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    SetDrawParameter & LineZOffset

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 05/10/2006 at 20:24, xxxxxxxx wrote:

      Howdy,

      Thanks Mikael, I'll consider giving that a try when I do another update. ;o)

      Adios,
      Cactus Dan

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/02/2007 at 13:48, xxxxxxxx wrote:

        Dan,

        Did you ever find a solution here and what was it? 🙂

        I am looking into something similar for my bones while some other related features are added.

        If you went with a SceneHook, how do you do the drawing? Do you recurse the document's objects for you own and draw them then?

        Thanks!

        Robert

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/02/2007 at 13:58, xxxxxxxx wrote:

          Howdy,

          Nope, not yet. :o(

          Actually, I haven't tried it anymore, and just went on to other things.

          Adios,
          Cactus Dan

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 06/02/2007 at 14:18, xxxxxxxx wrote:

            Hello Dan,

            Nothing huh?

            Well, if I find a way, it will be posted here. 🙂

            Thanks!

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 06/02/2007 at 14:25, xxxxxxxx wrote:

              Howdy,

              Cool, good luck with it.

              It just seemed like too much to do, and there were more important things for me to solve.

              Adios,
              Cactus Dan

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 03/06/2007 at 11:10, xxxxxxxx wrote:

                Howdy,

                OK, I think I'm going to give this a shot again, but I have no idea how to use a scene hook or how to even set one up. There is no example of a SceneHookData plugin in the SDK project. I've found some bits and pieces of code here on the cafe, but not a complete example.

                I'm going to see if I can figure this out from the bits and pieces, but I'll welcome any complete example anyone is willing to share. 😉

                Adios,
                Cactus Dan

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 04/06/2007 at 22:56, xxxxxxxx wrote:

                  Howdy,

                  Well, I figured out how to set up the SceneHookData and it works!

                  Seems that if I draw in screen coordinates using the 2D drawing functions, it draws on top of the polygon mesh using the SCENEHOOKDRAW_ACTIVE_PASS flag. Since I'm only drawing lines anyway, that works out great.

                  Adios,
                  Cactus Dan

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 05/06/2007 at 12:44, xxxxxxxx wrote:

                    Great news, Dan!

                    Please post a screenshot so we can see the cool results (this could be over at CGTalk if you like).

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                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 05/06/2007 at 13:46, xxxxxxxx wrote:

                      Howdy,

                      Here is the result:

                      I had to write my own dotted line drawing routine, though, using BaseDraw's Point2D() function.

                      Adios,
                      Cactus Dan

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                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 05/06/2007 at 21:36, xxxxxxxx wrote:

                        Very nice, Dan. I may have to speak with you on how you accomplished this with a SceneHook in the future. 🙂

                        Take care,

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