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    Updating Attributes Question

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 30/12/2009 at 06:57, xxxxxxxx wrote:

      I'll grab one now.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 30/12/2009 at 07:06, xxxxxxxx wrote:

        Here is a pic of what I mean.   The elements between the red lines were added again in photoshop to show what I would like to happen when the user presses the button.   ..  minus the Add button..    I accidentally included it in the copy but I don't want the button to be added again.   I am going to throw a sperator in there to block that off..


        ~Shawn

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 30/12/2009 at 15:40, xxxxxxxx wrote:

          Does that make sense?

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 31/12/2009 at 05:15, xxxxxxxx wrote:

            I did not had the time to look at it yet. There are holidays over here in Germany. Will post back after the weekend.

            cheers,
            Matthias

            1 Reply Last reply Reply Quote 0
            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 01/01/2010 at 15:42, xxxxxxxx wrote:

              Thank you .  I appreciate your help very much.

              ~Shawn

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 04/01/2010 at 12:56, xxxxxxxx wrote:

                Any info on this?    Thanks,

                ~Shawn

                1 Reply Last reply Reply Quote 0
                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 05/01/2010 at 05:38, xxxxxxxx wrote:

                  Here is the complete code of a simple example of a generator (doing nothing) with a dynamic description similar to what you want. The elements for each dynamic decription group are saved in a respective sub-subcontainer. Please check the comments within the sorce code for more details.

                    
                  /////////////////////////////////////////////////////////////  
                  // CINEMA 4D SDK                                           //  
                  /////////////////////////////////////////////////////////////  
                  // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
                  /////////////////////////////////////////////////////////////  
                    
                  // generator object example (with no input objects)  
                    
                  #include "c4d.h"  
                  #include "c4d_symbols.h"  
                  #include "oroundedtube.h"  
                    
                    
                  #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
                  #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
                    
                    
                  class RoundedTube : public ObjectData  
                  {  
                    INSTANCEOF(RoundedTube,ObjectData)  
                    
                    public:  
                        virtual Bool Init(GeListNode *node);  
                        virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
                        virtual Bool Message(GeListNode *node, LONG type, void *data);  
                        virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
                    
                        static NodeData *Alloc(void) { return gNew RoundedTube; }  
                  };  
                    
                  Bool RoundedTube::Init(GeListNode *node)  
                  {  
                    BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
                    
                    BaseContainer main;  
                    
                    data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
                    data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
                    
                    return TRUE;  
                  }  
                    
                  Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
                  {  
                    switch (type)  
                    {  
                        case MSG_DESCRIPTION_COMMAND:  
                        {  
                            DescriptionCommand *dc = (DescriptionCommand* )data;  
                            if (dc->id[0].id == MY_BUTTON)  
                            {  
                                BaseList2D *op = (BaseList2D* )node;  
                                BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                                BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                                BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                    
                                doc->StartUndo();  
                    
                                BaseContainer object;  
                                object.SetLink(MY_LINK, NULL);  
                                object.SetReal(MY_VALUE, 0.0);  
                    
                                doc->AddUndo(UNDO_CHANGE_SMALL, node);  
                    
                                main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                                bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
                    
                                doc->EndUndo();  
                            }  
                        }  
                    }  
                    
                    return     SUPER::Message(node,type,data);  
                  }  
                    
                  Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
                  {  
                    if (!description->LoadDescription(node->GetType())) return FALSE;  
                    
                    // important to check for speedup c4d!  
                    const DescID *singleid = description->GetSingleDescID();  
                    
                    BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                    BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                    BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
                    
                    Bool initbc1 = FALSE;  
                    Bool initbc2 = FALSE;  
                    Bool initbc3 = FALSE;  
                    BaseContainer bc1, bc2, bc3;  
                    
                    BrowseContainer brw(main);  
                    GeData *data = NULL;  
                    LONG id;  
                    while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                    {  
                        if (data->GetType() != DA_CONTAINER) continue;  
                        BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                    
                        //read out the sub-subcontainer and accordingly add the elements to the description  
                        //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
                    
