Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Export Animation to txt file

    Plugin Requests
    0
    2
    901
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      On 17/12/2015 at 15:33, xxxxxxxx wrote:

      Hey everyone, I was wondering if anyone knows of a Plugin that can export animation keyframes to an external file? This facilitates copying animation from one scene to another, or storing a library of animations for a rig. Maya has a built in feature for doing this ( http://tinyurl.com/oh35vlx ) and I was wondering if Cinema has something similar? I can seem to find anything. I don't want to build my own if there is already something out there like it.

      Thanks in advanced! 🙂

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 05/01/2016 at 12:44, xxxxxxxx wrote:

        The main problem here is that the animation keyframes couldn't simply be stored as a C4D file since animation is directly linked to the objects being animated.

        It would need to be some other format (similar to bvh motion capture file format) that is exported and imported using a particular framework (plugin).  I see that Maya is using a plugin dynamic library to support animation import/export to/from a .atom file format.  I have done something similar using a plugin written for a contractual job where they needed to import/export animation between C4D and a stage control system.  Maybe I can dust that off, expand the parameter storage and update the plugin support to achieve something along the lines of Maya's approach.

        Will reply back when things are looking good to go.

        1 Reply Last reply Reply Quote 0
        • First post
          Last post