@m_magalhaes
Thank you very much for your reply.
Target was to let user run my plugin in pyton script without open its gui, but set options by some command.
Meanwhile I came to solution by implementing ExecuteOptionID method.
In this way user first sets options in gui and after can CallCommand anywhere he wants in scripts.
Again thank you for your time.
kosmos3d
@kosmos3d
3D artist and trainer since 1990.
Latest posts made by kosmos3d
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RE: Call plugin by python script with arguments
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Call plugin by python script with arguments
Hi all,
I'm trying to implement an additional no-gui version of a my plugin(python).
Normally as a command plugin it opens a dialog and require a click on ok button.
I would give the ability to call plugin via python script and pass options automatically as arguments.
CallCommand(xxx) is not able to do this.
does anyone think it is possible?
I also tried CallButton with no luck.
Thanks all in advance. -
Reflection Layer Settings
Hi all,
is there any way to change values of Reflection Layer settings (blend mode and value) in Python?
It's strange that a parameter so simple was not implemented...
It's parent is c4d.REFLECTION_LAYER_DATA that seems to be not accessible.
Thanks lot. -
RE: Plugin ID Collision starting by Itself
Sorry guys... I left both pyp and pypv in the same folder!!
I apologize for the poor figure!! -
Plugin ID Collision starting by Itself
Hi All,
this is unbelievable... My plugin that worked well for a long time now says at startup that ID collides.
Moreover, it loaded successfully despite this message in the python console.
Any idea of what happens?
Thanks a lot. -
VRayToC4D Material Converter
Hi all,
I've just created the missing plugin to revert V-Ray materials back to internal.
For now it's target is only to prepare file export via .fbx and similar, since this operation didn't support plugin material.
here link to description:
C4DToVrayand here direct link to Gumroad:
https://gum.co/pgZTY
it has a reasonable price of 10$ (or moreAny suggestion will be really appreciated.