functionality. It can just be some simple text data. Any idea how to do this?

        Thank you!

        Hi,

        I am more and more confused 😉 So, what you actually want, is to save additional data within a c4d scene file? You can do that by registering a PluginID and then save your data under that ID in the documents BaseContainer via BaseDocument.SetDocumentData().

        Cheers
        zipit

        MAXON SDK Specialist
        developers.maxon.net

        1 Reply Last reply Reply Quote 0
        • ?
          A Former User @Cairyn
          last edited by

          Fantastic, thank you both for your help!

          1 Reply Last reply Reply Quote 0
          • ?
            A Former User @Cairyn
            last edited by A Former User

            @Cairyn said in Writing data to the .c4d file:

            I suppose you mean saving data to the BaseContainer of the BaseDocument? You'll need a plugin id for that so it will not collide with the existing IDs, then you can put a sub-BaseContainer with your data into that container. Or you can define your own datatype.

            Here's what I've got so far for the sub-BaseContainer. It doesn't seem to be working. Any ideas about what I'm doing incorrectly?

            import c4d
            
            PLUGIN_ID = 1234567
            MyUniqueId = 1000001
            
            def main():
               doc = c4d.documents.GetActiveDocument()
               #get the document's BaseContainer
               bc = doc.GetDataInstance()
            
               #create a sub-BaseContainer
               subBc = c4d.BaseContainer()
               subBc[1000] = "hello"
               subBc[2000] = "world!"
               
               #add the sub-BaseContainer to the document Base Container
               bc.SetContainer(MyUniqueId, subBc)
            
               #set the Document Data using the plugin ID
               doc.SetDocumentData(PLUGIN_ID, bc)
               c4d.EventAdd()
            
               #get the sub containers data
               print bc[PLUGIN_ID][2000]
               
            if __name__=='__main__':
               main()
            
            1 Reply Last reply Reply Quote 0
            • ferdinandF
              ferdinand
              last edited by ferdinand

              Hi,

              your second example is correct. Implementing your own data type that can be serialized with a BaseContainer, is a feature, that is only available in C++. But with stacking BaseContainers you can do alot.

              Cheers
              zipit

              MAXON SDK Specialist
              developers.maxon.net

              ? 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @ferdinand
                last edited by A Former User

                @zipit

                Hi! I updated my code example with line-by-line comments.

                It doesn't seem to be working as I can't close the file, then read back the SubContainer's data with this:

                   #get the sub containers data
                   print bc[PLUGIN_ID][2000]
                
                1 Reply Last reply Reply Quote 0
                • ferdinandF
                  ferdinand
                  last edited by ferdinand

                  Hi,

                  for cid, value in doc.GetDocumentData(MyUniqueId):
                        print cid, value
                  

                  and

                  doc.SetDocumentData(MyUniqueId, subBc)
                  

                  instead of

                  bc.SetContainer(MyUniqueId, subBc)
                  

                  i.e.: Your misconception is that you can get/set all document data in one container. You can't (with this method). You only write/read one settings container at a time. In this case the container you did register.

                  Cheers
                  zipit

                  MAXON SDK Specialist
                  developers.maxon.net

                  ? 1 Reply Last reply Reply Quote 1
                  • ?
                    A Former User @ferdinand
                    last edited by A Former User

                    @zipit Thank you so much for your patience. I changed what you said and

                    doc.GetDocumentData(MyUniqueId)
                    

                    does print a BaseContainer, but this doesn't print anything:

                    for cid, value in doc.GetDocumentData(MyUniqueId):
                          print cid, value
                    

                    Updated script:

                    import c4d
                    
                    PLUGIN_ID = 1234567
                    MyUniqueId = 1000001
                    
                    def main():
                        doc = c4d.documents.GetActiveDocument()
                        #get the document's BaseContainer
                        bc = doc.GetDataInstance()
                        
                        #create a sub-BaseContainer
                        subBc = c4d.BaseContainer()
                        subBc[1000] = "hello"
                        subBc[2000] = "world!"
                        
                        #add the sub-BaseContainer to the document Base Container
                        doc.SetDocumentData(MyUniqueId, subBc)
                        
                        #set the Document Data using the plugin ID
                        doc.SetDocumentData(PLUGIN_ID, bc)
                        c4d.EventAdd()
                        
                        print doc.GetDocumentData(MyUniqueId)
                        # <c4d.BaseContainer object at 0x0000018F956DC1B0>
                    
                        #get the sub container's data
                        for cid, value in doc.GetDocumentData(MyUniqueId):
                            print cid, value
                           
                    if __name__=='__main__':
                       main()
                    
                    1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User
                      last edited by A Former User

                      I'm confused in this example how the SubBaseContainer is being added to the BaseContainer. It seems like they're both being added to the Document.

