Change posemorph's name
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Hello,every one! When I use python to set name of the blendshape.It seems doesn‘t work in the Edit mode.But it works in the Animate mode.I want to know how can change the name in the edit mode too?
from typing import Optional import c4d def main() -> None: pm=op.GetTag(c4d.Tposemorph,0) pose=pm.GetMorph(1) pose.SetName("xxx") if __name__ == '__main__': main()
Thank you all!
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Hi thanks for the question, I've opened a bug report, for the moment the only workaround would be to remove the Morph and re-add it.
For the moment the name in the treeview is only updated when manually edited from the treeview and on the insertion of the item in the tree view.
Cheers,
Maxime. -