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    The Maxon SDK Team is currently short staffed due to the winter holidays. No forum support is being provided between 15/12/2025 and 5/1/2026. For details see Maxon SDK 2025 Winter Holidays.

    Using PriorityList?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/05/2010 at 09:03, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r11 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hi there,

      can someone tell me how i can use PriorityLists?? I'd like to set Priority of my Plugin to somewhat value for testing purposes.. but the forum search returns nothing on "PriorityList"

      anyone??
      thanks and cheers,
      ello

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/05/2010 at 02:04, xxxxxxxx wrote:

        Please always specify what kind of plugin you are creating (TagData, ObjectData etc.).

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 31/05/2010 at 02:21, xxxxxxxx wrote:

          I am creating a Generator Plugin.. The reason is that somehow my plugin works only if the linked objects are below the PluginObject in the object manager. so i had the idea that maybe it would help if my plugin gets a higher priority...

          thanks and cheers,
          ello

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 31/05/2010 at 02:53, xxxxxxxx wrote:

            I guess you are using link fields to link to other objects in the scene in your scene? MoGraph is facing the exact same issue, sometimes you have to place effectors above or below the cloner object. This is a limitation of Cinema 4D. So I don't think adding a priority to your generator will help. Anyway here is a link to a thread how to add a priority list to generators.

            https://developers.maxon.net/forum/topic/4115/3655_adding-priority-to-objects-am

            cheers,
            Matthias

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 31/05/2010 at 03:23, xxxxxxxx wrote:

              thank you for clearing this up. at least i can tell its a cinema limitation if someone asks 😉

              and thanks for the link which i'll check out anyways

              cheers,
              ello

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