                        DescID cid = DescID(DescLevel(MY_LINK,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_BASELISTLINK,0));  
                        if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                        {  
                            if (!initbc1)  
                            {  
                                initbc1 = TRUE;  
                                bc1 = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);  
                                bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_LINKBOX);  
                                bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                                bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                            }  
                            bc1.SetString(DESC_NAME, "Link");  
                            bc1.SetString(DESC_SHORT_NAME, "Link");  
                            if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                        }  
                    
                        cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
                        if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                        {  
                            if (!initbc2)  
                            {  
                                initbc2 = TRUE;  
                                bc2 = GetCustomDataTypeDefault(DTYPE_REAL);  
                                bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                                bc2.SetReal(DESC_MIN,0.0);  
                                bc2.SetReal(DESC_MAX,1.0);  
                                bc2.SetReal(DESC_STEP,0.01);  
                                bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                                bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                                bc2.SetBool(DESC_REMOVEABLE, FALSE);  
                            }  
                            bc2.SetString(DESC_NAME, "Value");  
                            bc2.SetString(DESC_SHORT_NAME, "Value");  
                            if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                        }  
                    
                        cid = DescID(DescLevel(MY_SEPARATOR,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_SEPARATOR,0));  
                        if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                        {  
                            if (!initbc3)  
                            {  
                                initbc3 = TRUE;  
                                bc3 = GetCustomDataTypeDefault(DTYPE_SEPARATOR);  
                                bc3.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_SEPARATOR);  
                                bc3.SetBool(DESC_SEPARATORLINE, TRUE);  
                                bc3.SetLong(DESC_ANIMATE, DESC_ANIMATE_OFF);  
                                bc3.SetBool(DESC_REMOVEABLE, FALSE);  
                            }  
                            bc3.SetString(DESC_NAME, "");  
                            bc3.SetString(DESC_SHORT_NAME, "");  
                            if (!description->SetParameter(cid,bc3,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                        }  
                    }  
                    
                    flags |= DESCFLAGS_DESC_LOADED;  
                    
                    return SUPER::GetDDescription(node,description,flags);  
                  }  
                    
                  BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
                  {  
                    return NULL;  
                  }  
                    
                    
                  // be sure to use a unique ID obtained from www.plugincafe.com  
                  #define ID_ROUNDEDTUBEOBJECT 1001157  
                    
                  Bool RegisterRoundedTube(void)  
                  {  
                    // decide by name if the plugin shall be registered - just for user convenience  
                    String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
                    return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
                  }  
                  

                  hope that helps

                  cheers,
                  Matthias

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 17/01/2010 at 17:16, xxxxxxxx wrote:

                    Thanks for your help Matthias .   I have another question about this.   I am able to add the new dynamic decription elements to my attributes manager,   Now how do I access the data from these new elements?  I would like to be able to draw from the new links and sliders..

                    THanks,

                    ~Shawn

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 17/05/2010 at 05:54, xxxxxxxx wrote:

                      sorry for digging out this old thread.

                      I'm also using the example above and changed it slightly to fit my puropse. Now I also don't understand where the new values (in my case just the REAL value) are stored and how I can access them?

                      In GetDDescription I tried: 
                      object->GetReal(MY_VALUE);  
                      main->GetReal(MY_VALUE);
                      bc2.GetReal(MY_VALUE); 
                      bc->GetReal(MY_VALUE);

                      a.s.o.

                      so far it's try and error hoping to get the correct value by chance 😕

                      Would be nice if someone could help out and explain where the values are stored and how I could access the new REAL value set in the attributes manager.

                      Thanks.

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 19/05/2010 at 08:13, xxxxxxxx wrote:

                        Hey, no one here who could give me a hint? 
                        I'm not an experienced programmer I'm doing this plugin for a students project and I spent hours trying to figur out this problem. Any help would be appreciated.

