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    GetContour() refresh or uncache? How?

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 22/10/2011 at 17:29, xxxxxxxx wrote:

      Thanks Scott you're most kind, but as mentioned
      any external forced triggering bogs the setup down severly.
      Using GetVirtualObjects() there is no lag at several thousands
      of segments of the resulting spline.

      Cheers
      Lennart

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 29/01/2012 at 15:42, xxxxxxxx wrote:

        Any updates on this one?

        Why is there no answer from Maxon?

        Same here:
        https://developers.maxon.net/forum/topic/6058/6220_basic-pygenerator-plugin-please&KW=create+spline&PN=1

        Cheers,
        André

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/02/2012 at 08:00, xxxxxxxx wrote:

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 03/02/2012 at 08:00, xxxxxxxx wrote:

            Any news? Still waiting ...

            Cheers,
            maxx

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 03/02/2012 at 08:44, xxxxxxxx wrote:

              Hi maxx,

              this seems to work well. However, it is not really satisfying using that hack..

              http://www.file-upload.net/download-4083773/GetContour.zip.html

              Cheers, Niklas!

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 04/02/2012 at 09:09, xxxxxxxx wrote:

                Originally posted by xxxxxxxx

                Hi maxx,

                this seems to work well. However, it is not really satisfying using that hack..

                http://www.file-upload.net/download-4083773/GetContour.zip.html

                Cheers, Niklas!

                Hy nux, thanx for Code. But as you say, its not really satisfying. As tcastudios wrote, doing this will have severe performance drawbacks ...

                Cheers,
                André

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 04/04/2012 at 05:41, xxxxxxxx wrote:

                  So we have reason to believe that there is no Cache to release for GetContour()
                  in a similar manner as one can do with GetVirtualObjects() by not returning
                  a HierarchyHelp ?

                  Cheers
                  Lennart

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 04/04/2012 at 07:23, xxxxxxxx wrote:

                    Hi,

                    I contacted the developers on this issue.

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 04/04/2012 at 08:47, xxxxxxxx wrote:

                      Great, thanks Yannick.

                      Cheers
                      Lennart

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 10/04/2012 at 07:27, xxxxxxxx wrote:

                        Here's the information I got from the developers.

                        Splines created though GetContour() are cached. To make this frame dependent CheckDirty() can be overloaded to set the object dirty if a certain condition has changed:

                        class TestSplineData(plugins.ObjectData) :
                            
                            def __init__(self) :
                                doc = documents.GetActiveDocument()
                                self.lastFrame = doc.GetTime().GetFrame(doc.GetFps())
                            
                            def CheckDirty(self, op, doc) :
                                print "CheckDirty()"
                                
                                frame = doc.GetTime().GetFrame(doc.GetFps())
                                if frame != self.lastFrame:
                                    self.lastFrame = frame
                                    op.SetDirty(c4d.DIRTYFLAGS_DATA)
                            
                            def GetContour(self, op, doc, lod, bt) :
                                print "GetContour()"
                                
                                return c4d.BaseObject(c4d.Ospline)
                        

                        This should only be done if absolutely necessary though, otherwise the spline (and all depending objects) will be rebuilt for every single view-redraw.

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                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 10/04/2012 at 08:13, xxxxxxxx wrote:

                          Thank you very much,Yannick! That is a big step in the right direction.
                          I will try to get all In/Excl objects within the CheckDirty() because that is
                          the "core" issue I have. The generator should update on the list's object's
                          dirty status.
                          I'll report how a get (or don't get! it working.

                          Cheers
                          Lennart

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 10/04/2012 at 10:46, xxxxxxxx wrote:

                            YES YES! I'm so happy that this is solved, thanks a lot.
                            I've posted the important parts of one plugin I'm working with.
                            It needs to get dirty info from objects in a In/Excl List so I
                            simply could loop them and check the sum against the stored dirty sum.
                            Then to bypass the potential problems using GetActiveDocument() (for not active document)
                            I simply treat the current frame as a dirty (Long) value and include it in
                            the dirty sum!

