Hi @ferdinand
I apologize for the inconvenience.
I promise to be more attentive to the forum rules.
Thanks.
Posts made by bjorncogxgoc
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RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.
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RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.
@spedler Thank you so mutch. PC and MAC. 🥹
Cinema 4D 2024 -
RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.
Hi Steve
Every help is welcome.
Plugin would help me a lot.A few months ago I needed a similar feature in Rhino 3D.
The community helped me with a script/plugin in Rhino that worked well.
I will share the topic link. Maybe it will help in some way with the development of the plugin. Although Rhino and Cinema 4D are different, the 3D concept has similarities.Thanks for helping me.
Bjørn
https://discourse.mcneel.com/t/round-off-scale-size-and-position-values-in-multiple-objects/155089/7
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Round off scale/size, rotation and position values in multiple objects in Cinema 4D.
I'm new to Cinema 4D and I need help.
I use Cinema 4D 2024.
I need to automatically round the scale/size, rotation and position of the selected objects.
I have this need because I work with product design.
Rhino has a similar resource, but I need this feature in Cinema 4D 2024.
Using a script would be great, but I don't know how to develop scripts or Python.
It can be script, plugin or tool.Any help is welcome.
Currently I do these modifications manually, one object at a time.
But it is very difficult in projects with hundreds of geometries.
So I need to round the scale, rotation and automatically position 3D models imported to Cinema 4D.Example:
Selected geometry in Cinema 4D 2024Coordinates:
X: 24.8033cm
Y: 22.2041cm
Z: 21.2099cmRotation:
X: 0.45°
Y: 0.11°
Z: 0.24°The result I need:
Coordinates:
X: 25cm
Y: 22cm
Z: 22cmRotation:
X: 0°
Y: 0°
Z: 0°I need this feature to work individually on each of the multiple selection objects.
Thanks