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    Sound Effector Object Mismatch / Missing / Not Working Fields (R14 (to R18 probably) and R19 comparison)

    Cinema 4D SDK
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    • S
      SolarPH
      last edited by SolarPH

      Hello!

      I was trying to create a LipSync Engine built using Python and the Sound Effectors included in the MoGraph package.

      For some reason, I saw some mismatch in Sound Effector Build between R14, the one made in R18, and the one in R19.

      This is the screenshot of the Effector Tab in the versions I got (R14, R18, and R19)
      18147c07-5b6f-4d08-a9d7-5305cebcbe7d-image.png

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      • S
        SolarPH
        last edited by

        Actually nevermind. I found a workaround for this

        However...
        1404bc9a-f7fd-45ab-94d2-18567afa163d-image.png
        If we base on the sound effector, and the waveform on the timeline, the offset does not work apparently, or am I missing something?

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        • ferdinandF
          ferdinand
          last edited by ferdinand

          Hi @SolarPH,

          thank you for reaching out to us. First of all I would like to point out that the support cycle of Cinema 4D is two major versions. We however take it as a compliment that you consider Cinema 4D being so stable to having such long lasting backwards compatibility 😉 But there were of course some changes over the course of the years which did break some compatibilities, including the sound effector.

          Regarding your last question:

          If we base on the sound effector, and the waveform on the timeline, the offset does not work apparently, or am I missing something?

          As this clearly falls into the domain of the end-user support, I would have to ask you to contact them about it.

          Thank you for your understanding,
          Ferdinand

          MAXON SDK Specialist
          developers.maxon.net

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          • ferdinandF
            ferdinand
            last edited by

            Hi,

            without further feedback, we will consider this thread as solved by Wednesday and flag it accordingly.

            Cheers,
            Ferdinand

            MAXON SDK Specialist
            developers.maxon.net

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