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    Drag&drop from GeUserArea [SOLVED]

    SDK Help
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    • H
      Helper
      last edited by

      On 17/11/2013 at 10:01, xxxxxxxx wrote:

      Thanks, but it's very annoying to can't do it. I hope any devs can give a hand for that. I have developped a custom browser over GeUserArea but i cannot drag&drop; materials from to any where.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 17/11/2013 at 10:05, xxxxxxxx wrote:

        i forgot to say, as you know GeUserArea can detect the dropped materials...
        this for getting:

          case BFM_DRAGRECEIVE:
        
        
                 {
        
        
                    String string, str;
        
        
                    LONG type = 0;
        
        
                    void \*object = NULL;
        
        
                    C4DAtomGoal \*bl = NULL;
        
        
          
        
        
        
                    GetDragObject(msg,&type,&object);
        
        
          
        
        
        
                    if (type==DRAGTYPE_ATOMARRAY && ((AtomArray\* )object)->GetCount()==1 && ((AtomArray\* )object)->GetIndex(0))
        
        
                    {
        
        
                        bl = (C4DAtomGoal\* )((AtomArray\* )object)->GetIndex(0);
        
        
               
        
        
                        if (bl->IsInstanceOf(Mmaterial))
        
        
                        {
        
        
                            str += "Mmaterial";
        
        
                        }
        
        
                    }
        
        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          On 17/11/2013 at 11:07, xxxxxxxx wrote:

          ^Thanks for posting that code khor.
          I didn't have that one in my notes.

          -ScottA

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          • H
            Helper
            last edited by

            On 17/11/2013 at 13:03, xxxxxxxx wrote:

            you're welcome. If it helps i can completed last part as:

                     case BFM_DRAGRECEIVE:
            
            
                     {
            
            
                        String string, str;
            
            
                        LONG type = 0;
            
            
                        void \*object = NULL;
            
            
                        C4DAtomGoal \*bl = NULL;
            
            
              
            
            
            
                        GetDragObject(msg,&type,&object);
            
            
              
            
            
            
                        if (type==DRAGTYPE_ATOMARRAY && ((AtomArray\* )object)->GetCount()==1 && ((AtomArray\* )object)->GetIndex(0))
            
            
                        {
            
            
                            bl = (C4DAtomGoal\* )((AtomArray\* )object)->GetIndex(0);
            
            
                            if (bl->IsInstanceOf(Mmaterial))
            
            
                            {
            
            
                                str += "Mmaterial";
            
            
                            }
            
            
                        }
            
            
                        else
            
            
                            str = str+"unknown object";
            
            
              
            
            
            
                        if (msg.GetLong(BFM_DRAG_FINISHED))  info("Dropped..."+str);
            
            
              
            
            
            
                         return SetDragDestination(MOUSE_POINT_HAND);
            
            
                         break;
            
            
                     }
            
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            • H
              Helper
              last edited by

              On 17/11/2013 at 13:54, xxxxxxxx wrote:

              Thanks again.

              That handles dragging things ** to** the UA nicely.
              Now we just need someone to post how to handle dragging from the UA.

              -ScottA

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                On 18/11/2013 at 15:40, xxxxxxxx wrote:

                i found a hacked way for drag from a GeUserArea to another  GeUserArea. I'm testing now .
                But still really need help for native method

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                • H
                  Helper
                  last edited by

                  On 23/03/2015 at 02:45, xxxxxxxx wrote:

                  Hello khor, did you find a solution to start a drag from a User Area? I need to do this as well, and I
                  have doubts it will be possible from Python if even from C++. 😢

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                  • H
                    Helper
                    last edited by

                    On 23/03/2015 at 07:59, xxxxxxxx wrote:

                    Hi,

                    I'm not sure I'm getting this right, but in order to start a mouse drag from a GeUserArea you simply call HandleMouseDrag from GeUserArea class.
                    I don't think the function exists in Python. Or if it does, it's at least undocumented.

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      On 23/03/2015 at 08:12, xxxxxxxx wrote:

                      Hi Andreas,

                      thanks, seems like I missed this method. Maybe I can work around this method missing from
                      with a C++ Plugin somehow.

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        On 23/03/2015 at 08:22, xxxxxxxx wrote:

                        Just verified, HandleMouseDrag is not available in Python.

                        1 Reply Last reply Reply Quote 0
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