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    Connect 2 output ports of xpresso [CLOSED]

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 08/07/2015 at 01:01, xxxxxxxx wrote:

      Hi
      A few things are not as expected, so i remove flag solved at topic.

      Andreas, any info about to break limit?

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      • H Offline
        Helper
        last edited by

        On 08/07/2015 at 01:34, xxxxxxxx wrote:

        Hi Ilya,

        actually I didn't mark this thread as solved, as I had no answer from the devs. Today it was acknowledged as a limitation. It is currently not possible to connect an output of a node to an output of the parent Xgroup in Python (same for input nodes). Unfortunately there seems to be no workaround. Sorry.

        Regarding your C++ code and the missing connection. I think, you need to call AddConnection() for the other node involved. See this thread.

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        • H Offline
          Helper
          last edited by

          On 08/07/2015 at 02:01, xxxxxxxx wrote:

          Originally posted by xxxxxxxx

          Hi Ilya,

          actually I didn't mark this thread as solved, as I had no answer from the devs. Today it was acknowledged as a limitation. It is currently not possible to connect an output of a node to an output of the parent Xgroup in Python (same for input nodes). Unfortunately there seems to be no workaround. Sorry.

          Regarding your C++ code and the missing connection. I think, you need to call AddConnection() for the other node involved. See this thread.

          I add tag to name of topic, thinking it was resolved.

          I don't understand one thing in py-sdk, why need such checking - GvNode.IsGroupNode

          About c++ snippet, i tried different ways and same result.

          Also if it will be (x)group why need this https://developers.maxon.net/docs/Cinema4DCPPSDK/html/group___g_v___g_r_o_u_p.html

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          • H Offline
            Helper
            last edited by

            On 08/07/2015 at 13:05, xxxxxxxx wrote:

            Andreas, you are right!!!
            I did it by c++, i don't know what was wrong. After restarting of machine - it worked! (caches or anything else prevent it)

            i change

            n2->AddConnection(n1, p1, n2, p2);
            

            to

            n1->AddConnection(n1, p1, n2, p2);
            

            i move to c++(maybe S.Rath will bring light to py-code). Solved. Thank you

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            • H Offline
              Helper
              last edited by

              On 09/07/2015 at 05:17, xxxxxxxx wrote:

              Hi Ilya,

              glad it worked in C++.
              The developer feedback I talked about yesterday came from S. Rath. I'm afraid you will have to wait for a fix in C4D for this to work in Python.

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              • H Offline
                Helper
                last edited by

                On 09/07/2015 at 05:35, xxxxxxxx wrote:

                Thanks a'lot.

                The developer feedback I talked about yesterday came from S. Rath. I'm afraid you will have to wait for a fix in C4D for this to work in Python.

                R17? or will be sp4 for r16?

                Anyway, please, close topic. I will port stuff to c++

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                • H Offline
                  Helper
                  last edited by

                  On 28/07/2015 at 07:25, xxxxxxxx wrote:

                  Sorry that remind
                  Have you fixed this issue in 16.051 patch?

                  upd.
                  🤢 seems not
                  it cover several mysterious issue of nvdia 😠

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                  • H Offline
                    Helper
                    last edited by

                    On 28/07/2015 at 07:48, xxxxxxxx wrote:

                    Hi Ilya,

                    you seem to have found out yourself. I would have left a note here, if the SP fixed this bug. Internally this bug has been addressed, but it was to late to get into the 16.051 update.

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                    • H Offline
                      Helper
                      last edited by

                      On 28/07/2015 at 07:58, xxxxxxxx wrote:

                      Anyway thanks.
                      I see that developers back to work from vacation* 😉. If we got fix.

                      * - You or someone from team pointed at this fact

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                      • H Offline
                        Helper
                        last edited by

                        On 03/11/2015 at 07:48, xxxxxxxx wrote:

                        This problem should be fixed in R17.

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                        • H Offline
                          Helper
                          last edited by

                          On 03/11/2015 at 08:14, xxxxxxxx wrote:

                          Originally posted by xxxxxxxx

                          This problem should be fixed in R17.

                          Hello
                          I forgot about this - i'm checking out of it > that's great - it works! Thanks a'lot 👏👍
                          (please, do not brake it)😉

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