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    1. Maxon Developers Forum
    2. codysorgenfrey
    3. Topics
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    Topics

    • codysorgenfreyC

      Rotate object around world axis regardless of orientation

      Watching Ignoring Scheduled Pinned Locked Moved General Talk python
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      ferdinandF
      Hello @codysorgenfrey, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
    • codysorgenfreyC

      FontData BaseContainer IDs

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20
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      S
      @m_adam I still don't understand how to get the id of parameters? How do I know that this parameter has id 500?
    • codysorgenfreyC

      Bug in mograph python effector default state R20

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python
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      1 Votes
      4 Posts
      946 Views
      M
      Thanks for reporting I've created a bug report. Cheers, Maxime
    • codysorgenfreyC

      Sample a shader in 3D space in GVO

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ windows macos r19 sdk classic api
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      codysorgenfreyC
      Thanks @r_gigante that's what I thought.
    • codysorgenfreyC

      Getting MoData in GVO of a ObjectData Plugin

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ windows macos
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      codysorgenfreyC
      @m_adam thanks so much for all your help on this!
    • codysorgenfreyC

      Problem with DeleteObj() and maxon::PointerArray

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ macos sdk
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      codysorgenfreyC
      Ahhhh thanks! I couldn't find an Array Manual in the R18 documentation. I was going like this: maxon::PointerArray<MyCustomClass> myPointerArr = NewObj(maxon::PointerArray<MyCustomClass>); DoStuffWithArray(myPointerArr); DeleteObj(myPointerArr); It seems my problem was with the PointerArray taking ownership of my pointers, then deallocating them before I was done with them. Since it doesn't seem that R18 has maxon::UniqueRef objects I decided to go with a maxon::BaseArray<MyCustomClass*> instead. Thanks again for your help Sebastian!