Rendering render queue on program startup
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Hello everyone! I'm writing a plugin for personal use that launches render queue on program startup, as I'm dealing with a certain not very stable render engine which is giving me much trouble. What I would like to achieve is for Cinema 4D to open up and start rendering immediately as the render queue stores the last file I was rendering and at which frame it stopped. Right now I managed to achieve just that, but the problem is: the plugin launches an empty render queue. What I suspect is that when C4D initializes it executes my plugin, and THEN it loads the the queue. Do you have any ideas how to make it work?
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When does Cinema execute your plugin? What kind of plugin did you write? How do you open and start the render queue?
Just to throw something in: in a Python plugin, you can implement PluginMessage(). There you can listen for
c4d.C4DPL_PROGRAM_STARTED
, after which everything should be ready. -
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@PluginStudent Thank you very much! That did the trick.
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hello,
thanks @PluginStudent
@karol_w welcome to the forum,
just want to point you to our forum rules, we marked that thread as a question and set it as solved. This help us to keep the forum organized. Be aware that a negative answer is still a "solved" question to us.
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Cheers,
Manuel -
Hi @karol_w! This is exactly what I am looking for, because Octane keeps crashing on me. Unfortunately, I am not very good with coding. Is there any chance you would share your plug-in? Or point me towards where to find resources to build that myself? Thank you very much!