Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Register
    • Login

    Wonderful Project tool

    Cinema 4D SDK
    project tool c++
    3
    4
    1.2k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • I
      iluxa7k
      last edited by s_bach

      Hello
      I read manual, repeat with sdk (zip file), compile succesfully and start thinking about author of tool. I'm fan of Niklas Rosenstein and his craftr. New tool reminds me craftr.

      Thanks a'lot for tool!

      1 Reply Last reply Reply Quote 0
      • S
        s_bach
        last edited by

        Hello,

        the Project Tool is developed by MAXON internally to handle our project setups. We share it with you so everyone can create Cinema 4D plugins the same way MAXON does.

        We are very glad to hear that you like it and hope it makes your work easier.

        best wishes,
        Sebastian

        MAXON SDK Specialist

        Development Blog, MAXON Registered Developer

        1 Reply Last reply Reply Quote 1
        • N
          NiklasR
          last edited by

          Hey @iluxa7k -- nice to hear you liked Craftr! I'm still developing it actually. I just recently updated it. Craftr itself has changed a lot, and the C4D build module was updated for R20.

          • https://github.com/craftr-build/craftr
          • https://github.com/craftr-build/net.maxon.c4d

          Craftr doesn't use the project tool but does invoke the R20 source preprocessor. I still use it over the project tool as it integrates in my existing ecosystem and I can compile for R19 and R20 without needing to keep multiple project files in sync.

          Anyway, I won't be able to maintain Craftr intensively in the future, so if you create a plugin for R20+ only, I'd recommend using the project tool. 😉

          1 Reply Last reply Reply Quote 1
          • S
            s_bach
            last edited by

            Hello @iluxa7k,

            I just move this thread to the "Cinema 4D Development" forum. When creating a new thread, please also always add the proper tags.

            best wishes,
            Sebastian

            MAXON SDK Specialist

            Development Blog, MAXON Registered Developer

            1 Reply Last reply Reply Quote 1
            • First post
              Last post