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    Updating Attributes Question

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 30/12/2009 at 15:40, xxxxxxxx wrote:

      Does that make sense?

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/12/2009 at 05:15, xxxxxxxx wrote:

        I did not had the time to look at it yet. There are holidays over here in Germany. Will post back after the weekend.

        cheers,
        Matthias

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/01/2010 at 15:42, xxxxxxxx wrote:

          Thank you .  I appreciate your help very much.

          ~Shawn

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 04/01/2010 at 12:56, xxxxxxxx wrote:

            Any info on this?    Thanks,

            ~Shawn

            1 Reply Last reply Reply Quote 0
            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 05/01/2010 at 05:38, xxxxxxxx wrote:

              Here is the complete code of a simple example of a generator (doing nothing) with a dynamic description similar to what you want. The elements for each dynamic decription group are saved in a respective sub-subcontainer. Please check the comments within the sorce code for more details.

                
              /////////////////////////////////////////////////////////////  
              // CINEMA 4D SDK                                           //  
              /////////////////////////////////////////////////////////////  
              // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
              /////////////////////////////////////////////////////////////  
                
              // generator object example (with no input objects)  
                
              #include "c4d.h"  
              #include "c4d_symbols.h"  
              #include "oroundedtube.h"  
                
                
              #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
              #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
                
                
              class RoundedTube : public ObjectData  
              {  
                INSTANCEOF(RoundedTube,ObjectData)  
                
                public:  
                    virtual Bool Init(GeListNode *node);  
                    virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
                    virtual Bool Message(GeListNode *node, LONG type, void *data);  
                    virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
                
                    static NodeData *Alloc(void) { return gNew RoundedTube; }  
              };  
                
              Bool RoundedTube::Init(GeListNode *node)  
              {  
                BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
                
                BaseContainer main;  
                
                data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
                data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
                
                return TRUE;  
              }  
                
              Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
              {  
                switch (type)  
                {  
                    case MSG_DESCRIPTION_COMMAND:  
                    {  
                        DescriptionCommand *dc = (DescriptionCommand* )data;  
                        if (dc->id[0].id == MY_BUTTON)  
                        {  
                            BaseList2D *op = (BaseList2D* )node;  
                            BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                            BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                            BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                
                            doc->StartUndo();  
                
                            BaseContainer object;  
                            object.SetLink(MY_LINK, NULL);  
                            object.SetReal(MY_VALUE, 0.0);  
                
                            doc->AddUndo(UNDO_CHANGE_SMALL, node);  
                
                            main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                            bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
                
                            doc->EndUndo();  
                        }  
                    }  
                }  
                
                return     SUPER::Message(node,type,data);  
              }  
                
              Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
              {  
                if (!description->LoadDescription(node->GetType())) return FALSE;  
                
                // important to check for speedup c4d!  
                const DescID *singleid = description->GetSingleDescID();  
                
                BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
                
                Bool initbc1 = FALSE;  
                Bool initbc2 = FALSE;  
                Bool initbc3 = FALSE;  
                BaseContainer bc1, bc2, bc3;  
                
                BrowseContainer brw(main);  
                GeData *data = NULL;  
                LONG id;  
                while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                {  
                    if (data->GetType() != DA_CONTAINER) continue;  
                    BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                
                    //read out the sub-subcontainer and accordingly add the elements to the description  
                    //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
                
                    DescID cid = DescID(DescLevel(MY_LINK,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_BASELISTLINK,0));  
                    if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                    {  
                        if (!initbc1)  
                        {  
                            initbc1 = TRUE;  
                            bc1 = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);  
                            bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_LINKBOX);  
                            bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                            bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                        }  
                        bc1.SetString(DESC_NAME, "Link");  
                        bc1.SetString(DESC_SHORT_NAME, "Link");  
                        if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                    }  
                