                            Could not be happier!

                            Cheers
                            Lennart

                            """   
                            splineGLIDE   
                            Copyright: tcastudios 2012   
                            Written for CINEMA 4D R13.+   
                              
                            Modified Date: 2012xxxx   
                            """   
                              
                            import c4d   
                            import os   
                            import webbrowser as w   
                            from c4d import plugins, utils as u, bitmaps, Vector as v, documents   
                            from c4d.utils import SplineHelp, SplineLengthData   
                              
                            PLUGIN_ID = 1028358 # PLUGIN ID registered by tcastudios. IF YOU MAKE ANY EDITS YOU MUST GET A NEW PLUGIN ID FROM plugincafe.com!!   
                            DIRTYSUM = 1027373 # Unique ID from plugincafe.com registered by tcastudios.com (PCLUSTER_MEMO)   
                              
                            class sGLIDE(plugins.ObjectData) :   
                                 """splineGLIDE Generator"""   
                                    
                                 def Init(self, sglide) :   
                                      data = sglide.GetDataInstance()   
                                      data.SetReal(c4d.SG_MIX,1.0) # Mix Float   
                                      data.Set etc……   
                                      return True   
                              
                                 def CheckDirty(self,op,doc) :   
                                      obc        = op.GetDataInstance()   
                                      dirtysumbc = obc.GetContainer(DIRTYSUM)   
                                      dlist      = obc.GetData(c4d.SG_SOURCES) #InExclude List objects to get dirty from   
                                      lcount     = dlist.GetObjectCount()   
                                         
                                      checksum = doc.GetTime().GetFrame(doc.GetFps()) # Use frame as a dirty integer (Long)   
                                      for d in xrange(lcount) :   
                                           checksum += dlist.ObjectFromIndex(None ,d ).GetDirty(c4d.DIRTY_DATA|c4d.DIRTY_MATRIX |c4d.DIRTY_CHILDREN|c4d.DIRTY_CACHE|c4d.DIRTY_SELECT)   
                              
                                      if (checksum != dirtysumbc.GetLLong(0)) :   
                                           dirtysumbc.SetLLong(0,checksum)   
                                           obc.SetData(DIRTYSUM,dirtysumbc)        # Store new checksum into Container   
                              
                                 def Construct(self,sglide) :   
                                      sbc        = sglide.GetDataInstance()   
                                      myfader    = sbc.GetReal(c4d.SG_MIX)   
                                      myetc      = sbc.Get etc etc   
                                      myspline   =   
                                      myspline   = c4d.BaseObject(c4d.Ospline)   
                                      # code that do things with spline from In/Excl List objects   
                                      return     myspline   
                              
                                 def GetContour(self, sglide, doc, lod, bt) :   
                                      return self.Construct(sglide)   
                              
                            if __name__ == "__main__":   
                                path, file = os.path.split(__file__)   
                                bmp = bitmaps.BaseBitmap()   
                                bmp.InitWith(os.path.join(path, "res", "splineGLIDE.tif"))   
                                splineGLIDELoaded = plugins.RegisterObjectPlugin(id=PLUGIN_ID,   
                                                str="splineGLIDE",   
                                                            g=sGLIDE,   
                                                            description="splineGLIDE",   
                                                            icon=bmp,   
                                                            info=c4d.OBJECT_GENERATOR | c4d.OBJECT_ISSPLINE )   
                                                               
                                if splineGLIDELoaded:   
                                    print 'splineGLIDE v1 Loaded'   
                            

                            edit: Don't need to set checksum again for the op.

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                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 06/09/2012 at 09:37, xxxxxxxx wrote:

                              I've been struggling with this in C++ just a few seconds ago. I'm so happy I remembered this thread. 🙂
                              I couldn't find this information in the C++ docs as well. Especially because CheckDirty() is listed under methods for Modifier objects, it didn't appear to me that I need to override this method.

                              -NIklas

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