                        What I got so far: 
                        If I press the Button

                        in Message () 
                        I create an new (Sub-Sub-) BaseContainer and insert it in the main SubContainer.

                        BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;
                        BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;
                        BaseContainer object;
                        object.SetReal(MY_VALUE, 0.0);
                        main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer
                        

                        then in GetDDescription()
                        the main SubContainer ist fetched and with it a BrowseContainer is created. 
                        With the BrowseContainer I browse through all the BaseContainer in the main Container and a new BaseContainer (bc2) with the Decription of the Parameters is created and added to the Description.

                        while (brw.GetNext(&id,&data))    //browse through the main-subcontainer
                            {
                                if (data->GetType() != DA_CONTAINER) continue;
                                BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer
                          
                                //read out the sub-subcontainer and accordingly add the elements to the description
                                //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file
                         DescID cid = scID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));
                                if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!
                                {
                                    if (!initbc2)
                                    {
                                        initbc2 = TRUE;
                                        bc2 = GetCustomDataTypeDefault(DTYPE_REAL);
                                        bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);
                                        bc2.SetReal(DESC_MIN,0.0);
                                        bc2.SetReal(DESC_MAX,1.0);
                                        bc2.SetReal(DESC_STEP,0.01);
                                        bc2.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);
                                        bc2.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);
                                        bc2.SetBool(DESC_REMOVEABLE, FALSE);
                                    }
                                    bc2.SetString(DESC_NAME, "Value");
                                    bc2.SetString(DESC_SHORT_NAME, "Value");
                                    if (!description->SetParameter(cid,bc2,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;
                                }
                        

                        Now I'm able to access the the Values stored in the SubContainer (the DESC_NAME...)

                        But unfortuntaly I can't get the values I enter in the REAL Box in the C4D Parameter Dialog. It seems that they are not stored in my object Sub-Sub- Container as I would've expected . 
                        I just can't figure out where there are stored and how I'm able to access them.

                        Thanks for taking the time.

                        1 Reply Last reply Reply Quote 0
                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 19/05/2010 at 09:27, xxxxxxxx wrote:

                          I will look into this tomorrow.

                          cheers,
                          Matthias

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 20/05/2010 at 23:48, xxxxxxxx wrote:

                            thanks that would be ace.

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 25/05/2010 at 12:08, xxxxxxxx wrote:

                              Hi Matthias, did you had the chance to look into it?
                              I don't want to bug you but I'm really desperate 😉

                              1 Reply Last reply Reply Quote 0
                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 26/05/2010 at 02:11, xxxxxxxx wrote:

                                There was some small but important thing missing in my example. You have to overload the SetD/GetDParameter methods because we are storing dynamic elements in sub-containers.

                                Here is the complete code for a example with dynamic slider elements. In the overloaded GetVirtualObjects method you can see how to read out the values.

                                  
                                /////////////////////////////////////////////////////////////  
                                // CINEMA 4D SDK                                           //  
                                /////////////////////////////////////////////////////////////  
                                // (c) 1989-2004 MAXON Computer GmbH, all rights reserved  //  
                                /////////////////////////////////////////////////////////////  
                                  
                                // generator object example (with no input objects)  
                                  
                                #include "c4d.h"  
                                #include "c4d_symbols.h"  
                                #include "oroundedtube.h"  
                                  
                                  
                                #define MY_SUBCONTAINER 1024882        //unique ID for the main-subcontaioner  
                                #define MY_SUBCONTAINER_CNT 1024883    //unique ID for storing the IDs of the sub-subcontainers  
                                  
                                  
                                class RoundedTube : public ObjectData  
                                {  
                                  INSTANCEOF(RoundedTube,ObjectData)  
                                  
                                  public:  
                                      virtual Bool Init(GeListNode *node);  
                                      virtual BaseObject* GetVirtualObjects(PluginObject *op, HierarchyHelp *hh);  
                                      virtual Bool Message(GeListNode *node, LONG type, void *data);  
                                      virtual Bool GetDDescription(GeListNode *node, Description *description, LONG &flags);  
                                      virtual Bool GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags);  
                                      virtual Bool SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags);  
                                  
