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    1. Maxon Developers Forum
    2. adlarch
    3. Topics
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    Topics

    • A

      Example of ObjectData in Maxon API only?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r21
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      0 Votes
      2 Posts
      583 Views
      S
      Hello, this is not possible. ObjectData is a class of the "classic" API. The Maxon API has no equivalent counterpart. You get an overview over plugin types here: Plugin Types. best wishes, Sebastian
    • A

      A strange error

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
      3
      0 Votes
      3 Posts
      746 Views
      A
      Ah, ok. Somehow missed that line. I thought defining the legacy framework in the api list was sufficient. Cheers!
    • A

      a few strange errors

      Watching Ignoring Scheduled Pinned Locked Moved Cineware SDK c++ r21 windows
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      0 Votes
      3 Posts
      1k Views
      r_giganteR
      Hi @adlarch, thanks for reaching out us. With regard to your issue, I don't understand if it has been solved or not, since the very first post has been deleted and, after, a reply has been left by you in the thread. Can we delete the thread, or can we restore the initial post to give everybody in the community the chance to understand the scope of the second post? Cheers, Riccardo
    • A

      New subdivision algorithm as a plugin

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r21
      3
      0 Votes
      3 Posts
      652 Views
      ManuelM
      hello, since r17, some part have change but other remain the same. I would suggest you to first compile the SDK. For that you will need some steps: use the right version of visual studio or xcode, you can find information here[URL-REMOVED] use our project tool to build the solution files. compile a debug versions and a release version. Those should just compile out of the box with no errors. We have a General Plugin Information Manual After that you have to choose a plugin type that fit your need. For your project as @PluginStudent said, an ObjectData (generator) should be the right one. You will find tons of information in our manual for example about the Generator In our sdk (you compiled in first step) there are some example that will help you. You have to register your plugin with RegisterObjectPlugin where you can specify a flag so the generator will pick the child object as an input. About the slider for your parameter you will find information in this page and that manual Of course if you need help we have this forum where you can find a lot of example, information and help. And you can open a new thread for each question you have, we will try to answer them as fast as possible. Cheers, Manuel. [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.