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    Asset Manager

    Cinema 4D SDK
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    • E
      eldiren
      last edited by

      I'm looking into developing my own content browser of sorts. An interface into a a version control system we have at our studio. I was looking into the Url api, and I remembered that you guys have that whole preset:// thing going with lib4d assets. Is it possible using the C++ that I could resolve my own custom URL/URIs to assets and images in C4D, or is the preset:// thing custom logic internal to only the built in content browser.

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      • S
        s_bach
        last edited by s_bach

        Hello,

        as always, please use the Q&A system to mark your post as a question.

        You can register a custom URL scheme. This scheme defines how a data connection is created for the given URL.

        The Url schemes is defined by implementing IoHandlerInterface; the connection by implementing IoConnectionInterface.

        This is a simple example of such implementations:

        #include "maxon/ioconnection.h"
        #include "maxon/iohandler.h"
        
        
        class MyIOImpl : public maxon::Component<MyIOImpl, maxon::IoConnectionInterface>
        {
          MAXON_COMPONENT(NORMAL, maxon::IoConnectionBaseClass);
        
        public:
          maxon::ResultOk<void> Init(const maxon::Url& name)
          {
            _url = name;
        
            return maxon::OK;
          }
        
          maxon::Result<maxon::Url> ResolveMyScheme()
          {
            iferr_scope;
        
            // resolve custom scheme
            maxon::String resolvedPath { "file:///c:/assets/" };
            resolvedPath.Append(_url.GetPath()) iferr_return;
        
            return maxon::Url { resolvedPath };
          }
        
          MAXON_METHOD const maxon::Url& GetUrl() const
          {
            return _url;
          }
        
          MAXON_METHOD maxon::Result<maxon::OutputStreamRef> OpenOutputStream(maxon::OPENSTREAMFLAGS flags)
          {
            iferr_scope;
        
            return ResolveMyScheme().OpenOutputStream();
          }
        
          MAXON_METHOD maxon::Result<maxon::InputStreamRef> OpenInputStream(maxon::OPENSTREAMFLAGS flags)
          {
            iferr_scope;
            return ResolveMyScheme().OpenInputStream();
          }
        
          MAXON_METHOD maxon::Result<maxon::InOutputStreamRef> OpenInOutputStream(maxon::OPENSTREAMFLAGS flags)
          {
            iferr_scope;
            return ResolveMyScheme().OpenInOutputStream();
          }
        
          MAXON_METHOD maxon::Result<maxon::IOATTRIBUTES> IoGetAttributes() const
          {
            return maxon::IOATTRIBUTES::GROUP_R | maxon::IOATTRIBUTES::GROUP_W | maxon::IOATTRIBUTES::OWNER_R | maxon::IOATTRIBUTES::OWNER_W | maxon::IOATTRIBUTES::PUBLIC_R | maxon::IOATTRIBUTES::PUBLIC_W;
          }
        
          MAXON_METHOD maxon::Result<maxon::UniversalDateTime> IoGetTime(maxon::IOTIMEMODE mode) const
          {
            return maxon::UniversalDateTime::GetNow();
          }
        
        private:
          maxon::Url _url;
        };
        
        MAXON_COMPONENT_CLASS_REGISTER(MyIOImpl, "net.maxon.class.iocustom");
        
        static maxon::Id g_myAssetScheme { "myassets" };
        
        class MyHandlerImpl : public maxon::Component<MyHandlerImpl, maxon::IoHandlerInterface>
        {
          MAXON_COMPONENT(NORMAL, maxon::IoHandlerObjectBaseClass);
        
        public:
          MAXON_METHOD const maxon::Id& GetUrlScheme() const
          {
            return g_myAssetScheme;
          }
        
          MAXON_METHOD maxon::Result<maxon::IoConnectionRef> OpenConnection(const maxon::Url& name) const
          {
            return MyIOImpl::CreateInit(name);
          }
        
          MAXON_METHOD maxon::Result<maxon::Url> Normalize(const maxon::Url& url, maxon::NORMALIZEFLAGS flags) const
          {
            return url;
          }
        
          MAXON_METHOD maxon::Result<maxon::Url> IoNormalize(const maxon::Url& url, maxon::NORMALIZEFLAGS flags) const
          {
            return url;
          }
        };
        
        MAXON_COMPONENT_OBJECT_REGISTER(MyHandlerImpl, maxon::IoHandlers, "net.maxon.iohandler.custom");
        

        This is how this scheme would be used:

        const maxon::Url myUrl { "myassets:///test.txt"_s };
        
        
        // open input stream and get file size
        const maxon::InputStreamRef inputStream = myUrl.OpenInputStream() iferr_return;
        const maxon::Int length = inputStream.GetStreamLength() iferr_return;
        maxon::BaseArray<maxon::Char> data;
        data.Resize(length) iferr_return;
        inputStream.Read(data) iferr_return;
        
        // convert to string
        const maxon::String text { data };
        DiagnosticOutput("File Content: @", text);
        

        best wishes,
        Sebastian

        MAXON SDK Specialist

        Development Blog, MAXON Registered Developer

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        • S
          s_bach
          last edited by

          Update: the previous version of the code had some ill-formatted statements. You can actually define the scheme as part of the Url, without setting it using SetScheme():

          const maxon::Url myUrl { "myassets:///test.txt"_s };
          

          Thus, the path is resolved just by adding the path to the target folder:

          maxon::String resolvedPath { "file:///c:/assets/" };
          resolvedPath.Append(_url.GetPath()) iferr_return;
          

          best wishes,
          Sebastian

          MAXON SDK Specialist

          Development Blog, MAXON Registered Developer

          1 Reply Last reply Reply Quote 0
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