• Noise - Keyframe Reduction using Python

    r21 python
    3
    0 Votes
    3 Posts
    776 Views
    ferdinandF
    Hello @brucek5, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    3 Posts
    679 Views
    ferdinandF
    Hello @Tomoya, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • The oldest SDK for Cinema 4D 19-25

    sdk r19 r20 r21 r25 r23 s22 s24
    7
    0 Votes
    7 Posts
    2k Views
    ferdinandF
    Hello @jeremyliu1989, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    10 Posts
    2k Views
    ferdinandF
    Hello @del, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • UserData

    Moved python r25 windows
    4
    1
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @bokibo, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • MSG_MENUPREPARE called twice for same object

    r25 c++
    4
    0 Votes
    4 Posts
    605 Views
    ferdinandF
    Hello @kikizg, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    3 Posts
    800 Views
    ferdinandF
    Hello @RenoBozo, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • Expresso show hidden objects

    macos project tool
    4
    1
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @mauovernet, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • Modifying Cinema 4D Preferences from External Python Script?

    r23 s24 r25 python sdk
    4
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @wuzelwazel, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • Detect new project in Python plugin

    python
    4
    0 Votes
    4 Posts
    722 Views
    ferdinandF
    Hello @mheberlein, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • RS Reference Node in Python

    s24 python windows
    3
    0 Votes
    3 Posts
    603 Views
    ferdinandF
    Hello @kverhaar, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • Get object by active tag in Python

    python
    5
    0 Votes
    5 Posts
    1k Views
    ferdinandF
    Hello @stanDM, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • import presets and be reversible

    Moved r20 python
    6
    0 Votes
    6 Posts
    1k Views
    ferdinandF
    Hello @JH23, without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022. Thank you for your understanding, Ferdinand
  • Exporting data from Takes to a file

    sdk r23 python
    8
    0 Votes
    8 Posts
    2k Views
    F
    Hi Manual, This is exactly what I needed. Thank you very much. Best regards, Tomasz
  • Unique Material per Object Plugin instance?

    r20 python macos
    4
    0 Votes
    4 Posts
    1k Views
    H
    Hi Guys, as I'm pretty sure I found a way to achieve what I'm after I thought I update this thread. Maybe this will help others as well. After taking some time to make NodeData.CopyTo() work, I ended up not getting it to work at all. So I thought about how I could achieve what I'm after a different way. Long story short, I ended up implementing a MessageData plugin as some kind of watchdog for a document. Since its CoreMessage runs on the main thread I can happily insert and delete materials as much as I wish to. (At least I'm hoping so ) Tl; dr The idea behind this goes as follows. I have a timer running and in addition to that I listen for c4d.EVMSG_CHANGE and do some checking to see if the scene needs to update. In my case it's comparing the amount of a specific object against the amount of "specific" materials. If there's a difference I use that difference to delete or insert materials until there's no difference. Once there's no difference I can assign the materials to the objects and let each object control its own material. To distinguish between materials responsible for my plugin and the ones that aren't I make sure to put a unique plugin id inside the base container of the material I can then check for. Here's a code snippet of that MessageData: class Watchdog(c4d.plugins.MessageData): PLUGIN_ID = "Use your own unique one" PLUGIN_NAME = "A MessageData plugin." PLUGIN_INFO = 0 def __init__(self): self._time = 1000 def GetTimer(self): return self._time def SetTimer(self, time): self._time = time @property def should_execute(self): is_mainthread = c4d.threading.GeIsMainThread() check_running = ( bool(c4d.CheckIsRunning(c4d.CHECKISRUNNING_EDITORRENDERING)), bool(c4d.CheckIsRunning(c4d.CHECKISRUNNING_EXTERNALRENDERING)), bool(c4d.CheckIsRunning(c4d.CHECKISRUNNING_INTERACTIVERENDERING)), bool(c4d.CheckIsRunning(c4d.CHECKISRUNNING_ANIMATIONRUNNING)), bool(c4d.CheckIsRunning(c4d.CHECKISRUNNING_VIEWDRAWING)) ) is_running = any(item is True for item in check_running) return is_mainthread and not is_running def CoreMessage(self, mid, mdata): if not self.should_execute: return False doc = c4d.documents.GetActiveDocument() # SceneHandler is a custom class I delegate the whole creation and comparing stuff to. objs, mats = ..., ... scene = SceneHandler(objs, mats) # Check for a change and start the timer again. But only if the scene should update. Otherwise the timer would run all the time. if mid == c4d.EVMSG_CHANGE: if scene.should_update: self.SetTimer(1000) # If we get a timer event we update the scene as long as it shouldn't update anymore. We can then stop the timer. if mid == c4d.MSG_TIMER: if not scene.should_update: self.SetTimer(0) scene.update(doc) return True Maybe this will help others. Since I found a solution for my problem this thread can be marked solved. Cheers, Sebastian
  • 0 Votes
    3 Posts
    863 Views
    D
    @m_magalhaes said in Copying Take Overrides from an object to another via Python not working properly: adding the backupvalue You are master! thanks my friend, it's working!
  • Info GetUserDataContainer and RemoveUserData switched

    sdk
    2
    1
    1 Votes
    2 Posts
    459 Views
    M
    Thanks, this is going to be fixed in the next documentation release. Cheers, Maxime.
  • Draw Icon (maxon id) into treeview list geUserArea()

    r25 python
    3
    1
    0 Votes
    3 Posts
    753 Views
    M
    Thanks, @m_magalhaes yes my code is inside the drawcell() method. I didn' have any luck with c4d.gui.GetIcon(lIconID) but i got c4d.bitmaps.InitResourceBitmap(resource_id) working. here are my 3 lines of code that got me an icon. ICON_SIZE = drawinfo["height"] bmp = c4d.bitmaps.InitResourceBitmap(12098) geUserArea.DrawBitmap(bmp, drawinfo["xpos"], drawinfo["ypos"], ICON_SIZE, ICON_SIZE, 0, 0, bmp.GetBw(), bmp.GetBh(), c4d.BMP_ALLOWALPHA) kind regards mogh
  • Python Generator and texte

    python r25
    3
    2
    0 Votes
    3 Posts
    579 Views
    B
    Hello, Thanks a lot for your help !
  • Compare Matrices Matrix with matrix.__eq__

    r25 python
    3
    0 Votes
    3 Posts
    812 Views
    M
    I was suspecting something like this ... Thanks for taking the time to type a solution which I could copy ...