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    1. Maxon Developers Forum
    2. iluxa7k
    3. Topics
    I
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    • Topics 8
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    Topics created by iluxa7k

    • I

      Support of Scene Nodes development

      General Talk
      • • • iluxa7k
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      @m_magalhaes said in Support of Scene Nodes development:

      @iluxa7k said in Support of Scene Nodes development:

      Several suggestions at c4d cafe forums, if will be time to read them

      Do you have any link for us ?
      I know that a couple of Maxon guys are already looking closely to that forum (and others)

      https://www.c4dcafe.com/ipb/forums/forum/289-scene-nodes-workflows-discussion/

      https://www.c4dcafe.com/ipb/forums/topic/111961-nodes-road-map/?&page=5#comments

      https://www.c4dcafe.com/ipb/forums/topic/111939-maxon-announces-cinema-4d-r23-overview-discussion/?page=22&tab=comments#comment-721276

    • I

      Make clean-up after script

      Cinema 4D SDK
      • python • • iluxa7k
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      r_giganteR

      Hi @iluxa7k thanks for reaching out us.

      With regard to your question, as already pointed out by @zipit , the Python del statement just is only responsible for decrementing the reference counter for the instance being "deleted" and not to actually free the memory used by the instance itself. This is clearly noted in the official Python documentation on the Note coming along with object.__del__(self) in Python 3 or object.__del__(self) in Python 2 .
      Given that, also consider that the del app statement you've described in your first post might not actually deliver the "clean-up" action you're thinking about.

      Best, Riccardo

    • I

      SDK examples at Linux

      General Talk
      • • • iluxa7k
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      There are successful builds at CentOS-7.8.2003 by gcc (GCC) 7.3.1 20180303 (Red Hat 7.3.1-5) But i use project tool for R20. Last project tool(S22) asks me libprocs 6. At Ubuntu - normally

      CentOS7.png

    • I

      Faster way of checking if dialog has closed?

      Cinema 4D SDK
      • python • • iluxa7k
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      @iluxa7k said in Faster way of checking if dialog has closed?:

      LP_c_long

      Long story short it's a pointer http://makble.com/the-story-of-lpclong, and I think the method provided by Zipit is the best one, since as he said there is no way to control the behavior of an external (from your plugin) GeDialog.

      Cheers,
      Maxime.

    • I

      [python] SetFont not working

      Cinema 4D SDK
      • r20 sdk python • • iluxa7k
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      @m_adam said in [python] SetFont not working:

      In which version are you? The code I posted is working nicely in R20.059.

      20.059. Before i tried any methods, that's my fail. Not work for me. From new start of c4d. - it works

    • I

      Wonderful Project tool

      Cinema 4D SDK
      • project tool c++ • • iluxa7k
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      S

      Hello @iluxa7k,

      I just move this thread to the "Cinema 4D Development" forum. When creating a new thread, please also always add the proper tags.

      best wishes,
      Sebastian