Hi @m_adam thanks for the response. I did go through this but it doesn't seem to work for the following reasons:
- When I run the script everything gets frozen until the render is complete - I can't even see the progress of the renders as it goes through the frames
- Somehow progress callback doesn't work if I use an external engine - I am using Octane Renderer, so I'm assuming this documentation only applies for the internal render of C4D? I can see in the normal consol Octane is shooting out info about the renders including time and current frame etc - Is there a way to directly grab that information somehow?
Maybe I am looking at the wrong direction? Maybe I should be looking at Octane documentation and how to grab info from its terminal?
Apologies for the somewhat silly assumptions and questions - I am very new to all of this!
Thanks in advance