• Tangent of Point in Spline

    python
    3
    1
    0 Votes
    3 Posts
    521 Views
    ferdinandF
    Hello @Djoneeeee, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • GetMg() returns not the actual coordinates

    8
    0 Votes
    8 Posts
    1k Views
    ferdinandF
    Hello @yaya, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    7 Posts
    775 Views
    ferdinandF
    Hello @thecomishy, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Clear global cache

    c++ r23
    5
    0 Votes
    5 Posts
    5k Views
    ferdinandF
    Hello @giveforfree, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Selected object to selected layer

    python r25
    5
    1
    0 Votes
    5 Posts
    1k Views
    ferdinandF
    Hello @ROMAN, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    6 Posts
    1k Views
    ferdinandF
    Hello @JH23, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Grabbing camera position/rotation from Takes

    r23 python project tool
    4
    0 Votes
    4 Posts
    934 Views
    ferdinandF
    Hello @Futurium, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Can't get assets info in c4dpy

    python r21 sdk
    4
    2
    0 Votes
    4 Posts
    595 Views
    ferdinandF
    Hello @sol87, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Python Cinema4d GeDialog List

    4
    2
    0 Votes
    4 Posts
    720 Views
    ferdinandF
    Hello @render_exe, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Aligning object local axis to world axis via Python

    python r25
    10
    0 Votes
    10 Posts
    2k Views
    ferdinandF
    Hello @Peek, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Takes - material override in Python

    python
    4
    0 Votes
    4 Posts
    781 Views
    ferdinandF
    Hello @stanDM, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Recording Object Animations with the Mouse

    python
    3
    0 Votes
    3 Posts
    418 Views
    ferdinandF
    Hello @leon6498 , without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Mac M1 bug?

    r25 python
    8
    0 Votes
    8 Posts
    1k Views
    ferdinandF
    Hello @pim, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Where do I find IDs?

    python
    8
    0 Votes
    8 Posts
    2k Views
    ferdinandF
    Hello @jakub, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Map Cubic Projection of object down to UVs with IDM_ASSIGN_UVW

    python r21
    2
    0 Votes
    2 Posts
    420 Views
    FSSF
    We life and learn. Turns out one must select the material tag with doc.SetActiveTag(textureTag) before calling the command c4d.CallCommand(CMD.GENERATE_UV_COORDS, CMD.GENERATE_UV_COORDS) to bake the projection down, down into the ground. It now works as intended.
  • Packed Automatic UVs Command in S22?

    s22
    10
    0 Votes
    10 Posts
    2k Views
    DunhouD
    @ferdinand Thanks for your example,I do select a op in the OM.Last time I try it ,it did not work ,but this time it works well,I think last time I use S26 preset python text, and Optional is not import probly, anyway It's work well right now . Great thanks for you
  • Multi threading in C4D python

    python s24
    3
    0 Votes
    3 Posts
    915 Views
    A
    thanks Ferdinand this cleared things up for me
  • CommandData plugin catch Switching documents event

    python r23
    3
    0 Votes
    3 Posts
    426 Views
    mikeudinM
    @ferdinand Thank you!
  • Draw editable spline in the viewport

    python
    5
    0 Votes
    5 Posts
    1k Views
    bacaB
    @ferdinand thanks for explanations and example.
  • Get parameter value at given time.

    r25 windows c++
    8
    0 Votes
    8 Posts
    1k Views
    D
    Hi @ferdinand and @Cairyn, thanks for the answers. There may be a simpler way to achieve an effect similar to what we want (for example, by caching the world matrix at the time t) but I'm still thinking of alternate ways to be able to access the full mesh information at time t. Caching the full mesh is probably not a good option since we would have to update that cache every time the mesh is changed at any time before t (since this might change the mesh at t). A possible option is to restrict the usability a bit and always evaluate the mesh at time 0, I'm checking if this is something we can do. Feedback loops could be an issue, but it should never happen that (using the example @ferdinand wrote) P relies on T and T also relies on P in this specific plugin. Also, t should always be a time before the current time, although that might not alleviate this particular problem. In any case, I'm going to go ahead and mark this as solved, I think I got all the information I need to find a solution. Thank you both very much for helping me out, Daniel