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    Topics

    • P

      Running commanline application with Python

      Watching Ignoring Scheduled Pinned Locked Moved General Talk 2023 python macos windows
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      ferdinandF
      One last thing: Have you tried using LICENSEMODEL::MAXONAPP as an alternative login method? ::MAXONACCOUNT is being deprecated as I said, and I do not quite remember why we chose it here nonetheless. User support surely can help you with the details here.
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      Problems with Reused Asset Resources in MGS_GETALLASSETS

      Watching Ignoring Scheduled Pinned Locked Moved Bugs python
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      P
      Hi @ferdinand , thanks a ton for the very extensive reply. I do understand where you are coming from decision/code wise and that it might indeed be intended behavior, but I also appreciate you flagging this behavior to be looked at! I will look into the code you provided and see what I can make of it to work for our specific case. As with all the examples i receive on here it is also about learning itself, to become better. I already found out that I can run my piece of code 2 times to catch the first set of instances, perhaps it is also possible to run that on a loop until the len() doesn't increase anymore It's a hack-job but it might be a good last resort. To address the first comment about the post itself, my reasoning was that since it was about GetAllAssetsNew which we talked about last, I added it to my post to keep it all together. But I can see how it deviated too much from the original question that started the topic, my apologies. Cheers,
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      Traversing a layer shader with python

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python 2023
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      P
      @ferdinand : The GetAllAssetsNew is a far more elegant solution for the problem I am trying to solve and I've rewritten the code so that it works now. We use Corona render and Redshift so it's a bonus that this works with pretty much all materials. Thank you very much for the help, I will put your information about the layer shader in my database for future reference as I'm sure it will become helpful in another project! Kind regards, Joep
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      Aligning object local axis to world axis via Python

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r25
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      ferdinandF
      Hello @Peek, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
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      Object size not updated after points move

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r25
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      P
      Well, that indeed fixed the issue, now the size gets properly updated! Thank you very much for the help