                      I might be mistaken, but this was how I envisioned the data structure:

                      Document ⮧
                         BaseContainer Data (ID = PLUGIN_ID) ⮧
                            SubBaseContainer Data (ID = MyUniqueId)
                      
                      ferdinandF 1 Reply Last reply Reply Quote 0
                      • ferdinandF
                        ferdinand
                        last edited by ferdinand

                        Hi,

                        as I said, you can't set the whole container. Or in other words you don't need the variable bc in your example. Here is one one example that shows you how to store hierarchical data and then retrieve it. I wrote this on my iPad, so there might be bugs/typos, but the concept should be clear.

                        # Your settings container
                        bc = c4d.BaseContainer()
                        # One level of your container, we treat this like a list/folder
                        folder = c4d.BaseContainer()
                        # One item in your folder
                        recipe_1 = c4d.BaseContainer()
                        # Another item in your folder
                        recipe_2 = c4d.BaseContainer()
                        
                        bc[ID_TITLE] = 'My Cooking recipes'
                        bc[ID_DATA] = folder
                        folder[1000] = recipe_1
                        folder[1001] = recipe_2
                        
                        recipe_1[ID_TITLE] = 'Choclate delight'
                        recipe_1[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                        recipe_2[ID_TITLE] = 'Cheesekake'
                        recipe_2[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                          
                        doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES, bc)
                        
                        def print_container(bc):
                            '''
                            '''
                            for cid, value in bc:
                                print cid, value
                                if isinstance(value, c4d.BaseContainer):
                                    print_container(value)
                        
                        print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                        

                        MAXON SDK Specialist
                        developers.maxon.net

                        1 Reply Last reply Reply Quote 1
                        • ferdinandF
                          ferdinand @A Former User
                          last edited by

                          @blastframe said in Writing data to the .c4d file:

                          I'm confused in this example how the SubBaseContainer is being added to the BaseContainer. It seems like they're both being added to the Document.

                          I might be mistaken, but this was how I envisioned the data structure:

                          Document ⮧
                             BaseContainer Data (ID = PLUGIN_ID) ⮧
                                SubBaseContainer Data (ID = MyUniqueId)
                          

                          Hi,

                          no, it is

                          Document
                          --- Stuff
                          --- Other Stuff
                          --- Your ID stuff
                          --- Some clown is saving his cooking recipes here
                          

                          Cheers
                          zipit

                          MAXON SDK Specialist
                          developers.maxon.net

                          ? 1 Reply Last reply Reply Quote 1
                          • ?
                            A Former User @ferdinand
                            last edited by A Former User

                            @zipit Thanks for the explanation of the data structure (and the code for clarity).

                            I tried my best to get it working, but it's still not printing the data. I'm not sure if it was intentional, but I changed the line

                            print_container(doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                            

                            as it was throwing an error for not passing a BaseContainer. Did you mean?

                            print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                            

                            Regardless it's the same issue where it does see the BaseContainer in the print function, but cannot iterate through it.

                            import c4d
                            
                            ID_MY_SECRET_COOKING_RECIPES = 2999999
                            ID_TITLE = 1008
                            ID_DATA = 1009
                            ID_INSTRUCTIONS = 1010
                            
                            def print_container(bc):
                                for cid, value in bc:
                                    print cid, value
                                    if isinstance(value, c4d.BaseContainer):
                                        print_container(value)
                            
                            def main():
                                doc = c4d.documents.GetActiveDocument()
                            
                                # Your settings container
                                bc = c4d.BaseContainer()
                                # One level of your container, we treat this like a list/folder
                                folder = c4d.BaseContainer()
                                # One item in your folder
                                recipe_1 = c4d.BaseContainer()
                                # Another item in your folder
                                recipe_2 = c4d.BaseContainer()
                                
                                bc[ID_TITLE] = 'My Cooking recipes'
                                bc[ID_DATA] = folder
                                folder[1000] = recipe_1
                                folder[1001] = recipe_2
                                
                                recipe_1[ID_TITLE] = 'Choclate delight'
                                recipe_1[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                                recipe_2[ID_TITLE] = 'Cheesekake'
                                recipe_2[ID_INSTRUCTIONS] = 'Lorem Ipsum ...'
                                  
                                doc.SetDocumentData(ID_MY_SECRET_COOKING_RECIPES, bc)
                            
                                print_container(doc.GetDocumentData(ID_MY_SECRET_COOKING_RECIPES))
                            
                            if __name__=='__main__':
                               main()
                            
                            1 Reply Last reply Reply Quote 0
                            • ?
                              A Former User
                              last edited by

                              Not sure if this matters, but my ultimate goal would be to save JSON data in the BaseContainer.

                              1 Reply Last reply Reply Quote 0
                              • ManuelM
                                Manuel
                                last edited by Manuel

                                Hello,

                                The function SetDocumentData can only be used to update the document settings.

                                It does accept an Int as a "type" but if you put something else than DOCUMENTSETTINGS_GENERAL DOCUMENTSETTINGS_MODELING DOCUMENTSETTINGS_DOCUMENT DOCUMENTSETTINGS_ANIMATIONSYSTEM the function will simply do nothing. (and the last one is marked as private)

                                BaseContainer is a tree system, you can see sub-BaseContainer just like a child object in the object manager.
                                So you can have (infinite ?) BaseContainer inside BaseContainer.

