The Maxon SDK Team is currently short staffed due to the winter holidays. No forum support is being provided between 15/12/2025 and 5/1/2026. For details see Maxon SDK 2025 Winter Holidays.
  • Is C4D_PLUGINS_DIR env var still working (R20.0.28)?

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    Hello, in Cinema 4D R20 the environment variable C4D_PLUGINS_DIR has been removed. It has been replaced with g_additionalModulePath. You can use this command also as a command line argument. See Environment Variables. Please notice that you can mark your post also as a question. See Q&A New Functionality. best wishes, Sebastian
  • Broken link on this site

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    Hi and welcome in the community Steve. Thanks for the report. It 's now solved.
  • Welcome!

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    a_blockA
    Hello Klaus, yes, it was a deliberate decision to make everybody register from anew. In the old forum had thousands of spam accounts, we wanted to get rid of. We hope, you can understand and that it's not too big of an inconvenience. Cheers, Andreas
  • Unable to create a plugin id.

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    r_giganteR
    Hi Kent, thanks for reporting. Although I'm glad to hear that it actually didn't showed up again, there are actually backup activities running twice a week but they should not interfere at all with the normal board functionality. So far I'll take a look at it. That said, if a similar situation will happen again in the future, please provide us with the precise time in order to help us browse and verify through the logs. Cheers, Riccardo
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    Hello, Set Driven Keys is just some workflow to create an Xpresso setup connecting two parameters. This has nothing to do with scripting or CallCommand(). Can you maybe explain somehow differently what you want to achieve? best wishes, Sebastian
  • Viseme RIG test

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    Leo_SaramagoL
    Hi! You could go for CTracks via Python. You'd have to get the track for a position parameter, for example, or create one, then get curve, then add keys. Later, you could simply range map it back to your Xpresso rig. it It's definitely doable!
  • So Long, and Thanks for All the Fish

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  • PluginID Control panel broken?

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    Works again! Thank you!
  • What's the "universally correct" answer?

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    r_giganteR
    Thanks Andreas! As usual you nailed it down! Cheers, Riccardo (Check Q&A New Functionality to see Q&A working)
  • Syntax Highligting in Markdown Code Blocks?

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    r_giganteR
    For everybody interested in syntax highlighting, nodeBB is pretty smart in recognizing the language you're using by simply checking your code snippet, but in case you really want to hard-code the language set simply use the following line when starting a code snippet: ```<language> where <language> can be anything like python or c++ Cheers, Riccardo
  • Render to texture for Cinema 4D

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    a_blockA
    Hi, congratulation to your first plugin. Looks nice! Cheers, Andreas
  • Screen realestate on mobil

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    Both reading and posting