                    cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
                    if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                    {  
                        if (!initbc2)  
                        {  
                            initbc2 = TRUE;  
                            bc2 = GetCustomDataTypeDefault(DTYPE_REAL);  
                            bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                            bc2.SetReal(DESC_MIN,0.0);  
                            bc2.SetReal(DESC_MAX,1.0);  
                            bc2.SetReal(DESC_STEP,0.01);  
                            bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                            bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                            bc2.SetBool(DESC_REMOVEABLE, FALSE);  
                        }  
                        bc2.SetString(DESC_NAME, "Value");  
                        bc2.SetString(DESC_SHORT_NAME, "Value");  
                        if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                    }  
                
                    cid = DescID(DescLevel(MY_SEPARATOR,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_SEPARATOR,0));  
                    if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                    {  
                        if (!initbc3)  
                        {  
                            initbc3 = TRUE;  
                            bc3 = GetCustomDataTypeDefault(DTYPE_SEPARATOR);  
                            bc3.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_SEPARATOR);  
                            bc3.SetBool(DESC_SEPARATORLINE, TRUE);  
                            bc3.SetLong(DESC_ANIMATE, DESC_ANIMATE_OFF);  
                            bc3.SetBool(DESC_REMOVEABLE, FALSE);  
                        }  
                        bc3.SetString(DESC_NAME, "");  
                        bc3.SetString(DESC_SHORT_NAME, "");  
                        if (!description->SetParameter(cid,bc3,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                    }  
                }  
                
                flags |= DESCFLAGS_DESC_LOADED;  
                
                return SUPER::GetDDescription(node,description,flags);  
              }  
                
              BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
              {  
                return NULL;  
              }  
                
                
              // be sure to use a unique ID obtained from www.plugincafe.com  
              #define ID_ROUNDEDTUBEOBJECT 1001157  
                
              Bool RegisterRoundedTube(void)  
              {  
                // decide by name if the plugin shall be registered - just for user convenience  
                String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
                return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
              }  
              

              hope that helps

              cheers,
              Matthias

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 17/01/2010 at 17:16, xxxxxxxx wrote:

                Thanks for your help Matthias .   I have another question about this.   I am able to add the new dynamic decription elements to my attributes manager,   Now how do I access the data from these new elements?  I would like to be able to draw from the new links and sliders..

                THanks,

                ~Shawn

                1 Reply Last reply Reply Quote 0
                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 17/05/2010 at 05:54, xxxxxxxx wrote:

                  sorry for digging out this old thread.

                  I'm also using the example above and changed it slightly to fit my puropse. Now I also don't understand where the new values (in my case just the REAL value) are stored and how I can access them?

                  In GetDDescription I tried: 
                  object->GetReal(MY_VALUE);  
                  main->GetReal(MY_VALUE);
                  bc2.GetReal(MY_VALUE); 
                  bc->GetReal(MY_VALUE);

                  a.s.o.

                  so far it's try and error hoping to get the correct value by chance 😕

                  Would be nice if someone could help out and explain where the values are stored and how I could access the new REAL value set in the attributes manager.

                  Thanks.

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 19/05/2010 at 08:13, xxxxxxxx wrote:

                    Hey, no one here who could give me a hint? 
                    I'm not an experienced programmer I'm doing this plugin for a students project and I spent hours trying to figur out this problem. Any help would be appreciated.

                    What I got so far: 
                    If I press the Button

                    in Message () 
                    I create an new (Sub-Sub-) BaseContainer and insert it in the main SubContainer.