                                If you want to store json data, it's up to you. You can store all elements of your json data or simply store a string.

                                import c4d
                                
                                PLUGIN_ID = 1234567
                                MyUniqueId = 456789
                                
                                def main():
                                    #retrieves the document baseContainer
                                    docBC = doc.GetDataInstance()
                                
                                    #create a sub-BaseContainer
                                    subBc = c4d.BaseContainer()
                                    subBc[1000] = "hello"
                                    subBc[2000] = "world!"
                                
                                    # Add the container to the "main" Container
                                    docBC.SetContainer(MyUniqueId, subBc)
                                
                                    # Updates the document container
                                    doc.SetData(docBC)
                                
                                    # Print the values stored in our container.
                                    for cid, value in doc.GetDataInstance().GetContainer(MyUniqueId):
                                        print cid, value
                                    
                                    # Print Hello World
                                    print doc[MyUniqueId][1000], doc[MyUniqueId][2000]
                                
                                
                                if __name__=='__main__':
                                   main()
                                

                                Cheers,
                                Manuel

                                MAXON SDK Specialist

                                MAXON Registered Developer

                                ? 1 Reply Last reply Reply Quote 2
                                • ?
                                  A Former User @Manuel
                                  last edited by A Former User

                                  @m_magalhaes Hi Manuel and thank you for this contribution. This code's data, however, is not persisting when I do the following:

                                  • run the script to set the data
                                  • close and reopen the document.
                                  • comment out the lines setting the data (lines 11-19)
                                  • run the script to print the data

                                  Instead I get this error for doc[MyUniqueId]:

                                  TypeError: 'NoneType' object has no attribute '__getitem__'
                                  

                                  Also, is MyUniqueId supposed to be the PLUGIN_ID? Why is that not being used?

                                  Thanks!

                                  CairynC 1 Reply Last reply Reply Quote 0
                                  • CairynC
                                    Cairyn @A Former User
                                    last edited by

                                    @blastframe For me, it works fine this way. Did you really "close and reopen" the document? Not "save", "close", "load"? Because if you just close the document, the data from the container is gone, which leads to your error message.

                                    The Q regarding MyUniqueId vs. PLUGIN_ID is not relevant (probably typed in a hurry), you can use either. But the ID value should come from Maxon in the end, so you avoid collisions with existing IDs.

                                    ? 1 Reply Last reply Reply Quote 0
                                    • ?
                                      A Former User @Cairyn
                                      last edited by A Former User

                                      @Cairyn I'm a little embarrassed, but you're right. I wasn't saving properly (I think just saving the Script) then going to the document in Recent Files. I'll mark this solved.

                                      Thank you all - @Cairyn ,@zipit ,@m_magalhaes .

                                      1 Reply Last reply Reply Quote 0
                                      • ManuelM
                                        Manuel
                                        last edited by

                                        hi,

                                        you could use the same ID, you just have to be sure that you are the only one to use that ID to store datas.
                                        That's why we use plugin's ID.

                                        Cheers
                                        Manuel.

                                        MAXON SDK Specialist

                                        MAXON Registered Developer

                                        ? 1 Reply Last reply Reply Quote 0
                                        • ?
                                          A Former User @Manuel
                                          last edited by A Former User

                                          @m_magalhaes Thanks, Manuel.

                                          How would I delete the data of an individual sub-BaseContainer in the case of your script?

                                          I've tried several methods below but the doc[MyUniqueId][1000] still shows data in the print call.

                                          bc = doc.GetDataInstance().GetContainer(MyUniqueId)
                                          print bc.RemoveData(1000)
                                          # True 
                                          print doc[MyUniqueId].RemoveData(1000)
                                          # True
                                          doc[MyUniqueId].FlushAll()
                                              
                                          print doc[MyUniqueId][1000]
                                          #hello
                                          

                                          I was able to delete all of the data this way, but what if I want to keep the data in subBc[2000]?

                                          docBC.RemoveData(MyUniqueId)
                                          

                                          Thank you!

                                          1 Reply Last reply Reply Quote 0
                                          • ManuelM
                                            Manuel
                                            last edited by Manuel

                                            hello,

                                            there's a difference between GetContainer and GetContainerInstance
                                            The first return a copy of the container the second the original link.
                                            So either you retrieve a copy and set back the container to the parent with SetData and/or SetContainer
                                            or you retrieve the original link and the changes are reflected immediately.

                                            You can also use del that is pythonic

                                                bc = doc.GetDataInstance().GetContainerInstance(MyUniqueId)
                                                bc.RemoveData(2000)
                                                #del (bc[2000])
                                            

                                            Cheers,
                                            Manuel

                                            MAXON SDK Specialist

                                            MAXON Registered Developer

                                            ? 1 Reply Last reply Reply Quote 1
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