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    2. bjorncogxgoc
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    bjorncogxgoc

    @bjorncogxgoc

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    Latest posts made by bjorncogxgoc

    • RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.

      Hi @ferdinand
      I apologize for the inconvenience.
      I promise to be more attentive to the forum rules.
      Thanks.

      posted in General Talk
      B
      bjorncogxgoc
    • RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.

      @spedler Thank you so mutch. PC and MAC. 🥹
      Cinema 4D 2024

      posted in General Talk
      B
      bjorncogxgoc
    • RE: Round off scale/size, rotation and position values in multiple objects in Cinema 4D.

      Hi Steve

      Every help is welcome.
      Plugin would help me a lot.

      A few months ago I needed a similar feature in Rhino 3D.
      The community helped me with a script/plugin in Rhino that worked well.
      I will share the topic link. Maybe it will help in some way with the development of the plugin. Although Rhino and Cinema 4D are different, the 3D concept has similarities.

      Thanks for helping me.

      Bjørn

      https://discourse.mcneel.com/t/round-off-scale-size-and-position-values-in-multiple-objects/155089/7

      posted in General Talk
      B
      bjorncogxgoc
    • Round off scale/size, rotation and position values in multiple objects in Cinema 4D.

      I'm new to Cinema 4D and I need help.
      I use Cinema 4D 2024.
      I need to automatically round the scale/size, rotation and position of the selected objects.
      I have this need because I work with product design.
      Rhino has a similar resource, but I need this feature in Cinema 4D 2024.
      Using a script would be great, but I don't know how to develop scripts or Python.
      It can be script, plugin or tool.

      Any help is welcome.
      Currently I do these modifications manually, one object at a time. 😩
      But it is very difficult in projects with hundreds of geometries.
      So I need to round the scale, rotation and automatically position 3D models imported to Cinema 4D.

      Example:
      Selected geometry in Cinema 4D 2024

      Coordinates:
      X: 24.8033cm
      Y: 22.2041cm
      Z: 21.2099cm

      Rotation:
      X: 0.45°
      Y: 0.11°
      Z: 0.24°

      The result I need:
      Coordinates:
      X: 25cm
      Y: 22cm
      Z: 22cm

      Rotation:
      X: 0°
      Y: 0°
      Z: 0°

      I need this feature to work individually on each of the multiple selection objects.

      Thanks

      posted in General Talk 2024 python windows
      B
      bjorncogxgoc