Thank you very much for your answer! I already know how to do it, and your answer has given me some ideas.
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Latest posts made by 1279906127
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RE: How to set up a global variable that all plugins can access
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How to set up a global variable that all plugins can access
Hello everyone, I have a question to ask you. For example, I have a plugin A, where I have set a global variable open: bool = True. I want plugins BCDEFG… and many other plugins to be able to access the value of this global variable open. How can I do this?
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RE: In the UV Manager,cubic's c4d.CallCommand()
I’m not very familiar with using c4d.modules.bodypaint.CallUVCommand.
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In the UV Manager,cubic's c4d.CallCommand()
In the UV Manager, what is the corresponding c4d.CallCommand() ID for cubic? I have looked for a long time and still can’t find it, and it doesn’t display the c4d.CallCommand ID in the Script Manager either. Thank you!