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    1. Maxon Developers Forum
    2. rownn
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    rownn

    @rownn

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    Best posts made by rownn

    • RE: Priority: PriorityData and PriorityList

      Hi m_adam,

      thank you very much for the enlightenment on priorities, it helps alot, and sorry for my late reply.

      Greetings and thx again
      rownn

      PS: I´ll keep the pointed way of posting in mind.

      posted in Cinema 4D SDK
      R
      rownn

    Latest posts made by rownn

    • RE: Python: possible to check if a description is highlighted in AO?

      🙂 thanks.

      posted in Cinema 4D SDK
      R
      rownn
    • Python: How to get axis scale from the preference settings?

      Hey everyone,

      another question. How can I get the axis scale value from the preference settings?
      I tried this ...

      wc = c4d.GetWorldContainerInstance()
      print (wc[c4d.PREF_VIEW_OBJECTAXIS_SCALE])
      

      but it only and always returns 0.

      Thx for help and greetings
      rownn

      posted in Cinema 4D SDK
      R
      rownn
    • Python: possible to check if a description is highlighted in AO?

      Hey everyone,

      is it possible to check if a description is highlighted in the attribute manager?

      My first approach:

      description = op.GetObject().GetDescription(c4d.DESCFLAGS_DESC_0)
          
      for bc, paramid, groupid in description:
          accept = True
          try: name, value = bc[c4d.DESC_NAME], op.GetObject()[paramid]
          except: accept = False
      
          if accept: print (name, value)
      

      What kind of highlighting I mean:
      SCS.png

      greetings
      rownn

      posted in Cinema 4D SDK
      R
      rownn
    • RE: Drawing into Rendering

      Hi guys,

      thx for you replies.

      @r_gigante: I have few splines with tons of points. I want them to grow in an animation. Using sweep objects results in a very slow performance, so I thought about other ways. S&T isn´t an option, because it is hardly to controll well. Drawing in the rendering somehow is the last idea if have, but before I start to test it, I need to know if it´s possible at all. If not, I´ll be happy about a lot of relaxing time 🙂

      @mp5gosu: Yes, I really would like to do it with GeClipMaps, but I don´t know how to get it in the rendering/bitmap created by rendering/rendering viewport.

      Last: I knew writing the tags into the title isn´t correct, but I didn´t see where they are to add.
      [EDIT] I have found the left bottom corner for adding tags :), sorry

      Greetings
      rownn

      posted in Cinema 4D SDK
      R
      rownn
    • RE: Drawing into Rendering

      Hi Guso,
      nice to read you 🙂
      Yes, that´s exectly what I like to do.

      posted in Cinema 4D SDK
      R
      rownn
    • Drawing into Rendering

      Hi all,

      is it possible to draw into renderings somehow? I know how to draw into the viewport, but I have no idea how I could draw lines whatever into a rendering. Is it possible?

      I just need a hint.

      Greetings and thanks
      rownn

      posted in Cinema 4D SDK r20 python windows
      R
      rownn
    • RE: Priority: PriorityData and PriorityList

      Hi m_adam,

      thank you very much for the enlightenment on priorities, it helps alot, and sorry for my late reply.

      Greetings and thx again
      rownn

      PS: I´ll keep the pointed way of posting in mind.

      posted in Cinema 4D SDK
      R
      rownn
    • Priority: PriorityData and PriorityList

      Hello,

      I think dealing with priorities in expression tags is quiet simple. First level order from Initial to Generators and the second level order from lower integers to higher.
      I have an objectData and for example I want it to execute between Generators -5 and Generators -3. How can I get the plugin working exectly at the point Generators -4?

      ObjectData.AddToExecution(op, PriorityList) / PriorityList.Add(node, priority, flags):

      • priority -> totally clear
      • flags -> absolutly not clear, it isn´t equal to the PRIORITYVALUE_PRIORITY integer of a priorityData, right?

      Thx alot
      rownn

      posted in Cinema 4D SDK
      R
      rownn
    • RE: Spline notRealOffset to RealOffset

      Hi,

      I´ve fixed it in another way. It isn´t very interesting how, because it is pretty case specific.
      I wasn´t able to use the informations above to get it to work, because I wasnt able to get the "customlength" by offset.

      But to clarify what I wandet to do here a screenshot:
      0_1549214076128_Screenshot.jpg

      But thx again
      rownn

      posted in Cinema 4D SDK
      R
      rownn
    • RE: Spline notRealOffset to RealOffset

      Hi Riccardo,
      thanks for your detailed reply. I think I will need some more concentration to get it clear. Is lengthRatio=custom/spline length ratio and customLength=custom lenght=400?

      I´ll be back with more time.

      Thx and greetings
      rownn

      posted in Cinema 4D SDK
      R
      rownn