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    questions about GetDDescription [SOLVED]

    SDK Help
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    • H
      Helper
      last edited by

      On 04/11/2014 at 13:37, xxxxxxxx wrote:

      I'll extend the asynctest SDK example tomorrow morning to have a small popup menu.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 04/11/2014 at 23:00, xxxxxxxx wrote:

        Mohamed,

        in SDK examples AsyncTest.cpp add the following enumeration for some menu IDs (code for R15+) :

        enum
        {
          MY_POPUP_ID_FIRST = FIRST_POPUP_ID,
          MY_POPUP_ID_SUBMENU,
          MY_POPUP_ID_SUBMENU_FIRST,
        };
        

        Then in Bool SDKGradientArea::InputEvent(const BaseContainer& msg) add the following as last else if:

            else if (chn == BFM_INPUT_MOUSERIGHT)
            {
              BaseContainer bcPopupMenu;
              BaseContainer bcSubmenu;
              Int32 mx = msg.GetInt32(BFM_INPUT_X); // of course you can use mouse position to have popup menu be position sensitive
              Int32 my = msg.GetInt32(BFM_INPUT_Y);
              Global2Local(&mx, &my);
              Local2Screen(&mx, &my);
              // instead of building the menu everytime, you may better have a prepared container ready
              bcPopupMenu.SetString(MY_POPUP_ID_FIRST, "First menu entry");
              bcSubmenu.SetString(1, "A submenu");
              bcSubmenu.SetString(MY_POPUP_ID_SUBMENU_FIRST, "Submenu entry");
              bcPopupMenu.SetContainer(MY_POPUP_ID_SUBMENU, bcSubmenu);
              const Int32 menuId = ShowPopupMenu(nullptr, mx, my, bcPopupMenu);
              switch (menuId)
              {
              case MY_POPUP_ID_FIRST:
                GePrint("Execute first popupmenu entry");
                break;
              case MY_POPUP_ID_SUBMENU_FIRST:
                GePrint("Execute first submenu entry");
                break;
              case 0:
                GePrint("Menu got canceled");
                break;
              default:
                DebugStop("Popup Menu: Forgot a new enum value?");
              }
              // maybe use SendParentMessage() if need be
            }
        

        The docs on this topic aren't that bad either: R16 SDK Docs: c4d_gui.h

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        • H
          Helper
          last edited by

          On 05/11/2014 at 02:54, xxxxxxxx wrote:

          thanks a lot Tongue , will test tonight and come back to you

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          • H
            Helper
            last edited by

            On 05/11/2014 at 14:25, xxxxxxxx wrote:

            Hi Andreas,

            I have checked it!! , it is a very interesting example 👏 , this is really very helpful, thanks again for your support, keep the good work up

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            • H
              Helper
              last edited by

              On 06/11/2014 at 02:13, xxxxxxxx wrote:

              just need to confirm about question ( 1-a , 1-b ) , I use this if statement in all created description, or no need at all? need some discussion about what happens here

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              • H
                Helper
                last edited by

                On 06/11/2014 at 02:17, xxxxxxxx wrote:

                Can you show me a piece of your code? Will make discussion easier.

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                • H
                  Helper
                  last edited by

                  On 06/11/2014 at 03:00, xxxxxxxx wrote:

                  it is the example LookAtCamera ,  LookAtCamera::GetDDescription(), all of the written description are created the same way with a check for performance, need to understand how this works, if there is no specific explanation , is it safe to do the same with all created description? (so I just write them the same way and forget about them) , or this is written in specific situations

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                  • H
                    Helper
                    last edited by

                    On 06/11/2014 at 03:43, xxxxxxxx wrote:

                    You mean the

                    if (!singleid ||...
                    

                    part?
                    Yes, you should do it exactly like it is done in the lookatcamera example. As Niklas said, it's a performance optimization, in case C4D is asking for a single description only.

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                    • H
                      Helper
                      last edited by

                      On 06/11/2014 at 04:13, xxxxxxxx wrote:

                      yes
                      ok thanks 🙂

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                      • H
                        Helper
                        last edited by

                        On 17/11/2014 at 10:01, xxxxxxxx wrote:

                        sorry for asking again, but I found that I didn't know yet how to adjust the format of data "question (2)" , the above link that I posted was for Dialogs, didn't notice this, so hope you may reply with a simple example to question (2)

                        edit:I find that DESC_COLUMNS is doing the job, but what about putting stuff in an irregular way, like:

                        button1    button2    button3
                        button4
                        button5    button6
                        button7

                        edit2: I would love to know how to create something similar to this Dialog http://www.andrewnoske.com/wiki/Cinema_4D_-_my_C%2B%2B_plugins_-_add_text
                        in GetDDescription() , the combo box, the radio group, etc..

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                        • H
                          Helper
                          last edited by

                          On 17/11/2014 at 12:10, xxxxxxxx wrote:

                          nvm, I find the solution here:
                          https://developers.maxon.net/forum/topic/7380/8990_getting-dynamically-added-long-cycle-string-value&KW=GetDDescription

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                          • H
                            Helper
                            last edited by

                            On 17/11/2014 at 14:05, xxxxxxxx wrote:

                            Ah, you were too quick. I was just compiling an example for you...
                            Nevertheless glad you found your solution.

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                            • H
                              Helper
                              last edited by

                              On 11/01/2016 at 05:14, xxxxxxxx wrote:

                              Hi Andreas,

                              as this is related to  ShowPopupMenu()
                              how to put icons in the menu?

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