                                      static NodeData *Alloc(void) { return gNew RoundedTube; }  
                                };  
                                  
                                Bool RoundedTube::Init(GeListNode *node)  
                                {  
                                  BaseContainer *data = ((BaseList2D* )node)->GetDataInstance(); if (!data) return FALSE;  
                                  
                                  BaseContainer main;  
                                  
                                  data->InsData(MY_SUBCONTAINER, main);        //insert the main-subcontainer  
                                  data->SetLong(MY_SUBCONTAINER_CNT, 1000);    //store the intial ID for the sub-subcontainers  
                                  
                                  return TRUE;  
                                }  
                                  
                                Bool RoundedTube::Message(GeListNode *node, LONG type, void *data)  
                                {  
                                  switch (type)  
                                  {  
                                      case MSG_DESCRIPTION_COMMAND:  
                                      {  
                                          DescriptionCommand *dc = (DescriptionCommand* )data;  
                                          if (dc->id[0].id == MY_BUTTON)  
                                          {  
                                              BaseList2D *op = (BaseList2D* )node;  
                                              BaseDocument *doc = op->GetDocument(); if (!doc) return FALSE;  
                                              BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                                              BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                                  
                                              doc->StartUndo();  
                                  
                                              BaseContainer object;  
                                              object.SetReal(MY_VALUE, 0.0);  
                                  
                                              doc->AddUndo(UNDO_CHANGE_SMALL, node);  
                                  
                                              main->InsData(bc->GetLong(MY_SUBCONTAINER_CNT), object);    //insert the sub-subcontainer  
                                              bc->SetLong(MY_SUBCONTAINER_CNT, bc->GetLong(MY_SUBCONTAINER_CNT)+1);    //increase the sub-subcontainer ID  
                                  
                                              doc->EndUndo();  
                                          }  
                                      }  
                                  }  
                                  
                                  return SUPER::Message(node,type,data);  
                                }  
                                  
                                Bool RoundedTube::GetDDescription(GeListNode *node, Description *description, LONG &flags)  
                                {  
                                  if (!description->LoadDescription(node->GetType())) return FALSE;  
                                  
                                  // important to check for speedup c4d!  
                                  const DescID *singleid = description->GetSingleDescID();  
                                  
                                  BaseContainer *bc = ((BaseList2D* )node)->GetDataInstance(); if (!bc) return FALSE;  
                                  BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                                  BaseDocument *doc = ((BaseList2D* )node)->GetDocument();  
                                  
                                  Bool initbc1 = FALSE;  
                                  BaseContainer bc1;  
                                  
                                  BrowseContainer brw(main);  
                                  GeData *data = NULL;  
                                  LONG id;  
                                  while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                                  {  
                                      if (data->GetType() != DA_CONTAINER) continue;  
                                      BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                                  
                                      //read out the sub-subcontainer and accordingly add the elements to the description  
                                      //MY_LINK, MY_VALUE and MY_SEPARATOR are defined along with the button ID (MY_BUTTON) in the header file  
                                  
                                      DescID cid = DescID(DescLevel(MY_VALUE,DTYPE_SUBCONTAINER,0), DescLevel(id,DTYPE_REAL,0));  
                                      if (!singleid || cid.IsPartOf(*singleid,NULL)) // important to check for speedup c4d!  
                                      {  
                                          if (!initbc1)  
                                          {  
                                              initbc1 = TRUE;  
                                              bc1 = GetCustomDataTypeDefault(DTYPE_REAL);  
                                              bc1.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_REALSLIDER);  
                                              bc1.SetReal(DESC_MIN,0.0);  
                                              bc1.SetReal(DESC_MAX,1.0);  
                                              bc1.SetReal(DESC_STEP,0.01);  
                                              bc1.SetLong(DESC_UNIT,DESC_UNIT_PERCENT);  
                                              bc1.SetLong(DESC_ANIMATE, DESC_ANIMATE_ON);  
                                              bc1.SetBool(DESC_REMOVEABLE, FALSE);  
                                          }  
                                          bc1.SetString(DESC_NAME, "Value");  
                                          bc1.SetString(DESC_SHORT_NAME, "Value");  
                                          if (!description->SetParameter(cid,bc1,DescLevel(ID_OBJECTPROPERTIES))) return FALSE;  
                                      }  
                                  }  
                                  