                    BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;
                    BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;
                    BaseContainer object;
                    object.SetReal(MY_VALUE, 0.0);
                    main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer
                    

                    then in GetDDescription()
                    the main SubContainer ist fetched and with it a BrowseContainer is created. 
                    With the BrowseContainer I browse through all the BaseContainer in the main Container and a new BaseContainer (bc2) with the Decription of the Parameters is created and added to the Description.

                    while (brw.GetNext(&id,&data))    //browse through the main-subcontainer
                        {
                            if (data->GetType() != DA_CONTAINER) continue;
                            BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer
                      
                            //read out the sub-subcontainer and accordingly add the elements to the description
                            //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file
                     DescID cid = scID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));
                            if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!
                            {
                                if (!initbc2)
                                {
                                    initbc2 = TRUE;
                                    bc2 = GetCustomDataTypeDefault(DTYPE_REAL);
                                    bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);
                                    bc2.SetReal(DESC_MIN,0.0);
                                    bc2.SetReal(DESC_MAX,1.0);
                                    bc2.SetReal(DESC_STEP,0.01);
                                    bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);
                                    bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);
                                    bc2.SetBool(DESC_REMOVEABLE, FALSE);
                                }
                                bc2.SetString(DESC_NAME, "Value");
                                bc2.SetString(DESC_SHORT_NAME, "Value");
                                if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;
                            }
                    

                    Now I'm able to access the the Values stored in the SubContainer (the DESC_NAME...)

                    But unfortuntaly I can't get the values I enter in the REAL Box in the C4D Parameter Dialog. It seems that they are not stored in my object Sub-Sub- Container as I would've expected . 
                    I just can't figure out where there are stored and how I'm able to access them.

                    Thanks for taking the time.

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 19/05/2010 at 09:27, xxxxxxxx wrote:

                      I will look into this tomorrow.

                      cheers,
                      Matthias

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 20/05/2010 at 23:48, xxxxxxxx wrote:

                        thanks that would be ace.

                        1 Reply Last reply Reply Quote 0
                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 25/05/2010 at 12:08, xxxxxxxx wrote:

                          Hi Matthias, did you had the chance to look into it?
                          I don't want to bug you but I'm really desperate 😉

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 26/05/2010 at 02:11, xxxxxxxx wrote:

                            There was some small but important thing missing in my example. You have to overload the SetD/GetDParameter methods because we are storing dynamic elements in sub-containers.

                            Here is the complete code for a example with dynamic slider elements. In the overloaded GetVirtualObjects method you can see how to read out the values.

                              
                            /////////////////////////////////////////////////////////////  
                            // CINEMA 4D SDK                                           //  
                            /////////////////////////////////////////////////////////////  
                            // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
                            /////////////////////////////////////////////////////////////  
                              
                            // generator object example (with no input objects)  
                              
                            #include "c4d.h"  
                            #include "c4d_symbols.h"  
                            #include "oroundedtube.h"  
                              
                              
                            #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
                            #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
                              
                              
                            class RoundedTube : public ObjectData  
                            {  
                              INSTANCEOF(RoundedTube,ObjectData)  
                              
                              public:  
                                  virtual Bool Init(GeListNode *node);  
                                  virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
                                  virtual Bool Message(GeListNode *node, LONG type, void *data);  
                                  virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
                                  virtual Bool GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags);  
                                  virtual Bool SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags);  
                              
                                  static NodeData *Alloc(void) { return gNew RoundedTube; }  
                            };  
                              
                            Bool RoundedTube::Init(GeListNode *node)  
                            {  
                              BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
                              
                              BaseContainer main;  
                              
                              data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
                              data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
                              
                              return TRUE;  
                            }  
                              
                            Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
                            {  
                              switch (type)  
                              {  
                                  case MSG_DESCRIPTION_COMMAND:  
                                  {  
                                      DescriptionCommand *dc = (DescriptionCommand* )data;  
                                      if (dc->id[0].id == MY_BUTTON)  
                                      {  
                                          BaseList2D *op = (BaseList2D* )node;  
                                          BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                                          BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                                          BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                              
                                          doc->StartUndo();  
                              
                                          BaseContainer object;  
                                          object.SetReal(MY_VALUE, 0.0);  
                              
                                          doc->AddUndo(UNDO_CHANGE_SMALL, node);  
                              
                                          main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                                          bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
                              
                                          doc->EndUndo();  
                                      }  
                                  }  
                              }  
                              
                              return SUPER::Message(node,type,data);  
                            }  
                              
                            Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
                            {  
                              if (!description->LoadDescription(node->GetType())) return FALSE;  
                              
