Node-Based Materials
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Hello,
I am trying to find a way on how to get the nodes that are connected to a node-based material like we find the shaders connected to a standard material's texture. So is the same thing possible for the node-based material?
Also does these materials ex (car paint, ceramic etc) have a corresponding .h header file like other shaders do?
Thank you. -
Hi, @Ogers I'm afraid there is currently no API for the Node-Based Materials, and I can't give any ETA on this, just that we are working on it.
Cheers,
Maxime. -
Hi, Maxime! Also another node-related question: will you ever make the SDK access for custom material and shader plugins operating inside node based GUI?
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After acquisition of Redshift, i hope we get node material system v.2 and sdk for it.
Aaron, i think it will be closed work in progress. I read about it from blog at maxon
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My guess is there will be no any SDK for long time because it didn't happen yet for the first R20 release. This looks a bit strange. But this is the choice of Maxon. Would be interesting just to know what Maxon developers think about it.
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As stated before, we are working on it and it will be released in the future. I can't say more.
Regarding your question @Aaron this will be possible.