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    Splinefield radius reset to 0 when using takes

    Cinema 4D SDK
    r20 r21
    3
    3
    459
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    • P
      pyr
      last edited by

      What i do:

      • Create a plain effector
      • Create a spline
      • Use spline as falloff ( Curve / Radius )
      • Set a radius
      • Create a Take
      • Set another radius
      • Switch takes.

      Version affected : 20 & 21 can't test 22 because i didn't have an developer version and no active subscription.

      1 Reply Last reply Reply Quote 0
      • ferdinandF
        ferdinand
        last edited by

        Hi,

        this is all pretty standard stuff if I am not overlooking something. You also want to show us what you got so far. While short is good, your posting is a bit too short, at least for my taste ;).

        Cheers,
        zipit

        MAXON SDK Specialist
        developers.maxon.net

        1 Reply Last reply Reply Quote 0
        • M
          m_adam
          last edited by

          Hi @pyr I don't think there is anything related to the SDK and its a Cinema 4D bug so I invite you to post it on https://support.maxon.net/open.php

          On the contrary, if you experience this bug only via a script please post your script here so we can help you.

          Cheers,
          Maxime.

          MAXON SDK Specialist

          Development Blog, MAXON Registered Developer

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