@i_mazlov I get it, thanks for your reply.
R
Latest posts made by Ross
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RE: About Texture Paths in MergeDocument
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About Texture Paths in MergeDocument
Hi everyone!
After using MergeDocument to import a file, I need to manually specify the texture paths in the Project Asset Inspector. Am I importing the files incorrectly, or is there an additional setting I need to configure?import c4d def main() -> None: doc = c4d.documents.GetActiveDocument() target_flie = r"D:\01\test.c4d" c4d.documents.MergeDocument(doc, target_flie, c4d.SCENEFILTER_OBJECTS | c4d.SCENEFILTER_MATERIALS | c4d.SCENEFILTER_MERGESCENE) if __name__ == '__main__': main()