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    Node-Based Materials

    Cinema 4D SDK
    r20 sdk windows
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    • O
      Ogers
      last edited by Ogers

      Hello,
      I am trying to find a way on how to get the nodes that are connected to a node-based material like we find the shaders connected to a standard material's texture. So is the same thing possible for the node-based material?
      Also does these materials ex (car paint, ceramic etc) have a corresponding .h header file like other shaders do?
      Thank you.

      1 Reply Last reply Reply Quote 0
      • M
        m_adam
        last edited by

        Hi, @Ogers I'm afraid there is currently no API for the Node-Based Materials, and I can't give any ETA on this, just that we are working on it.

        Cheers,
        Maxime.

        MAXON SDK Specialist

        Development Blog, MAXON Registered Developer

        1 Reply Last reply Reply Quote 2
        • A
          Aaron
          last edited by

          Hi, Maxime! Also another node-related question: will you ever make the SDK access for custom material and shader plugins operating inside node based GUI?

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          • I
            iluxa7k
            last edited by iluxa7k

            After acquisition of Redshift, i hope we get node material system v.2 and sdk for it.

            Aaron, i think it will be closed work in progress. I read about it from blog at maxon

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            • A
              Aaron
              last edited by

              My guess is there will be no any SDK for long time because it didn't happen yet for the first R20 release. This looks a bit strange. But this is the choice of Maxon. Would be interesting just to know what Maxon developers think about it.

              1 Reply Last reply Reply Quote 0
              • M
                m_adam
                last edited by

                As stated before, we are working on it and it will be released in the future. I can't say more.

                Regarding your question @Aaron this will be possible.

                MAXON SDK Specialist

                Development Blog, MAXON Registered Developer

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