                                  flags |= DESCFLAGS_DESC_LOADED;  
                                  
                                  return SUPER::GetDDescription(node,description,flags);  
                                }  
                                  
                                static BaseContainer *GetPose(GeListNode *node, LONG id)  
                                {  
                                  BaseContainer *bc = ((BaseObject* )node)->GetDataInstance(); if (!bc) return NULL;  
                                  BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return NULL;  
                                  
                                  if (main->GetType(id)!=DA_CONTAINER) return NULL;  
                                  return main->GetContainerInstance(id);  
                                }  
                                  
                                Bool RoundedTube::GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, LONG &flags)  
                                {  
                                  BaseContainer *pose=NULL;  
                                  
                                  switch (id[0].id)  
                                  {  
                                      case MY_VALUE:  
                                      {  
                                          pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                          t_data = pose->GetReal(MY_VALUE); flags |= DESCFLAGS_PARAM_GET;  
                                      }  
                                      break;  
                                  }  
                                  
                                  return SUPER::GetDParameter(node,id,t_data,flags);  
                                }  
                                  
                                Bool RoundedTube::SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, LONG &flags)  
                                {  
                                  BaseContainer *pose=NULL;  
                                  
                                  switch (id[0].id)  
                                  {  
                                      case MY_VALUE:  
                                      {  
                                          pose = GetPose(node,id[1].id); if (!pose) return FALSE;  
                                          pose->SetReal(MY_VALUE,t_data.GetReal()); flags |= DESCFLAGS_PARAM_SET;  
                                      }  
                                      break;  
                                  }  
                                  
                                  return SUPER::SetDParameter(node,id,t_data,flags);  
                                }  
                                  
                                BaseObject *RoundedTube::GetVirtualObjects(PluginObject *op, HierarchyHelp *hh)  
                                {  
                                  BaseContainer *bc = op->GetDataInstance(); if (!bc) return FALSE;  
                                  BaseContainer *main  = bc->GetContainerInstance(MY_SUBCONTAINER); if (!main) return FALSE;  
                                  
                                  BrowseContainer brw(main);  
                                  GeData *data = NULL;  
                                  LONG id;  
                                  while (brw.GetNext(&id,&data))    //browse through the main-subcontainer  
                                  {  
                                      if (data->GetType() != DA_CONTAINER) continue;  
                                      BaseContainer *object = data->GetContainer(); if (!object) continue;    //get the sub-subcontainer  
                                  
                                      GePrint("Value "+RealToString(object->GetReal(MY_VALUE)));        //print the value of each dynamic description element  
                                  }  
                                  
                                  return NULL;  
                                }  
                                  
                                  
                                // be sure to use a unique ID obtained from www.plugincafe.com  
                                #define ID_ROUNDEDTUBEOBJECT 1001157  
                                  
                                Bool RegisterRoundedTube(void)  
                                {  
                                  // decide by name if the plugin shall be registered - just for user convenience  
                                  String name=GeLoadString(IDS_ROUNDED_TUBE); if (!name.Content()) return TRUE;  
                                  return RegisterObjectPlugin(ID_ROUNDEDTUBEOBJECT,name,OBJECT_GENERATOR,RoundedTube::Alloc,"Oroundedtube","roundedtube.tif",0);  
                                }  
                                

                                hope this helps

                                cheers,
                                Matthias

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                                • H
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 26/05/2010 at 02:37, xxxxxxxx wrote:

                                  Thank you so much! I just ran the example and it looks very promising 🙂 
                                  Now I'm gonna try to apply it to my plugin. You really helped me out here.

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