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    1. Maxon Developers Forum
    2. codysorgenfrey
    3. Topics
    • Profile
    • Following 0
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    • Topics 6
    • Posts 17
    • Best 1
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    Topics created by codysorgenfrey

    • codysorgenfreyC

      Rotate object around world axis regardless of orientation

      General Talk
      • python • • codysorgenfrey
      4
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      ferdinandF

      Hello @codysorgenfrey,

      without any further questions, we will consider this topic as solved by Monday and flag it accordingly.

      Thank you for your understanding,
      Ferdinand

    • codysorgenfreyC

      FontData BaseContainer IDs

      Cinema 4D SDK
      • python r20 • • codysorgenfrey
      4
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      4
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      646
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      S

      @m_adam I still don't understand how to get the id of parameters? How do I know that this parameter has id 500?

    • codysorgenfreyC

      Bug in mograph python effector default state R20

      Cinema 4D SDK
      • r20 python • • codysorgenfrey
      4
      1
      Votes
      4
      Posts
      738
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      M

      Thanks for reporting I've created a bug report.

      Cheers,
      Maxime

    • codysorgenfreyC

      Sample a shader in 3D space in GVO

      Cinema 4D SDK
      • c++ windows macos r19 sdk classic api • • codysorgenfrey
      3
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      Votes
      3
      Posts
      823
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      codysorgenfreyC

      Thanks @r_gigante that's what I thought.

    • codysorgenfreyC

      Getting MoData in GVO of a ObjectData Plugin

      Cinema 4D SDK
      • c++ windows macos • • codysorgenfrey
      13
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      13
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      3.2k
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      codysorgenfreyC

      @m_adam thanks so much for all your help on this!

    • codysorgenfreyC

      Problem with DeleteObj() and maxon::PointerArray

      Cinema 4D SDK
      • c++ macos sdk • • codysorgenfrey
      3
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      3
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      879
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      codysorgenfreyC

      Ahhhh thanks! I couldn't find an Array Manual in the R18 documentation.

      I was going like this:

      maxon::PointerArray<MyCustomClass> myPointerArr = NewObj(maxon::PointerArray<MyCustomClass>); DoStuffWithArray(myPointerArr); DeleteObj(myPointerArr);

      It seems my problem was with the PointerArray taking ownership of my pointers, then deallocating them before I was done with them. Since it doesn't seem that R18 has maxon::UniqueRef objects I decided to go with a maxon::BaseArray<MyCustomClass*> instead.

      Thanks again for your help Sebastian!