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    Drag&drop from GeUserArea [SOLVED]

    SDK Help
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    • H
      Helper
      last edited by

      On 17/11/2013 at 06:05, xxxxxxxx wrote:

      If that is the case, then these might only be sent to a recipient plugin 'object' (checking in its Message() method).  That would mean there is no way to handle general drag-and-drop as the op intends.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 17/11/2013 at 10:01, xxxxxxxx wrote:

        Thanks, but it's very annoying to can't do it. I hope any devs can give a hand for that. I have developped a custom browser over GeUserArea but i cannot drag&drop; materials from to any where.

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          On 17/11/2013 at 10:05, xxxxxxxx wrote:

          i forgot to say, as you know GeUserArea can detect the dropped materials...
          this for getting:

            case BFM_DRAGRECEIVE:
          
          
                   {
          
          
                      String string, str;
          
          
                      LONG type = 0;
          
          
                      void \*object = NULL;
          
          
                      C4DAtomGoal \*bl = NULL;
          
          
            
          
          
          
                      GetDragObject(msg,&type,&object);
          
          
            
          
          
          
                      if (type==DRAGTYPE_ATOMARRAY && ((AtomArray\* )object)->GetCount()==1 && ((AtomArray\* )object)->GetIndex(0))
          
          
                      {
          
          
                          bl = (C4DAtomGoal\* )((AtomArray\* )object)->GetIndex(0);
          
          
                 
          
          
                          if (bl->IsInstanceOf(Mmaterial))
          
          
                          {
          
          
                              str += "Mmaterial";
          
          
                          }
          
          
                      }
          
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          • H
            Helper
            last edited by

            On 17/11/2013 at 11:07, xxxxxxxx wrote:

            ^Thanks for posting that code khor.
            I didn't have that one in my notes.

            -ScottA

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            • H
              Helper
              last edited by

              On 17/11/2013 at 13:03, xxxxxxxx wrote:

              you're welcome. If it helps i can completed last part as:

                       case BFM_DRAGRECEIVE:
              
              
                       {
              
              
                          String string, str;
              
              
                          LONG type = 0;
              
              
                          void \*object = NULL;
              
              
                          C4DAtomGoal \*bl = NULL;
              
              
                
              
              
              
                          GetDragObject(msg,&type,&object);
              
              
                
              
              
              
                          if (type==DRAGTYPE_ATOMARRAY && ((AtomArray\* )object)->GetCount()==1 && ((AtomArray\* )object)->GetIndex(0))
              
              
                          {
              
              
                              bl = (C4DAtomGoal\* )((AtomArray\* )object)->GetIndex(0);
              
              
                              if (bl->IsInstanceOf(Mmaterial))
              
              
                              {
              
              
                                  str += "Mmaterial";
              
              
                              }
              
              
                          }
              
              
                          else
              
              
                              str = str+"unknown object";
              
              
                
              
              
              
                          if (msg.GetLong(BFM_DRAG_FINISHED))  info("Dropped..."+str);
              
              
                
              
              
              
                           return SetDragDestination(MOUSE_POINT_HAND);
              
              
                           break;
              
              
                       }
              
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              • H
                Helper
                last edited by

                On 17/11/2013 at 13:54, xxxxxxxx wrote:

                Thanks again.

                That handles dragging things ** to** the UA nicely.
                Now we just need someone to post how to handle dragging from the UA.

                -ScottA

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                • H
                  Helper
                  last edited by

                  On 18/11/2013 at 15:40, xxxxxxxx wrote:

                  i found a hacked way for drag from a GeUserArea to another  GeUserArea. I'm testing now .
                  But still really need help for native method

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                  • H
                    Helper
                    last edited by

                    On 23/03/2015 at 02:45, xxxxxxxx wrote:

                    Hello khor, did you find a solution to start a drag from a User Area? I need to do this as well, and I
                    have doubts it will be possible from Python if even from C++. 😢

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                    • H
                      Helper
                      last edited by

                      On 23/03/2015 at 07:59, xxxxxxxx wrote:

                      Hi,

                      I'm not sure I'm getting this right, but in order to start a mouse drag from a GeUserArea you simply call HandleMouseDrag from GeUserArea class.
                      I don't think the function exists in Python. Or if it does, it's at least undocumented.

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                      • H
                        Helper
                        last edited by

                        On 23/03/2015 at 08:12, xxxxxxxx wrote:

                        Hi Andreas,

                        thanks, seems like I missed this method. Maybe I can work around this method missing from
                        with a C++ Plugin somehow.

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                        • H
                          Helper
                          last edited by

                          On 23/03/2015 at 08:22, xxxxxxxx wrote:

                          Just verified, HandleMouseDrag is not available in Python.

                          1 Reply Last reply Reply Quote 0
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