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    GetContour() refresh or uncache? How?

    PYTHON Development
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 22/10/2011 at 12:53, xxxxxxxx wrote:

      This might help:http://www.microbion.co.uk/graphics/c4d/cookbook-3.htm

      It's written for C++.
      But the AddExecution() function is listed as being supported in the Python SDK. So it should be applicable in Python too.

      -ScottA

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 22/10/2011 at 13:42, xxxxxxxx wrote:

        I've just got another idea. Afaik, 'BaseObject.SetDirty()' forces to object to recalculate the cache. (does it ?)
        You could simply create an invisible Tag that calls 'op.GetOrigin().SetDirty()'. Anyway, haven't tried it yet, maybe this works. 🙂

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 22/10/2011 at 15:50, xxxxxxxx wrote:

          Ah, the Microbion page confirms that GetContour() is a bastard! Thanks Scott.
          The solution there isn't exactly pretty and is close to what I've tried
          (by "force updating") and doesn't fit the criteria really as it depends on time difference instead of source editing. That is, one can't model the resulting spline
          by editing the source (without playing the scene). -And- the redrawing gets very slow..

          nux, I'll see what your idea might bring, but it sounds close to what I've tried
          (force updating).

          Thanks
          Lennart

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 22/10/2011 at 16:27, xxxxxxxx wrote:

            Nope, its AM needs a "real" input to refresh the GetContour().

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 22/10/2011 at 16:45, xxxxxxxx wrote:

              What about triggering a hidden UserData field in your code to update it instead?

              Here's the GetContour() method of the Py-DoubleCircle.pyp SDK example. But with some code added to it that will hide the first UD entry. So the user never sees you using it:

                  def GetContour(self, op, doc, lod, bt) :  
                    bc = op.GetDataInstance()  
                    bp = self.GenerateCircle(bc.GetReal(c4d.PYCIRCLEOBJECT_RAD))  
                    if not bp: return None  
                    bb = bp.GetDataInstance()  
                      
                    bb.SetLong(c4d.SPLINEOBJECT_INTERPOLATION, bc.GetLong(c4d.SPLINEOBJECT_INTERPOLATION))  
                    bb.SetLong(c4d.SPLINEOBJECT_SUB, bc.GetLong(c4d.SPLINEOBJECT_SUB))  
                    bb.SetReal(c4d.SPLINEOBJECT_ANGLE, bc.GetReal(c4d.SPLINEOBJECT_ANGLE))  
                    bb.SetReal(c4d.SPLINEOBJECT_MAXIMUMLENGTH, bc.GetReal(c4d.SPLINEOBJECT_MAXIMUMLENGTH))  
                      
                    DoubleCircleData.OrientObject(bp, bc.GetLong(c4d.PRIM_PLANE), bc.GetBool(c4d.PRIM_REVERSE))  
                      
                    UD = op.GetUserDataContainer()         #Get the the container for all UD entries  
                    for descId, container in UD:           #Loop through all the id's in the container  
                      if descId[1].id == 1:                #Gets the first UD entry             
                         container[c4d.DESC_HIDE] = True   #Set it to hidden in memory only  
                         op.SetUserDataContainer(descId, container) #Execute that hidden setting from memory  
                         c4d.EventAdd()  
                      
                    return bp
              

              -ScottA

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 22/10/2011 at 17:29, xxxxxxxx wrote:

                Thanks Scott you're most kind, but as mentioned
                any external forced triggering bogs the setup down severly.
                Using GetVirtualObjects() there is no lag at several thousands
                of segments of the resulting spline.

                Cheers
                Lennart

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 29/01/2012 at 15:42, xxxxxxxx wrote:

                  Any updates on this one?

                  Why is there no answer from Maxon?

                  Same here:
                  https://developers.maxon.net/forum/topic/6058/6220_basic-pygenerator-plugin-please&KW=create+spline&PN=1

                  Cheers,
                  André

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                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 03/02/2012 at 08:00, xxxxxxxx wrote:

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 03/02/2012 at 08:00, xxxxxxxx wrote:

                      Any news? Still waiting ...

