• Viewport supersampling performance

    r23
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    rsodreR
    We found another AA option on Settings, Viewport Hardware, that performs much better than the View Settings Supersampling, probably using a different technique. Thanks.
  • 3rd party APIs into pyp/pypv file

    python
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    M
    Hi see Cinema 4d R23 MacOs Pip Install Broken.
  • This topic is deleted!

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    No one has replied
  • [SOLVED/NotABug] Bug with c4d.CPolygon

    r21
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    8 Posts
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    X
    Thanks for all the extra info guys! I'll make sure to use the ask-as-a-question feature next time
  • Setting Read-Only STRING value in Description

    python
    3
    1
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    ManuelM
    hi, Sorry for the delay of this answer, we simply missed your post. When using STRING READOUT_WIDTH { ANIM OFF; } it's important that you initialize the parameter in your Init function. Otherwise uninitialized type will be a int. At some point, the code is comparing the old value type with the new value. That's why it's waiting for a Int while you provide a Str. (feel like a bug to me) I don't see the problem using STATICTEXT or STRING. It does create the expected fields. The StaticText can't be Animated anyway, i would remove the ANIM OFF STATICTEXT PYPREFERENCE_STATICTEXT {} STRING PYPREFERENCE_STRING { } about the border around the static text you can declare the field like this in your ressource file: STATICTEXT PYPREFERENCE_STATICTEXT_BORDER {BORDER;} Cheers, Manuel
  • urllib2.urlopen fails on C4D for Mac

    32
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    M
    Hi @SolarPH please open a new topic with your code and the exact error. Cheers, Maxime.
  • BaseLink crash and tracking PolygonObjects/InstanceObjects in cache

    Moved
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    ferdinandF
    Hi, without further feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Drag and Drop "Command" from Treeview

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    ferdinandF
    Hi, I understand that this thread has not yet come to a final conclusion, but without further feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Loft incorrectly returning input objects

    sdk r20 c++
    10
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    10 Posts
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    ferdinandF
    Hi, without further feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • BaseDraw::DrawHUDText() - setting color ?

    r23 sdk
    3
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    3 Posts
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    WTools3DW
    Works like a charm! It's much more flexible than I hoped;) Thanks a lot!
  • Setting up global plugin structs

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    WickedPW
    Hi Manuel, what you say rings a bell. I was sure it was because the vector hadn't allocated anything yet. Global possibly wasn't the best way admittedly, it just started like that for convenience. But it ended up being a bit complex, there's a lot of things accessing it, so I didn't want to change it (for now). @m_magalhaes said in Setting up global plugin structs: create a pointer and in pluginstart and pluginend take care of assign memory and free it hadn't thought of that. Seems to work - I'll go with that! Thanks WP.
  • Getting poly normal and CreatePhongNormals()

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    M
    Thanks for the reply, Wicked. interessting, but not what i hoped for ... kepp on chrunching
  • Snap settings issues in R21/R23?

    r21 r23 python
    12
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    CairynC
    @zipit Thanks, I thought so... but you never know whether some functionality has a hidden internal purpose. Deprecating it will probably be the best solution.
  • ZeroAxis R23 help

    Moved python r23
    11
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    P
    That are great news, but sadly I am not a Phyton User
  • Default Object: How to apply those defaults?

    c++ r20 r21 s22 r23
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    ManuelM
    well sorry for the misleading. I was thinking it should work because the object is inserted with doc->InsertObject Cheers, Manuel
  • Content Browser and StrNotFound

    r23 python
    4
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    ManuelM
    hi, i was saying not to use the same ID (in case of conflict) But it seems that there's no conflict neither with the symbol name or the symbol ID. A bit strange. Cheers, Manuel
  • A problem about getting an object width value with python

    r23 python
    7
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    ferdinandF
    Hi @delizade, Thanks @a_block for helping out! @delizade you can find the description for the priority options in the Python Tag section of the user manual. Cheers, Ferdinand
  • R23's Execution Order

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    Leo_SaramagoL
    It sure does answer the question. Thanks, Riccardo!
  • Python Effector not working with Fields

    r23 python
    6
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    6 Posts
    1k Views
    ferdinandF
    Hi, without further feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Compiling material nodegraph to shaders

    r23 sdk maxon api c++
    4
    0 Votes
    4 Posts
    680 Views
    r_giganteR
    @ECHekman said in Compiling material nodegraph to shaders: I take it this also means its not possible to manually convert node ourselves? Right.