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    SnapTool for R2023?

    General Talk
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    • ferdinandF
      ferdinand
      last edited by ferdinand

      Hey,

      Here is a 2025.0.0 SDK build. Just as for the previous builds, this is Windows only, and also not code signed. Maybe we can find a bit permanent solution in the future, as the C++ SDK also contains a quite useful tool for Python developers (the Active Object plugin).

      Cinema_4D_CPP_SDK_2025_0_0.zip

      Cheers,
      Ferdinand

      MAXON SDK Specialist
      developers.maxon.net

      1 Reply Last reply Reply Quote 0
      • M
        moebius
        last edited by

        Hi Ferdinand!

        Thanks a lot!
        unfortunately it does not show up in the extentions.
        but, hell jey, a permanent solution would be great. An overhaul of the snap tool in C4D! 🙂

        1 Reply Last reply Reply Quote 1
        • M
          m_adam
          last edited by

          Hi just to let you know that Ferdinand is in vacation, he will look into your topic once you are back.
          Cheers,
          Maxime.

          MAXON SDK Specialist

          Development Blog, MAXON Registered Developer

          1 Reply Last reply Reply Quote 1
          • M
            moebius
            last edited by

            nice comunity 🙂

            1 Reply Last reply Reply Quote 0
            • C
              ceen
              last edited by

              Implementation of that tool would be nice indeed!

              M 1 Reply Last reply Reply Quote 1
              • M
                moebius @ceen
                last edited by moebius

                @ceen Does it work for you in R2025?
                This Tool and TransformTool would be so great! Here an overview of this old plugin

                ferdinandF 1 Reply Last reply Reply Quote 0
                • ferdinandF
                  ferdinand @moebius
                  last edited by ferdinand

                  Hey @moebius,

                  So, for me and for Maxime this just loads fine. I suspect you are hotlinking the wrong folder. Just unpack the zip into a folder and then hotlink that folder. E.g., MyUser\Downloads\cinema_4d_cpp_sdk_2025_0_0. When it is still not working, the only thing I could think of is that you are operating on some company device where the the admin really went buck wild with WDAC (Windows Defender Application Control) and disallowed the loading of any unsigned DLLs. Because I did not sign these DLLs.

                  But that is very unlikely I would say. It is more likely that you are linking the wrong folder.

                  34cc6edc-5e50-4ba6-aa36-8c470e2547d5-image.png
                  3c9c6566-2d99-4ca9-b191-cc63602dec8c-image.png
                  Cheers,
                  Ferdinand

                  MAXON SDK Specialist
                  developers.maxon.net

                  1 Reply Last reply Reply Quote 0
                  • M
                    moebius
                    last edited by

                    Hi!
                    no, does not work.
                    sorry for asking: did you compile it in "debug mode", not "release mode"? This was the issue with the compile a couple years ago

                    1 Reply Last reply Reply Quote 0
                    • ferdinandF
                      ferdinand
                      last edited by ferdinand

                      A debug build should load as much as a release build (the latter is just a quite bit faster). I quite frankly do not remember if if put this to release before I compiled, as in my daily work I usually compile debug builds. I will recompile it one more time tomorrow.

                      I still think you are not correctly linking the folder. Can you show us what you do?

                      Cheers,
                      Ferdinand

                      MAXON SDK Specialist
                      developers.maxon.net

                      M 1 Reply Last reply Reply Quote 0
                      • M
                        moebius @ferdinand
                        last edited by moebius

                        thanks for your patience!

                        btw, I did try on the office PC and my home PC.
                        This is the office:

                        Unbenannt.PNG

                        1 Reply Last reply Reply Quote 0
                        • ferdinandF
                          ferdinand
                          last edited by ferdinand

                          Hm, that all looks correct and you also have no other plugins which could cause a collision, that is quite odd. I have recompiled the plugin. The plugin is still working on my machine.

                          Cinema_4D_CPP_SDK_2025_0_0.zip

                          This is again RC and unsigned.

                          MAXON SDK Specialist
                          developers.maxon.net

                          1 Reply Last reply Reply Quote 0
                          • M
                            moebius
                            last edited by

                            hej, now it works!
                            now even in the "plugins" folder under C:/.../MAXON/Maxon Cinema 4D ...

                            1 Reply Last reply Reply Quote 1
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