Creating Attribute manager controls
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On 25/05/2011 at 16:49, xxxxxxxx wrote:
LOL. Whatever it takes.
You don't want to know what goes through my head in order for me to use pointers in C++The main reason I was curious about it is because your code doesn't work when I try to use it on something other than a button. Like say a checkbox for example.
I thought that maybe the "if type<>18: " meant "if the type is a button".
So I was curious if there were other numbers that would allow things like checkboxes to work in a similar manner.I guess I'll have to try them out too. And see if anything happens.
Thanks for the information.
-ScottA -
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On 25/05/2011 at 21:58, xxxxxxxx wrote:
Your ID is not wokring because of the missing prefix.
c4d.CLICK_ME
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On 26/05/2011 at 02:20, xxxxxxxx wrote:
With this simple example of what happened to me I realized once more that the documentation for python in Cinema4D is still very sparcely arranged, lacking a lot of stuff and not very clean in general
One has to do lots of questions, lots of digging in and a whole lot of trial&error; attempts to get even the simplest resultsRui Batista
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On 26/05/2011 at 05:30, xxxxxxxx wrote:
I donรt understand what you want to do with type != 18.. ?!
The GetMessageID function works fine for me. It returns the pressed GUI Element's ID, i.e. a button's id. -
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On 26/05/2011 at 07:21, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Your ID is not wokring because of the missing prefix.
c4d.CLICK_ME
Son of a @#@$#@$#@#@!!!.
I swear to God. That frakin' c4d. prefix is out to get me.
I thought I had finally squashed that prefix demon...Guess not.Instead of going round and round. And telling us it works for you in two threads nux.
Why not take that plugin example I posted. And add the button code to it and show us?
You have my permission to do that.-ScottA
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On 26/05/2011 at 08:13, xxxxxxxx wrote:
And where is the GetMessageID information?
I typed it in the search field of the python documentation and nothing appeared -
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On 26/05/2011 at 10:52, xxxxxxxx wrote:
@Rui:
The function is self-made.Originally posted by xxxxxxxx
Hm I could now look it up and i used this:
def GetMessageID(data) : ย try: ย ย ย ย ย return data["id"][0].id ย except: ย ย ย ย ย return None
cheers
@Scott:
So it's still not working for you ? (my english is too bad -.-)
I will tomorrow post you an absolutely fully working example ! -
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On 26/05/2011 at 12:38, xxxxxxxx wrote:
Originally posted by xxxxxxxx
So it's still not working for you ? (my english is too bad -.-)
I will tomorrow post you an absolutely fully working example !Yes. Using the .c4d prefix works.
I was just yelling at myself for making such a stupid mistake. That I thought I had stopped myself from making anymore.Please do post a working example with your button code in it.
Feel free to use the plugin I posted.ย Or one of your own if you prefer.
Whatever is easier.-ScottA
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On 26/05/2011 at 14:36, xxxxxxxx wrote:
I changed my plug-in tag to use the GetMessageID(data) function and the id names.
I guess that the type check for 18 allow the procedure to terminate sooner if no button is being pressed but I also removed that check.
It is working just fine, now
Thank you all, once again.Rui Batista
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/05/2011 at 07:10, xxxxxxxx wrote:
So, here it is. A fully working example of a TagData Plugin demonstrating the use of descriptions.
http://www.file-upload.net/download-3462169/PyTag-Example.rar.htmlCheers,
Niklas