Effector Objects written in Python
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Is it possible to create a Python Effector plugin or there's only the Python Effector binder for that ?
I can't find a pure Python Plugin Effector object example.
I don't know how to make my object be accepted as an Effector on MoGraph generators Effector lists. -
I managed to solve this and make the Python Effector look like a plugin. I programmatically add the object, its icon and the script to it. But because it's impossible to add the User Data, I added them manually and then saved the project file containing the Effector object. Then added a simple condition if the scene file is present in the plugin folder merge the object to the current scene, else add the object without the User Data.
I think this solution is acceptable and elegant to present something as a complete plugin and not as a C4D scene file (usually a demonstration file) as I have encounter so far.
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Hey @Dimitris_Derm. ,
no there is currently no dedicated plugin class for MoGraph effectors and fields in Python, only the scripting objects exist at the moment.
Cheers,
Ferdinand