                              // important to check for speedup c4d!  
                              const DescID *singleid = description->GetSingleDescID();  
                              
                              BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                              BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                              BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
                              
                              Bool initbc1 = FALSE;  
                              BaseContainer bc1;  
                              
                              BrowseContainer brw(main);  
                              GeData *data = NULL;  
                              LONG id;  
                              while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                              {  
                                  if (data->GetType() != DA_CONTAINER) continue;  
                                  BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                              
                                  //read out the sub-subcontainer and accordingly add the elements to the description  
                                  //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
                              
                                  DescID cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
                                  if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                                  {  
                                      if (!initbc1)  
                                      {  
                                          initbc1 = TRUE;  
                                          bc1 = GetCustomDataTypeDefault(DTYPE_REAL);  
                                          bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                                          bc1.SetReal(DESC_MIN,0.0);  
                                          bc1.SetReal(DESC_MAX,1.0);  
                                          bc1.SetReal(DESC_STEP,0.01);  
                                          bc1.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                                          bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                                          bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                                      }  
                                      bc1.SetString(DESC_NAME, "Value");  
                                      bc1.SetString(DESC_SHORT_NAME, "Value");  
                                      if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                                  }  
                              }  
                              
                              flags |= DESCFLAGS_DESC_LOADED;  
                              
                              return SUPER::GetDDescription(node,description,flags);  
                            }  
                              
                            static BaseContainer *GetPose(GeListNode *node, LONG id)  
                            {  
                              BaseContainer *bc = ((BaseObject* )node)->GetDataInstance(); if (!bc) return NULL;  
                              BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return NULL;  
                              
                              if (main->GetType(id)!=DA_CONTAINER) return NULL;  
                              return main->GetContainerInstance(id);  
                            }  
                              
                            Bool RoundedTube::GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags)  
                            {  
                              BaseContainer *pose=NULL;  
                              
                              switch (id[0].id)  
                              {  
                                  case MY_VALUE:  
                                  {  
                                      pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                      t_data = pose->GetReal(MY_VALUE); flags |= DESCFLAGS_PARAM_GET;  
                                  }  
                                  break;  
                              }  
                              
                              return SUPER::GetDParameter(node,id,t_data,flags);  
                            }  
                              
                            Bool RoundedTube::SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags)  
                            {  
                              BaseContainer *pose=NULL;  
                              
                              switch (id[0].id)  
                              {  
                                  case MY_VALUE:  
                                  {  
                                      pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                      pose->SetReal(MY_VALUE,t_data.GetReal()); flags |= DESCFLAGS_PARAM_SET;  
                                  }  
                                  break;  
                              }  
                              
                              return SUPER::SetDParameter(node,id,t_data,flags);  
                            }  
                              
                            BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
                            {  
                              BaseContainer *bc = op->GetDataInstance(); if (!bc) return FALSE;  
                              BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                              
                              BrowseContainer brw(main);  
                              GeData *data = NULL;  
                              LONG id;  
                              while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                              {  
                                  if (data->GetType() != DA_CONTAINER) continue;  
                                  BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                              
                                  GePrint("Value "+RealToString(object->GetReal(MY_VALUE)));        //print the value of each dynamic description element  
                              }  
                              
                              return NULL;  
                            }  
                              
                              
                            // be sure to use a unique ID obtained from www.plugincafe.com  
                            #define ID_ROUNDEDTUBEOBJECT 1001157  
                              
                            Bool RegisterRoundedTube(void)  
                            {  
                              // decide by name if the plugin shall be registered - just for user convenience  
                              String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
                              return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
                            }  
                            

                            hope this helps

                            cheers,
                            Matthias

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                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 26/05/2010 at 02:37, xxxxxxxx wrote:

                              Thank you so much! I just ran the example and it looks very promising 🙂 
                              Now I'm gonna try to apply it to my plugin. You really helped me out here.

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