                      Cheers,
                      maxx

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 03/02/2012 at 08:44, xxxxxxxx wrote:

                        Hi maxx,

                        this seems to work well. However, it is not really satisfying using that hack..

                        http://www.file-upload.net/download-4083773/GetContour.zip.html

                        Cheers, Niklas!

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                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 04/02/2012 at 09:09, xxxxxxxx wrote:

                          Originally posted by xxxxxxxx

                          Hi maxx,

                          this seems to work well. However, it is not really satisfying using that hack..

                          http://www.file-upload.net/download-4083773/GetContour.zip.html

                          Cheers, Niklas!

                          Hy nux, thanx for Code. But as you say, its not really satisfying. As tcastudios wrote, doing this will have severe performance drawbacks ...

                          Cheers,
                          André

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                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 04/04/2012 at 05:41, xxxxxxxx wrote:

                            So we have reason to believe that there is no Cache to release for GetContour()
                            in a similar manner as one can do with GetVirtualObjects() by not returning
                            a HierarchyHelp ?

                            Cheers
                            Lennart

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                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 04/04/2012 at 07:23, xxxxxxxx wrote:

                              Hi,

                              I contacted the developers on this issue.

                              1 Reply Last reply Reply Quote 0
                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 04/04/2012 at 08:47, xxxxxxxx wrote:

                                Great, thanks Yannick.

                                Cheers
                                Lennart

                                1 Reply Last reply Reply Quote 0
                                • H
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 10/04/2012 at 07:27, xxxxxxxx wrote:

                                  Here's the information I got from the developers.

                                  Splines created though GetContour() are cached. To make this frame dependent CheckDirty() can be overloaded to set the object dirty if a certain condition has changed:

                                  class TestSplineData(plugins.ObjectData) :
                                      
                                      def __init__(self) :
                                          doc = documents.GetActiveDocument()
                                          self.lastFrame = doc.GetTime().GetFrame(doc.GetFps())
                                      
                                      def CheckDirty(self, op, doc) :
                                          print "CheckDirty()"
                                          
                                          frame = doc.GetTime().GetFrame(doc.GetFps())
                                          if frame != self.lastFrame:
                                              self.lastFrame = frame
                                              op.SetDirty(c4d.DIRTYFLAGS_DATA)
                                      
                                      def GetContour(self, op, doc, lod, bt) :
                                          print "GetContour()"
                                          
                                          return c4d.BaseObject(c4d.Ospline)
                                  

                                  This should only be done if absolutely necessary though, otherwise the spline (and all depending objects) will be rebuilt for every single view-redraw.

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                                  • H
                                    Helper
                                    last edited by

                                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                    On 10/04/2012 at 08:13, xxxxxxxx wrote:

                                    Thank you very much,Yannick! That is a big step in the right direction.
                                    I will try to get all In/Excl objects within the CheckDirty() because that is
                                    the "core" issue I have. The generator should update on the list's object's
                                    dirty status.
                                    I'll report how a get (or don't get! it working.

                                    Cheers
                                    Lennart

                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      Helper
                                      last edited by

                                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                      On 10/04/2012 at 10:46, xxxxxxxx wrote:

                                      YES YES! I'm so happy that this is solved, thanks a lot.
                                      I've posted the important parts of one plugin I'm working with.
                                      It needs to get dirty info from objects in a In/Excl List so I
                                      simply could loop them and check the sum against the stored dirty sum.
                                      Then to bypass the potential problems using GetActiveDocument() (for not active document)
                                      I simply treat the current frame as a dirty (Long) value and include it in
                                      the dirty sum!

                                      Could not be happier!

