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    GeUserArea keyboard focus

    SDK Help
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    • H
      Helper
      last edited by

      On 24/08/2015 at 09:13, xxxxxxxx wrote:

      Hello,

      why are you sending a message in InvokeCommandCall() and then again with SendParentMessage()? Typically one uses SendParentMessage() to inform the parent dialog that something changed.  See the example on GitHub.

      Best wishes,
      Sebastian

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      • H
        Helper
        last edited by

        On 24/08/2015 at 10:39, xxxxxxxx wrote:

        I see, but the problem remains "I removed all calls to SendParentMessage(), all calls now are InvokeCommandCall()"

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        • H
          Helper
          last edited by

          On 25/08/2015 at 00:07, xxxxxxxx wrote:

          Hello,

          actually I would have suggested to remove that InvokeCommandCall() stuff and just send the SendParentMessage() to react accordingly when you catch that message.

          Best wishes,
          Sebastian

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          • H
            Helper
            last edited by

            On 25/08/2015 at 04:18, xxxxxxxx wrote:

            I will try, will reply soon with an update if it worked or not, thanks Sebastian.

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            • H
              Helper
              last edited by

              On 28/12/2015 at 18:39, xxxxxxxx wrote:

              Hi Sebastian,
              I know that was a little old, but I reworked the code and did many tests to see where the problem is.
              now what I can confirm: (attached a piece of the code..)

                
              Bool SNodeUserArea::InputEvent(const BaseContainer& msg)
              {
              	Int32 dev = msg.GetInt32(BFM_INPUT_DEVICE);
              	Int32 chn = msg.GetInt32(BFM_INPUT_CHANNEL);
              	GePrint("any event!!");
                
              	if (dev == BFM_INPUT_KEYBOARD)
              	{
              		GePrint("any key is pressed");
              		if(chn == KEY_DELETE)
              		{
              			if (!selection)
              				return true;
                
              			BaseContainer actionk(BFM_ACTION);
              			actionk.SetInt32(BFM_ACTION_ID, GetId());
              			actionk.SetInt32(BFM_ACTION_VALUE, 0);
              			actionk.SetInt32(BFM_ACTION_UPDATE, true);
              			
              			removeSelectedNodes();
              			removeSelectedWires();
              			//InvokeCommandCall(GetDialog(), COMMANDMSG_VALUECHANGED, actionk);
              			SendParentMessage(actionk);
              			return true;
              		}
              	}  
              ......
              

              the problem is:
              after a mouse click "for example selecting a node in my userarea" , this changes the data of my CustomDataType, once this is done, the focus is gone!

              so next keyboard hit is missing "the whole InputEvent() is not called at all!" , so I have to click again.
              I also tested it with your example, your example works fine!, the only difference that I see is: in many cases I may send multiple parent messages... "is this a problem?"

              though I hacked around it, not sure if this is fine or not "you may tell " , I set:
              action.SetInt32(BFM_ACTION_UPDATE, true);

              this forced it to work! , so if this is fine you can consider this solved or suggest a better alternative

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              • H
                Helper
                last edited by

                On 30/12/2015 at 14:33, xxxxxxxx wrote:

                ok I found a pitfall!!, action.SetInt32(BFM_ACTION_UPDATE, true); actually updates immediatly BUT ignores the data change update "so the GeUserArea updates, but the internal data doesn't get a refresh "as this user area can be seen in multiple object managers, I see it only updating in 1 location when  action.SetInt32(BFM_ACTION_UPDATE, true); is active!"

                on the other hand without this line, it got the keyboard delay focus, ideas?

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                • H
                  Helper
                  last edited by

                  On 31/12/2015 at 04:55, xxxxxxxx wrote:

                  Hi Mohamed,

                  Sorry for my late reply.
                  Sebastian will be back next week and I'm sure he'll be able to give you feedback and ideas for your problem.

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                  • H
                    Helper
                    last edited by

                    On 04/01/2016 at 02:07, xxxxxxxx wrote:

                    Hello Mohamed,

                    your last posts are a little bit confusing. Can you post your current code of all relevant classes and functions?

                    Best wishes,
                    Sebastian

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                    • H
                      Helper
                      last edited by

                      On 04/01/2016 at 04:44, xxxxxxxx wrote:

                      Hi Sebastian,

                      I guess the functions are getting delayed due to heavy processing "when the MatPreview is rendering the this problem happens!".

                      so I guess it is a wait for event loop that get ignored due to thread being busy in rendering.
                      but the problem as I posted, and the code is quite complex!! "more than 7k lines../+ I can't strip it ".

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                      • H
                        Helper
                        last edited by

                        On 04/01/2016 at 09:10, xxxxxxxx wrote:

                        Hello,

                        I do not understand how material preview rendering is related to this thread. Without more specific information I don't think it is possible to give more help.

                        Best wishes,
                        Sebastian

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                        • H
                          Helper
                          last edited by

                          On 05/01/2016 at 05:05, xxxxxxxx wrote:

                          He Sebastian,

                          it is a long story "this GeUserArea is a custom gui for a custom data type inside my MaterialData plugin".
                          but I tested when rendering is off too, it didn't work for unknown reason, I guess I will accept the result anyway.

                          you can consider this solved/closed.

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