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    Updating Attributes Question

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 04/01/2010 at 12:56, xxxxxxxx wrote:

      Any info on this?    Thanks,

      ~Shawn

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 05/01/2010 at 05:38, xxxxxxxx wrote:

        Here is the complete code of a simple example of a generator (doing nothing) with a dynamic description similar to what you want. The elements for each dynamic decription group are saved in a respective sub-subcontainer. Please check the comments within the sorce code for more details.

          
        /////////////////////////////////////////////////////////////  
        // CINEMA 4D SDK                                           //  
        /////////////////////////////////////////////////////////////  
        // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
        /////////////////////////////////////////////////////////////  
          
        // generator object example (with no input objects)  
          
        #include "c4d.h"  
        #include "c4d_symbols.h"  
        #include "oroundedtube.h"  
          
          
        #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
        #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
          
          
        class RoundedTube : public ObjectData  
        {  
          INSTANCEOF(RoundedTube,ObjectData)  
          
          public:  
              virtual Bool Init(GeListNode *node);  
              virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
              virtual Bool Message(GeListNode *node, LONG type, void *data);  
              virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
          
              static NodeData *Alloc(void) { return gNew RoundedTube; }  
        };  
          
        Bool RoundedTube::Init(GeListNode *node)  
        {  
          BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
          
          BaseContainer main;  
          
          data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
          data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
          
          return TRUE;  
        }  
          
        Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
        {  
          switch (type)  
          {  
              case MSG_DESCRIPTION_COMMAND:  
              {  
                  DescriptionCommand *dc = (DescriptionCommand* )data;  
                  if (dc->id[0].id == MY_BUTTON)  
                  {  
                      BaseList2D *op = (BaseList2D* )node;  
                      BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                      BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                      BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
          
                      doc->StartUndo();  
          
                      BaseContainer object;  
                      object.SetLink(MY_LINK, NULL);  
                      object.SetReal(MY_VALUE, 0.0);  
          
                      doc->AddUndo(UNDO_CHANGE_SMALL, node);  
          
                      main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                      bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
          
                      doc->EndUndo();  
                  }  
              }  
          }  
          
          return     SUPER::Message(node,type,data);  
        }  
          
        Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
        {  
          if (!description->LoadDescription(node->GetType())) return FALSE;  
          
          // important to check for speedup c4d!  
          const DescID *singleid = description->GetSingleDescID();  
          
          BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
          BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
          BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
          
          Bool initbc1 = FALSE;  
          Bool initbc2 = FALSE;  
          Bool initbc3 = FALSE;  
          BaseContainer bc1, bc2, bc3;  
          
          BrowseContainer brw(main);  
          GeData *data = NULL;  
          LONG id;  
          while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
          {  
              if (data->GetType() != DA_CONTAINER) continue;  
              BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
          
              //read out the sub-subcontainer and accordingly add the elements to the description  
              //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
          
              DescID cid = DescID(DescLevel(MY_LINK,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_BASELISTLINK,0));  
              if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
              {  
                  if (!initbc1)  
                  {  
                      initbc1 = TRUE;  
                      bc1 = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);  
                      bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_LINKBOX);  
                      bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                      bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                  }  
                  bc1.SetString(DESC_NAME, "Link");  
                  bc1.SetString(DESC_SHORT_NAME, "Link");  
                  if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
              }  
          
              cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
              if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
              {  
                  if (!initbc2)  
                  {  
                      initbc2 = TRUE;  
                      bc2 = GetCustomDataTypeDefault(DTYPE_REAL);  
                      bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                      bc2.SetReal(DESC_MIN,0.0);  
                      bc2.SetReal(DESC_MAX,1.0);  
                      bc2.SetReal(DESC_STEP,0.01);  
                      bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                      bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                      bc2.SetBool(DESC_REMOVEABLE, FALSE);  
                  }  
                  bc2.SetString(DESC_NAME, "Value");  
                  bc2.SetString(DESC_SHORT_NAME, "Value");  
                  if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
              }  
          
              cid = DescID(DescLevel(MY_SEPARATOR,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_SEPARATOR,0));  
              if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
              {  
                  if (!initbc3)  
                  {  
                      initbc3 = TRUE;  
                      bc3 = GetCustomDataTypeDefault(DTYPE_SEPARATOR);  
                      bc3.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_SEPARATOR);  
                      bc3.SetBool(DESC_SEPARATORLINE, TRUE);  
                      bc3.SetLong(DESC_ANIMATE, DESC_ANIMATE_OFF);  
                      bc3.SetBool(DESC_REMOVEABLE, FALSE);  
                  }  
                  bc3.SetString(DESC_NAME, "");  
                  bc3.SetString(DESC_SHORT_NAME, "");  
                  if (!description->SetParameter(cid,bc3,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
              }  
          }  
          
          flags |= DESCFLAGS_DESC_LOADED;  
          
          return SUPER::GetDDescription(node,description,flags);  
        }  
          
        BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
        {  
          return NULL;  
        }  
          
          
        // be sure to use a unique ID obtained from www.plugincafe.com  
        #define ID_ROUNDEDTUBEOBJECT 1001157  
          
        Bool RegisterRoundedTube(void)  
        {  
          // decide by name if the plugin shall be registered - just for user convenience  
          String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
          return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
        }  
        

        hope that helps

        cheers,
        Matthias

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 17/01/2010 at 17:16, xxxxxxxx wrote:

          Thanks for your help Matthias .   I have another question about this.   I am able to add the new dynamic decription elements to my attributes manager,   Now how do I access the data from these new elements?  I would like to be able to draw from the new links and sliders..

