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    • P

      Cinema 4D 2027 SDK fails to build on macOS if the path contains spaces

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK macos c++
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      DunhouD
      btw, same on windows
    • H

      C++ SDK 2026.4 — Supported ordered mouse movement input for keyboard-initiated modal transforms

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ windows 2026
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    • D

      Multi-Icon for Objects on OM and Icon placement on menus

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python
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      ferdinandF
      Hey @Dimitris_Derm., The example py_msc_licensing shows you how to change the icon of a node at runtime. The example uses this to change the icon of unlicensed nodes and the trick is to listen for the message MSG_GETCUSTOMICON. The example py_obj_assetcontainer shows you how to place icons in cycles (Cinema slang for drop downs). The trick is to set the label of the cycle item to "{Label}&i{IconID}&", e.g., "Cube&i5159&" would display the cube icon next to the word "Cube", because 5159 is the cube object icon id. You can do this both in resource files and dynamically as the example does it. Cheers, Ferdinand
    • ferdinandF

      Maxon Cinema 4D 2027.0 SDK Release

      Watching Ignoring Scheduled Pinned Locked Moved News & Information news cinema 4d c++ python sdk information
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