• Setting Parameters from JSON File

    r21 python
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    B
    @m_adam Thanks! Works as expected!
  • Object plugin hangs when IRR is on

    python r20
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    ferdinandF
    Hi, reading this thread one question popped into my mind. You wrote: I create two temporary documents with IsolateObjects(), and after getting the required objects created in the new temporary documents, I KillDocument() both at the end. What do you mean by 'get'? If this means just referencing the objects this might explain your problems, depending on what you are doing with the objects. If you pass the object references as part of the results of your GVO and also free the resources of these temporary documents, you are passing objects that might be dead references at the time of rendering, giving an explanation for your problems. Also: When you just remove the resource freeing of your temporary documents, I do not think that they will be freed automatically by Python's garbage collector. The reason is: While the reference count for these document objects (objects referring here to the Python type) is zero after the scope of GVO has closed (making them candidates for collection) the referenced output objects (here referring to the Cinema type) are still alive and they do reference these document objects. Which would cause your temporary document objects to stay in memory. Which would not be too bad, since it would always be just the two documents and not an incrementally increasing amount, a.k.a a memory leak. Long story short: Clone your objects if you want to pass them as the output and flush the documents afterwards to make things easy for Pythons gc (which is one of the main reasons why Python tends to be bloaty/slow). Cheers zipit
  • Improved in 3D modeling

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    maxonM
    Hi final3d, thanks for writing us. Please file your suggestions and recommendations on Maxon Support page paying attention to select "Suggestions and Ideas for Maxon". This forum is only aimed to discuss development-related topics. Best, Riccardo
  • 0 Votes
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    fwilleke80F
    Hi Maxime, thanks for trying! I'm also sure it's not specific to C++. I'll send you some code as soon as I find the time to strip it down. Cheers, Frank
  • Restrict Input Dialog to Numbers?

    r21 python
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    B
    Hi @m_adam Thank you for reference. It works as expected. Have a great day ahead!
  • This topic is deleted!

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  • Custom framework locations

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    M
    Hi As Kent stated if it's a Cinema 4d frameworks you should put it in the framework directory. This way it will be accessible with APIS=common.framework in your projectdefinition.txt For more information, take a look at the Custom Framework Manuel. If you have any questions, please let me know. Cheers, Maxime.
  • R21 SDK build error

    r21 sdk c++ windows
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    A
    Thanks for your advice. The build is complete. It was because VS2017 when Unity was installed was old. Now you can build other plugins. Thank you very much.
  • Setting Morph Mixing to Relative But still Remains Absolute

    r21 python
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    B
    @m_adam RE: The A seems to be present until there is a target. Thanks for the clarification. That make sense. Your code works as expected. This is just a trivial question. In the documentation for the CAPoseMorphTag.ExitEdit it says: Must be called before doing anything to a morph tag. Shouldn't it be named EnderEdit? Since we are editing the morph tag or calling the ExitEdit after actually editing the morph tag? Again trivial but just seeking some clarification.
  • R21 Opencl issue

    r21
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    ManuelM
    hello, I'll mark this thread as solved tomorrow if you have nothing to add. Cheers, Manuel
  • Interact with Plugin Dialog [R21][Win][python]

    python r21 r20 r19
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    ManuelM
    hello, I'll mark this thread as solved tomorrow if you have nothing to add. Cheers, Manuel
  • Drag and Drop onto Range Slider

    python r19
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    ManuelM
    hello, I'll mark this thread as solved tomorrow if you have nothing to add. Cheers, Manuel
  • Issues Modifying Cloned Document

    python r21
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    ManuelM
    Hello, Really sorry about this issue. Would it be possible to send us a scene and some screenshot maybe to reproduce the behaviour ? That would be really appreciate. I will send that to our devs. You can use our mailbox [email protected] Thanks and cheers, Manuel
  • This topic is deleted!

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  • 0 Votes
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    RenatoTR
    @m_magalhaes said in Retrieve the Surface Point of current RayObject from an arbitrary UV value.: feel free to mark this thread as "solved" how? Edit: Solved done
  • Inherit Default Object Creation Behavior in the Palette?

    r21 python
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    B
    @s_bach Thanks for the clarification
  • Python Plugin Missing

    Moved
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    ManuelM
    hello, I will considered this thread as solved tomorrow if you have nothing to add. Cheers, Manuel
  • Displaying the texture baking progress preview.

    c++ python sdk
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    ManuelM
    hello, I will passed this thread as solved tomorrow if nothing to add. Cheers, Manuel
  • Unable to Detect Mouse Click

    r21 python
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    ManuelM
    hello, Please @unti open your own thread. The context is maybe a bit different and your question is a bit different. Cheers, Manuel.
  • GetContour and GetVirtualObjects in one Plugin

    python
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    P
    @rsodre works flawless!