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    1. Maxon Developers Forum
    2. SolarPH
    3. Topics
    S
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    • Topics 8
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    Topics created by SolarPH

    • S

      Is it possible to update the Python Version a release uses?

      Cinema 4D SDK
      • • • SolarPH
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      ManuelM

      hi,

      technically, it is possible, but you will have to figure it out yourself and be prepare to do a lot lot work.
      the answer is pretty no.

      Cheers,
      Manuel

    • S

      PYTHON - Getting CTsound volume strength on current frame

      Cinema 4D SDK
      • python • • SolarPH
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      ferdinandF

      Hi @SolarPH,

      without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly.

      Cheers,
      Ferdinand

    • S

      Sound Effector Object Mismatch / Missing / Not Working Fields (R14 (to R18 probably) and R19 comparison)

      Cinema 4D SDK
      • • • SolarPH
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      ferdinandF

      Hi,

      without further feedback, we will consider this thread as solved by Wednesday and flag it accordingly.

      Cheers,
      Ferdinand

    • S

      R19 randomly deletes preset data

      Cinema 4D SDK
      • • • SolarPH
      3
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      631
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      ferdinandF

      Hi,

      without further feedback, we will consider this thread as solved by tomorrow and flag it accordingly.

      Cheers,
      Ferdinand

    • S

      Python - InExcludeData initialization problem

      General Talk
      • • • SolarPH
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      ferdinandF

      Hi,

      @SolarPH said in Python - InExcludeData initialization problem:

      Now I know that initializing the InExcludeData is not InExcludeData.__init__ and the correct way was c4d.InExcludeData(), ...

      I am not quite sure how you did mean this, but InExcludeData.__init__ is one of the methods called when you invoke c4d.InExcludeData(). Like all double underscore methods __init__ implements an operator, in that case the construction operator. Invoking SomeClass() will first call the constructor SomeClass.__new__ and after that the initialisator SomeClass.__init__. Due to the fact that __new__ only rarely has to be implemented explicitly and because people are accustomed to talking about constructor functions, __init__ is also often called a constructor, while technically it is just the initialisator. A prime example would be both the InExcludeData documentation and my example code, which both talk about a copy constructor, but are actually referring to __init__ and not __new__.

      Cheers,
      zipit

    • S

      Exclude Objects from Environment

      Cinema 4D SDK
      • • • SolarPH
      3
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      3
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      ManuelM

      Hello,

      this is a programming forum, if you want to ask question related to "how to use cinema4D" there are more appropriate forum out there. (in different languages)

      Cheers,
      Manuel

    • S

      Python NODES - Shouldn't really they can change the scene?

      Cinema 4D SDK
      • • • SolarPH
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      ferdinandF

      @SolarPH said in Python NODES - Shouldn't really they can change the scene?:

      Edit: One thing though, this code kinda has it's own holes, because I encountered a problem ...

      I never said that it is perfect, I just implemented, what I thought you were after. If you want to find all file paths where the file name matches the file name part of a given preset URL, you could use os.walk. Something like this:

      def find_preset_url_candidates(url): """Find all OS file paths for which the file name matches the file name of a given MAXON preset url. Args: url (str): The url in the MAXON 'preset' scheme to resolve. Returns: list[str]: The resolved preset paths. Raises: ValueError: When the argument preset_url is not a valid preset url. """ # Half-heartedly sort out some malformed preset urls. url = str(url) if (not url.startswith("preset://") or not url.endswith(".lib4d")): msg = r"Not a preset url: {}." raise ValueError(msg.format(url)) # Split the url into the scheme-path and filename-extension parts _, preset_file = os.path.split(url) candidates = [] # For each preset path walk that path and test if any file matches the # file name of our preset file name. for preset_path in PRESET_PATHS: for root, folders, files in os.walk(preset_path): if preset_file in files: candidates.append((os.path.join(root, preset_file))) return candidates

      My example does not deal with any fuzzy path searches / does not sort its output by the edit-distance (you would have to do that yourself). To test successfully against something like testrig0.lib4d you would have to implement a Hamming distance or Levenshtein distance to sort out what is close enough. For your example you would need the latter. Or you could just use a regular expression if you do not care about the edit distance.

      Cheers,
      zipit