          THanks,

          ~Shawn

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 17/05/2010 at 05:54, xxxxxxxx wrote:

            sorry for digging out this old thread.

            I'm also using the example above and changed it slightly to fit my puropse. Now I also don't understand where the new values (in my case just the REAL value) are stored and how I can access them?

            In GetDDescription I tried: 
            object->GetReal(MY_VALUE);  
            main->GetReal(MY_VALUE);
            bc2.GetReal(MY_VALUE); 
            bc->GetReal(MY_VALUE);

            a.s.o.

            so far it's try and error hoping to get the correct value by chance 😕

            Would be nice if someone could help out and explain where the values are stored and how I could access the new REAL value set in the attributes manager.

            Thanks.

            1 Reply Last reply Reply Quote 0
            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 19/05/2010 at 08:13, xxxxxxxx wrote:

              Hey, no one here who could give me a hint? 
              I'm not an experienced programmer I'm doing this plugin for a students project and I spent hours trying to figur out this problem. Any help would be appreciated.

              What I got so far: 
              If I press the Button

              in Message () 
              I create an new (Sub-Sub-) BaseContainer and insert it in the main SubContainer.

              BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;
              BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;
              BaseContainer object;
              object.SetReal(MY_VALUE, 0.0);
              main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer
              

              then in GetDDescription()
              the main SubContainer ist fetched and with it a BrowseContainer is created. 
              With the BrowseContainer I browse through all the BaseContainer in the main Container and a new BaseContainer (bc2) with the Decription of the Parameters is created and added to the Description.

              while (brw.GetNext(&id,&data))    //browse through the main-subcontainer
                  {
                      if (data->GetType() != DA_CONTAINER) continue;
                      BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer
                
                      //read out the sub-subcontainer and accordingly add the elements to the description
                      //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file
               DescID cid = scID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));
                      if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!
                      {
                          if (!initbc2)
                          {
                              initbc2 = TRUE;
                              bc2 = GetCustomDataTypeDefault(DTYPE_REAL);
                              bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);
                              bc2.SetReal(DESC_MIN,0.0);
                              bc2.SetReal(DESC_MAX,1.0);
                              bc2.SetReal(DESC_STEP,0.01);
                              bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);
                              bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);
                              bc2.SetBool(DESC_REMOVEABLE, FALSE);
                          }
                          bc2.SetString(DESC_NAME, "Value");
                          bc2.SetString(DESC_SHORT_NAME, "Value");
                          if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;
                      }
              

              Now I'm able to access the the Values stored in the SubContainer (the DESC_NAME...)

              But unfortuntaly I can't get the values I enter in the REAL Box in the C4D Parameter Dialog. It seems that they are not stored in my object Sub-Sub- Container as I would've expected . 
              I just can't figure out where there are stored and how I'm able to access them.

              Thanks for taking the time.

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 19/05/2010 at 09:27, xxxxxxxx wrote:

                I will look into this tomorrow.

                cheers,
                Matthias

                1 Reply Last reply Reply Quote 0
                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 20/05/2010 at 23:48, xxxxxxxx wrote:

                  thanks that would be ace.

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 25/05/2010 at 12:08, xxxxxxxx wrote:

                    Hi Matthias, did you had the chance to look into it?
                    I don't want to bug you but I'm really desperate 😉

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 26/05/2010 at 02:11, xxxxxxxx wrote:

                      There was some small but important thing missing in my example. You have to overload the SetD/GetDParameter methods because we are storing dynamic elements in sub-containers.

                      Here is the complete code for a example with dynamic slider elements. In the overloaded GetVirtualObjects method you can see how to read out the values.

                        
                      /////////////////////////////////////////////////////////////  
                      // CINEMA 4D SDK                                           //  
                      /////////////////////////////////////////////////////////////  
                      // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
                      /////////////////////////////////////////////////////////////  
                        
                      // generator object example (with no input objects)  
                        
                      #include "c4d.h"  
                      #include "c4d_symbols.h"  
                      #include "oroundedtube.h"  
                        
                        
                      #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
                      #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
                        
                        
                      class RoundedTube : public ObjectData  
                      {  
                        INSTANCEOF(RoundedTube,ObjectData)  
                        
                        public:  
                            virtual Bool Init(GeListNode *node);  
                            virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
                            virtual Bool Message(GeListNode *node, LONG type, void *data);  
                            virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
                            virtual Bool GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags);  
                            virtual Bool SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags);  
                        
