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    Transparent material in editor view

    SDK Help
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    • H
      Helper
      last edited by

      On 17/04/2015 at 05:50, xxxxxxxx wrote:

      Hi Sebastian,
      thanks for answer. I look forward for any update, in the meantime, I will try to find some workaround 🙂

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 24/08/2016 at 18:37, xxxxxxxx wrote:

        Hi, Did you find something about that?

        Thanks 🙂
        Renato T.

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        • H
          Helper
          last edited by

          On 25/08/2016 at 00:13, xxxxxxxx wrote:

          Hello,

          since R17 there is MaterialData::HasEditorTransparency() that has to be implemented to inform the editor if the material uses transparency.

          Best wishes,
          Sebastian

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          • H
            Helper
            last edited by

            On 25/08/2016 at 08:14, xxxxxxxx wrote:

            Hi Sebastian,

            Many thanks!
            Renato

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            • H
              Helper
              last edited by

              On 25/08/2016 at 19:09, xxxxxxxx wrote:

              Hi Sebastian,

              it work but... when i register my materialdata with PLUGINFLAG_MATERIAL_GLIMAGE_WITH_ALPHA, the InitGlImage() is constantly called even i do nothing in the material or in the editor.

              Do you have any idea about that?

              Thanks 🙂
              Renato

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              • H
                Helper
                last edited by

                On 25/08/2016 at 23:40, xxxxxxxx wrote:

                Hello,

                off the top of my head I have no idea. Could you open a new thread on the topic with the relevant sections of your source code?

                Best wishes,
                Sebastian

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                • H
                  Helper
                  last edited by

                  On 26/08/2016 at 04:57, xxxxxxxx wrote:

                  Hi Sebastian,

                  I found why, is my problem.

                  Thanks
                  Renato

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                  • H
                    Helper
                    last edited by

                    On 06/09/2016 at 03:13, xxxxxxxx wrote:

                    Hi,
                    I have same issue. Constantly called InitGlImage() with this flag. How could you sorted the issue?

                    Best,
                    Ahmet

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                    • H
                      Helper
                      last edited by

                      On 07/09/2016 at 05:14, xxxxxxxx wrote:

                      Hi, in my case was a setdirty() . was not dependent from the PLUGINFLAG_MATERIAL_GLIMAGE_WITH_ALPHA.

                      I'm sorry

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                      • H
                        Helper
                        last edited by

                        On 08/09/2016 at 09:03, xxxxxxxx wrote:

                        Hello,

                        it seems that currently (R18 SP1) there is some bug with the PLUGINFLAG_MATERIAL_GLIMAGE_WITH_ALPHA flag. This should be fixed for the next service pack.

                        best wishes,
                        Sebastian

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                        • H
                          Helper
                          last edited by

                          On 08/09/2016 at 10:02, xxxxxxxx wrote:

                          Thanks a lot 🙂

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                          • H
                            Helper
                            last edited by

                            On 18/11/2016 at 08:55, xxxxxxxx wrote:

                            Hi!
                            Is this fixed somehow with new service packs?

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