                                      Cheers
                                      Lennart

                                      """   
                                      splineGLIDE   
                                      Copyright: tcastudios 2012   
                                      Written for CINEMA 4D R13.+   
                                        
                                      Modified Date: 2012xxxx   
                                      """   
                                        
                                      import c4d   
                                      import os   
                                      import webbrowser as w   
                                      from c4d import plugins, utils as u, bitmaps, Vector as v, documents   
                                      from c4d.utils import SplineHelp, SplineLengthData   
                                        
                                      PLUGIN_ID = 1028358 # PLUGIN ID registered by tcastudios. IF YOU MAKE ANY EDITS YOU MUST GET A NEW PLUGIN ID FROM plugincafe.com!!   
                                      DIRTYSUM = 1027373 # Unique ID from plugincafe.com registered by tcastudios.com (PCLUSTER_MEMO)   
                                        
                                      class sGLIDE(plugins.ObjectData) :   
                                           """splineGLIDE Generator"""   
                                              
                                           def Init(self, sglide) :   
                                                data = sglide.GetDataInstance()   
                                                data.SetReal(c4d.SG_MIX,1.0) # Mix Float   
                                                data.Set etc……   
                                                return True   
                                        
                                           def CheckDirty(self,op,doc) :   
                                                obc        = op.GetDataInstance()   
                                                dirtysumbc = obc.GetContainer(DIRTYSUM)   
                                                dlist      = obc.GetData(c4d.SG_SOURCES) #InExclude List objects to get dirty from   
                                                lcount     = dlist.GetObjectCount()   
                                                   
                                                checksum = doc.GetTime().GetFrame(doc.GetFps()) # Use frame as a dirty integer (Long)   
                                                for d in xrange(lcount) :   
                                                     checksum += dlist.ObjectFromIndex(None ,d ).GetDirty(c4d.DIRTY_DATA|c4d.DIRTY_MATRIX |c4d.DIRTY_CHILDREN|c4d.DIRTY_CACHE|c4d.DIRTY_SELECT)   
                                        
                                                if (checksum != dirtysumbc.GetLLong(0)) :   
                                                     dirtysumbc.SetLLong(0,checksum)   
                                                     obc.SetData(DIRTYSUM,dirtysumbc)        # Store new checksum into Container   
                                        
                                           def Construct(self,sglide) :   
                                                sbc        = sglide.GetDataInstance()   
                                                myfader    = sbc.GetReal(c4d.SG_MIX)   
                                                myetc      = sbc.Get etc etc   
                                                myspline   =   
                                                myspline   = c4d.BaseObject(c4d.Ospline)   
                                                # code that do things with spline from In/Excl List objects   
                                                return     myspline   
                                        
                                           def GetContour(self, sglide, doc, lod, bt) :   
                                                return self.Construct(sglide)   
                                        
                                      if __name__ == "__main__":   
                                          path, file = os.path.split(__file__)   
                                          bmp = bitmaps.BaseBitmap()   
                                          bmp.InitWith(os.path.join(path, "res", "splineGLIDE.tif"))   
                                          splineGLIDELoaded = plugins.RegisterObjectPlugin(id=PLUGIN_ID,   
                                                          str="splineGLIDE",   
                                                                      g=sGLIDE,   
                                                                      description="splineGLIDE",   
                                                                      icon=bmp,   
                                                                      info=c4d.OBJECT_GENERATOR | c4d.OBJECT_ISSPLINE )   
                                                                         
                                          if splineGLIDELoaded:   
                                              print 'splineGLIDE v1 Loaded'   
                                      

                                      edit: Don't need to set checksum again for the op.

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                                      • H
                                        Helper
                                        last edited by

                                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                        On 06/09/2012 at 09:37, xxxxxxxx wrote:

                                        I've been struggling with this in C++ just a few seconds ago. I'm so happy I remembered this thread. 🙂
                                        I couldn't find this information in the C++ docs as well. Especially because CheckDirty() is listed under methods for Modifier objects, it didn't appear to me that I need to override this method.

                                        -NIklas

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