                            static NodeData *Alloc(void) { return gNew RoundedTube; }  
                      };  
                        
                      Bool RoundedTube::Init(GeListNode *node)  
                      {  
                        BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
                        
                        BaseContainer main;  
                        
                        data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
                        data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
                        
                        return TRUE;  
                      }  
                        
                      Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
                      {  
                        switch (type)  
                        {  
                            case MSG_DESCRIPTION_COMMAND:  
                            {  
                                DescriptionCommand *dc = (DescriptionCommand* )data;  
                                if (dc->id[0].id == MY_BUTTON)  
                                {  
                                    BaseList2D *op = (BaseList2D* )node;  
                                    BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                                    BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                                    BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                        
                                    doc->StartUndo();  
                        
                                    BaseContainer object;  
                                    object.SetReal(MY_VALUE, 0.0);  
                        
                                    doc->AddUndo(UNDO_CHANGE_SMALL, node);  
                        
                                    main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                                    bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
                        
                                    doc->EndUndo();  
                                }  
                            }  
                        }  
                        
                        return SUPER::Message(node,type,data);  
                      }  
                        
                      Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
                      {  
                        if (!description->LoadDescription(node->GetType())) return FALSE;  
                        
                        // important to check for speedup c4d!  
                        const DescID *singleid = description->GetSingleDescID();  
                        
                        BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                        BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                        BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
                        
                        Bool initbc1 = FALSE;  
                        BaseContainer bc1;  
                        
                        BrowseContainer brw(main);  
                        GeData *data = NULL;  
                        LONG id;  
                        while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                        {  
                            if (data->GetType() != DA_CONTAINER) continue;  
                            BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                        
                            //read out the sub-subcontainer and accordingly add the elements to the description  
                            //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
                        
                            DescID cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
                            if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                            {  
                                if (!initbc1)  
                                {  
                                    initbc1 = TRUE;  
                                    bc1 = GetCustomDataTypeDefault(DTYPE_REAL);  
                                    bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                                    bc1.SetReal(DESC_MIN,0.0);  
                                    bc1.SetReal(DESC_MAX,1.0);  
                                    bc1.SetReal(DESC_STEP,0.01);  
                                    bc1.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                                    bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                                    bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                                }  
                                bc1.SetString(DESC_NAME, "Value");  
                                bc1.SetString(DESC_SHORT_NAME, "Value");  
                                if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                            }  
                        }  
                        
                        flags |= DESCFLAGS_DESC_LOADED;  
                        
                        return SUPER::GetDDescription(node,description,flags);  
                      }  
                        
                      static BaseContainer *GetPose(GeListNode *node, LONG id)  
                      {  
                        BaseContainer *bc = ((BaseObject* )node)->GetDataInstance(); if (!bc) return NULL;  
                        BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return NULL;  
                        
                        if (main->GetType(id)!=DA_CONTAINER) return NULL;  
                        return main->GetContainerInstance(id);  
                      }  
                        
                      Bool RoundedTube::GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags)  
                      {  
                        BaseContainer *pose=NULL;  
                        
                        switch (id[0].id)  
                        {  
                            case MY_VALUE:  
                            {  
                                pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                t_data = pose->GetReal(MY_VALUE); flags |= DESCFLAGS_PARAM_GET;  
                            }  
                            break;  
                        }  
                        
                        return SUPER::GetDParameter(node,id,t_data,flags);  
                      }  
                        
                      Bool RoundedTube::SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags)  
                      {  
                        BaseContainer *pose=NULL;  
                        
                        switch (id[0].id)  
                        {  
                            case MY_VALUE:  
                            {  
                                pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                pose->SetReal(MY_VALUE,t_data.GetReal()); flags |= DESCFLAGS_PARAM_SET;  
                            }  
                            break;  
                        }  
                        
                        return SUPER::SetDParameter(node,id,t_data,flags);  
                      }  
                        
                      BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
                      {  
                        BaseContainer *bc = op->GetDataInstance(); if (!bc) return FALSE;  
                        BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                        
                        BrowseContainer brw(main);  
                        GeData *data = NULL;  
                        LONG id;  
                        while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                        {  
                            if (data->GetType() != DA_CONTAINER) continue;  
                            BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                        
                            GePrint("Value "+RealToString(object->GetReal(MY_VALUE)));        //print the value of each dynamic description element  
                        }  
                        
                        return NULL;  
                      }  
                        
                        
                      // be sure to use a unique ID obtained from www.plugincafe.com  
                      #define ID_ROUNDEDTUBEOBJECT 1001157  
                        
                      Bool RegisterRoundedTube(void)  
                      {  
                        // decide by name if the plugin shall be registered - just for user convenience  
                        String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
                        return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
                      }  
                      

                      hope this helps

                      cheers,
                      Matthias

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                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 26/05/2010 at 02:37, xxxxxxxx wrote:

                        Thank you so much! I just ran the example and it looks very promising 🙂 
                        Now I'm gonna try to apply it to my plugin. You really helped me out here.

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