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    How to add a tree view to a Description Resource?

    Cinema 4D SDK
    2025 python
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    • chuanzhenC
      chuanzhen
      last edited by

      I saw that the Character Component tag of c4d seems to achieve this effect. Can I use Python to create a plugin and make the tree view a parameter of the plugin. I tried to find the answer in the C++doc Resource Files Manual, but couldn't find it.

      1c350020-d41c-4bb1-bd23-bf3642a5718e-image.png

      Thanks for any help!

      相信我,可以的!

      ferdinandF 1 Reply Last reply Reply Quote 0
      • ferdinandF
        ferdinand @chuanzhen
        last edited by

        Hello @chuanzhen,

        Thank you for reaching out to us. That is not a tree view, at least not the tree view from Python you are probably thinking of. This is a CUSTOMGUI_ITEMTREE with its matching data type ItemTreeData. This GUI is not exposed in Python and also not really exposed in C++ (because ItemTreeNode is missing there). So, while you could add that element in your description, you could not really interact with it in Python (at all) or C++ (to a lesser extent here).

        I have fully exposing and documenting this GUI in C++ on my backlog, maybe we could then think about exposing it in Python too. But there is a lot of type complexity behind it, which would mean a lot working for porting, since this is a Cinema API type. So, this likely will never be ported to Python.

        Cheers,
        Ferdinand

        MAXON SDK Specialist
        developers.maxon.net

        chuanzhenC 1 Reply Last reply Reply Quote 1
        • chuanzhenC
          chuanzhen @ferdinand
          last edited by

          @ferdinand Thank you for your detailed answer.

          相信我,可以的!

          1 Reply Last reply Reply Quote 0
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