• Querying and Storing Object Information

    Moved python
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    ferdinandF
    Hi @Sturdy_Penguin , without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Reflection Layer Settings

    python
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    ferdinandF
    Hi @kosmos3d, without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • PYTHON - Getting CTsound volume strength on current frame

    python
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    5 Posts
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    ferdinandF
    Hi @SolarPH, without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • SceneHook and object caches

    r20 c++
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    ferdinandF
    Hi @C4DS, with some delay comes here a request for closing this. If you want to keep it open for now, you can push it one more cycle ahead, but at some point I will insist on closing it without further activity. Thank you for your your understanding. Without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Wrong random clone displayed issue

    python r23 s22
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    ferdinandF
    Hi @jochemdk, without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • LineObject custom segment colors

    r23 sdk c++
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    ferdinandF
    Hi @mastergog, thank you for reaching out to us. I can reproduce your problem and this would have not been something which we would have expected. If you go significantly over one million segments (1.1 million still works for me for example) no matter if in one node or scattered over multiple nodes, the viewport will freeze. It is a bit hard to assess for us at the moment if this a bug or just a limitation of our viewport API. We will investigate the problem and I will report back here if there are going to be any short or mid-term fixes for that (or not if this is a limitation). For now there is unfortunately nothing you can do, since spreading out the segments over multiple nodes won't help you. Sorry for the inconvenience and cheers, Ferdinand
  • Gradient GRADINTPROPERTY_NOBIASPOSITION not working

    c++ sdk
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    D
    Hi @ferdinand, Thanks for looking into this. It is not so crucial to hide the handles - I will try the custom GUI approach as you suggest.
  • This topic is deleted!

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  • SSL TLSV1_ALERT_PROTOCOL_VERSION Error on Mac

    r19 python macos
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    ?
    @m_adam Thank you, Maxime! Have a good weekend.
  • How to remove generator childs when converting via "c"

    python r20 r21 s22 r23
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    P
    forget about it. i removed the c4d.OBJECT_INPUT flag during development and forgot to add it back.
  • Handles in R18

    python r19 windows
    3
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    ?
    Thank you for letting me know, @ferdinand !
  • Still not possible to find out what's visible in the Timeline?

    r21 c++ python
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    M
    The bug is fixed in R23. Cheers, Maxime
  • SculptTag

    r20 python windows
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    M
    The bug is fixed in S22. Cheers, Maxime.
  • Japanese Language Interface – Problems

    r23
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    ferdinandF
    Hi @lasselauch, thank you for reaching out to us and I am sorry to hear about your problems regarding targeting multiple localizations. I am struggling however a bit to understand what is exactly going wrong for you. You tell us that the plugin "isn't behaving correctly in R23" which is a bit too broad for us to come up with an reliable answer. I am also sorry for having to point out that your proposed way of getting hold of the implementation of the plugin via aescripts.com - with the proprietary downloader you provide there to distribute your products - is a bit much for us. I would suggest that you share the relevant code more directly here, or, in case you cannot do this, share it via sdk_support(at)maxon.net confidentially with us (please note the Forum Guidelines regarding Support Procedures: Confidential Data, specifically regarding NDAs, in case they would apply here). For your actual problem: It is really hard to give any advice without knowing what exactly is going wrong. I assume you have a Japanese localization in your resource folder and it does not work for the user? I would check: If the folder has the correct ISO 639-1 language code, for Japanese it should be ja-JP, so for the strings folder it should be strings_ja-JP for example. Not providing a matching language code for a running Cinema 4D instance should result in Cinema automatically falling back to en-US. Make sure that the Japanese translation files are all UTF-8. While the manuals do not state that restriction, it could be something that is tripping Cinema up, especially considering that languages with large character sets, like for example Japanese, are not fully represented in UTF-8 due to the limited namespace. I would however had to ask our translators how they handle Japanese if this is the culprit. But in the end these are mostly shots into the dark for me, due to not knowing what is exactly going wrong. So I would also had to ask you to describe more precisely what is going wrong. Cheers, Ferdinand
  • 0 Votes
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    M
    @ferdinand said in "Frame Selected Elements" command not working when running script through c4dpy?: forgot to call c4d.documents.InsertDocument before calling c4d.documents.SetActiveDocument which causes all sorts of hiccups in Cinema, not only c4dpy This is a real classic! I stumbled over this several times!
  • Drawing to Multiple Views at Once

    r23 python windows
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    ?
    @ferdinand That's very helpful, thank you!
  • Spline dynamics

    python r21 windows
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    bacaB
    @ferdinand you were clear and example is pretty good, I got the idea. No need to write code for me But it's not trivial overall, I just need to spend some time on this. Thanks again.
  • phong tag

    c++ sdk
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    C
    @Yaroslav If you are simply looking for a way to manipulate vertex normals there is a great plugin out there: http://frostsoft.blogspot.com/2012/01/vertex-normal-tool-plugin_80.html?m=1
  • Custom FieldList is not reevaluated on field change

    c++ s22 windows
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    ManuelM
    hi, this shouldn't make any difference, what do you mean by "my own FIELDLIST gui element" . Can i see how do you add it and initialise it ? Cheers, Manuel
  • How To Add Undo For Description Added Dynamically

    python r23
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    beatgramB
    @Cairyn Thank you so much for helping me again!